Player Matchup

Charon
Charon
Jojomojio
Charon
Level 113
God Stats
60W - 51L
1,623 SR
Queue Stats
430W - 415L
1,589 Elo+
Party 1
Medusa
Medusa
Paulared
Medusa
Level 107
God Stats
4W - 0L
1,959 SR
Queue Stats
131W - 118L
1,588 Elo+
Party 1
Bakasura
Bakasura
Sαmmy
Bakasura
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,620 Elo+
Solo
Team Averages
Level 125
1,694 SR
1,599 Elo+

VS

Team Averages
Level 121
1,550 SR
1,560 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BigEsmalls
Surtr
Level 109
God Stats
2W - 2L
1,650 SR
Queue Stats
148W - 139L
1,609 Elo+
Solo
Tiamat
Tiamat
MadThadpolitics
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 156L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jojomojio
Charon
13
2 / 0 / 5
7,260
807
4,654
8,311
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Paulared
Medusa
13
2 / 0 / 3
7,300
811
7,253
5,101
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
Sαmmy
Bakasura
12
3 / 0 / 3
7,318
813
5,406
6,228
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
5,985
665
5,554
7,034
2,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
8
0 / 3 / 0
5,546
616
4,995
7,461
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
5,617
624
1,909
6,191
3,110
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Surtr
0
3
0
0
W
Charon
Jojomojio
Charon
2
0
5
4.5
L
0
3
0
0
W
Medusa
Paulared
Medusa
2
0
3
3.5
W
Bakasura
Sαmmy
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
12,458
19,640
Taken
20,686
11,560
Mitigated
11,474
6,172
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,554
2,855
0
723
7,034
2,537
0
1,728
5,059
0
30,117
L
Surtr
4,995
1,746
0
1,595
7,461
5,827
0
1,309
5,351
550
12,510
W
Charon
Jojomojio
Charon
4,654
299
0
1,820
8,311
6,275
416
643
7,432
23,514
0
L
1,909
179
0
616
6,191
3,110
0
1,709
4,254
11,444
0
W
Medusa
Paulared
Medusa
7,253
2,573
0
1,106
5,101
2,119
718
997
4,002
0
38,841
W
Bakasura
Sαmmy
Bakasura
5,406
3,451
0
3,246
6,228
3,166
1,773
550
5,518
0
21,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,878
Gold Earned
17,148
159
Minions Killed
104
0
Camps Cleared
0
560,892
Distance Traveled
425,525
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,985
665
59
7
0
154,410
1
L
Surtr
5,546
616
22
2
0
124,524
0
W
Charon
7,260
807
39
4
0
178,691
5
L
Tiamat
5,617
624
23
3
0
146,591
3
W
Medusa
7,300
811
66
7
0
181,027
0
W
Bakasura
7,318
813
54
6
0
201,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role