Player Matchup

Baron Samedi
Baron Samedi
Blitzburgh12
Baron Samedi
Level 26
God Stats
8W - 4L
1,969 SR
Queue Stats
82W - 83L
1,499 Elo+
Party 1
Artemis
Artemis
Jlizzard
Artemis
Level 50
God Stats
105W - 83L
1,505 SR
Queue Stats
340W - 388L
1,473 Elo+
Solo
Thanatos
Thanatos
PapaAkbar
Thanatos
Level 47
God Stats
8W - 9L
1,534 SR
Queue Stats
58W - 63L
1,402 Elo+
Solo
Ra
Ra
bobtheslob99
Ra
Level 47
God Stats
0W - 2L
1,098 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Da Ji
Da Ji
o3Scott
Da Ji
Level 63
God Stats
3W - 4L
1,761 SR
Queue Stats
125W - 121L
1,526 Elo+
Party 1
Team Averages
Level 47
1,573 SR
1,428 Elo+

VS

Team Averages
Level 55
1,505 SR
1,451 Elo+
Kumbhakarna
Kumbhakarna
Flake killer284
Kumbhakarna
Level 27
God Stats
16W - 24L
1,345 SR
Queue Stats
53W - 72L
1,443 Elo+
Party 2
Arachne
Arachne
Flake02
Arachne
Level 68
God Stats
12W - 10L
1,637 SR
Queue Stats
69W - 68L
1,498 Elo+
Party 2
Rama
Rama
RatonLaveur21
Rama
Level 126
God Stats
22W - 24L
1,572 SR
Queue Stats
141W - 151L
1,466 Elo+
Party 2
Ix Chel
Ix Chel
Ratone1806
Ix Chel
Level 24
God Stats
2W - 2L
1,473 SR
Queue Stats
71W - 78L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
kamylo69
Zhong Kui
Level 31
God Stats
7W - 7L
1,500 SR
Queue Stats
58W - 62L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blitzburgh12
Baron Samedi
16
1 / 3 / 6
10,147
1,127
14,506
9,430
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Jlizzard
Artemis
15
2 / 6 / 4
10,091
1,121
18,230
17,339
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
PapaAkbar
Thanatos
14
0 / 2 / 2
8,652
961
3,486
3,935
1,640
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 5
10,399
1,155
8,865
6,857
2,800
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
o3Scott
Da Ji
16
6 / 9 / 2
11,096
1,233
14,518
20,684
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

187

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flake killer284
Kumbhakarna
16
1 / 0 / 16
10,936
1,215
4,231
13,382
15,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Flake02
Arachne
16
6 / 4 / 8
11,282
1,254
9,463
17,487
9,728
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 12
11,545
1,283
17,076
15,100
7,038
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Ratone1806
Ix Chel
16
7 / 2 / 13
11,570
1,286
15,985
8,199
3,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
kamylo69
Zhong Kui
16
0 / 2 / 14
9,628
1,070
6,655
10,825
9,511
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
10
Kills
22
22
Deaths
10
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blitzburgh12
Baron Samedi
1
3
6
1.33
W
Kumbhakarna
Flake killer284
Kumbhakarna
1
0
16
9
W
Arachne
Flake02
Arachne
6
4
8
2.5
L
Artemis
Jlizzard
Artemis
2
6
4
0.67
L
Thanatos
PapaAkbar
Thanatos
0
2
2
0.5
W
8
2
12
7
W
Ix Chel
Ratone1806
Ix Chel
7
2
13
6.75
L
1
2
5
1.75
W
Zhong Kui
kamylo69
Zhong Kui
0
2
14
3.5
L
Da Ji
o3Scott
Da Ji
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
53,410
58,245
Taken
64,993
31,641
Mitigated
45,806
12,567
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blitzburgh12
Baron Samedi
14,506
231
2,714
2,100
9,430
4,625
0
4,077
5,353
31,851
0
W
Kumbhakarna
Flake killer284
Kumbhakarna
4,231
129
0
1,066
13,382
15,589
0
5,454
7,571
12,044
0
W
Arachne
Flake02
Arachne
9,463
6,650
0
4,300
17,487
9,728
0
6,964
10,151
0
19,778
L
Artemis
Jlizzard
Artemis
18,230
9,002
0
2,344
17,339
7,528
0
9,010
8,329
0
34,190
L
Thanatos
PapaAkbar
Thanatos
3,486
310
0
2,204
3,935
1,640
0
1,305
2,630
0
12,244
W
17,076
13,036
0
4,413
15,100
7,038
0
4,097
10,556
0
30,760
W
Ix Chel
Ratone1806
Ix Chel
15,985
1,624
1,529
1,041
8,199
3,940
0
1,744
6,326
37,632
0
L
8,865
344
1,074
638
6,857
2,800
0
3,828
3,029
42,749
1,172
W
Zhong Kui
kamylo69
Zhong Kui
6,655
683
0
1,461
10,825
9,511
0
4,303
6,232
22,546
0
L
Da Ji
o3Scott
Da Ji
14,518
2,853
0
1,493
20,684
15,048
0
8,651
12,033
0
21,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,385
Gold Earned
54,961
211
Minions Killed
172
10
Camps Cleared
5
800,554
Distance Traveled
918,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,147
1,127
50
6
0
181,907
0
W
Kumbhakarna
10,936
1,215
5
1
0
213,374
0
W
Arachne
11,282
1,254
28
3
2
182,412
0
L
Artemis
10,091
1,121
36
4
2
167,796
0
L
Thanatos
8,652
961
30
3
1
84,502
0
W
Rama
11,545
1,283
35
4
1
170,630
0
W
Ix Chel
11,570
1,286
56
6
2
207,835
0
L
Ra
10,399
1,155
83
9
5
191,933
0
W
Zhong Kui
9,628
1,070
48
5
0
144,106
0
L
Da Ji
11,096
1,233
12
1
2
174,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role