Player Matchup

Ah Puch
Ah Puch
AppleToast182
Ah Puch
Level 116
God Stats
1W - 0L
1,752 SR
Queue Stats
12W - 21L
1,438 Elo+
Party 2
He Bo
He Bo
Hundredcorn
He Bo
Level 122
God Stats
1W - 1L
1,286 SR
Queue Stats
138W - 147L
1,502 Elo+
Solo
Jing Wei
Jing Wei
InfraredUK
Jing Wei
Level 225
God Stats
1W - 0L
1,830 SR
Queue Stats
42W - 28L
1,664 Elo+
Party 2
Horus
Horus
Maretak
Horus
Level 217
God Stats
1W - 0L
1,230 SR
Queue Stats
54W - 51L
1,610 Elo+
Party 2
Discordia
Discordia
ShibaUK
Discordia
Level 188
God Stats
6W - 0L
1,806 SR
Queue Stats
101W - 75L
1,630 Elo+
Party 2
Team Averages
Level 174
1,581 SR
1,569 Elo+

VS

Team Averages
Level 115
1,537 SR
1,454 Elo+
Geb
Geb
Damujada
Geb
Level 63
God Stats
7W - 4L
1,547 SR
Queue Stats
257W - 263L
1,397 Elo+
Party 1
Charon
Charon
Leenol
Charon
Level 160
God Stats
16W - 17L
1,556 SR
Queue Stats
293W - 289L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Spartacus777267
Heimdallr
Level 69
God Stats
2W - 2L
1,550 SR
Queue Stats
336W - 338L
1,391 Elo+
Party 1
Athena
Athena
cludsupremo
Athena
Level 143
God Stats
0W - 2L
1,533 SR
Queue Stats
54W - 46L
1,519 Elo+
Solo
Horus
Horus
robi1283
Horus
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 172L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
3 / 3 / 22
9,264
926
14,932
8,299
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
13 / 3 / 14
10,376
1,038
18,236
12,511
6,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
InfraredUK
Jing Wei
17
11 / 1 / 19
10,654
1,065
22,781
8,061
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Maretak
Horus
15
1 / 3 / 26
9,453
945
5,695
17,417
14,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
ShibaUK
Discordia
17
6 / 2 / 23
10,221
1,022
17,158
9,524
4,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,471
747
6,374
18,037
16,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Leenol
Charon
13
0 / 7 / 7
7,412
741
8,747
17,298
19,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Spartacus777267
Heimdallr
10
0 / 9 / 4
6,963
696
3,621
13,269
5,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
15
3 / 7 / 2
8,892
889
6,751
17,548
19,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
robi1283
Horus
15
4 / 4 / 1
8,480
848
6,609
18,188
19,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
24
34
Kills
9
12
Deaths
34
104
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
3
3
22
4.67
L
2
7
1
0.36
W
13
3
14
6.67
W
Jing Wei
InfraredUK
Jing Wei
11
1
19
20.5
L
Charon
Leenol
Charon
0
7
7
0.5
W
Horus
Maretak
Horus
1
3
26
4.67
W
Discordia
ShibaUK
Discordia
6
2
23
8.75
L
Heimdallr
Spartacus777267
Heimdallr
0
9
4
0.22
L
Athena
3
7
2
0.57
L
Horus
robi1283
Horus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,802
Damage
32,102
55,812
Taken
84,340
34,911
Mitigated
81,216
23,971
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
14,932
671
0
2,060
8,299
4,146
585
3,042
5,125
23,956
1,103
L
6,374
394
11
2,087
18,037
16,608
0
9,277
8,760
12,993
0
W
18,236
878
694
963
12,511
6,719
1,292
6,233
6,138
28,888
0
W
Jing Wei
InfraredUK
Jing Wei
22,781
16,438
71
1,161
8,061
4,698
4,032
3,761
4,171
0
33,960
L
Charon
Leenol
Charon
8,747
957
421
2,071
17,298
19,824
0
9,634
7,664
20,077
0
W
Horus
Maretak
Horus
5,695
2,154
6,778
8,038
17,417
14,384
196
4,860
12,293
0
7,828
W
Discordia
ShibaUK
Discordia
17,158
1,289
1,847
2,359
9,524
4,964
1,333
3,176
6,213
33,009
1,431
L
Heimdallr
Spartacus777267
Heimdallr
3,621
0
91
221
13,269
5,893
0
7,256
6,013
0
6,432
L
Athena
6,751
1,164
352
1,492
17,548
19,077
0
11,852
5,696
12,254
0
L
Horus
robi1283
Horus
6,609
3,272
1,904
5,382
18,188
19,814
0
11,812
6,376
0
15,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,968
Gold Earned
39,218
108
Minions Killed
78
0
Camps Cleared
0
1,060,991
Distance Traveled
858,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,264
926
24
2
0
247,945
0
L
Geb
7,471
747
9
1
0
147,171
0
W
He Bo
10,376
1,038
20
2
0
224,605
0
W
Jing Wei
10,654
1,065
34
3
0
179,149
0
L
Charon
7,412
741
27
3
0
186,884
2
W
Horus
9,453
945
2
0
0
224,972
0
W
Discordia
10,221
1,022
28
3
0
184,320
2
L
Heimdallr
6,963
696
5
1
0
137,957
0
L
Athena
8,892
889
19
2
0
188,385
0
L
Horus
8,480
848
18
2
0
197,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role