Player Matchup

Kuzenbo
Kuzenbo
Bronze I
DW17KP42
Kuzenbo
Bronze I
Level 134
God Stats
3W - 0L
1,732 SR
Queue Stats
22W - 44L
1,021 MMR
Party 1
Vulcan
Vulcan
Silver II
Dirty_Nidhoggr
Vulcan
Silver II
Level 37
God Stats
8W - 11L
1,324 SR
Queue Stats
106W - 136L
1,159 MMR
Party 1
Skadi
Skadi
Silver III
cheefmann
Skadi
Silver III
Level 142
God Stats
7W - 13L
1,394 SR
Queue Stats
14W - 35L
1,094 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,483 SR
1,091 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,556 SR
1,014 MMR
Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
THE REAPER4317
Cthulhu
Silver IV
Level 127
God Stats
0W - 4L
1,612 SR
Queue Stats
89W - 119L
846 MMR
Solo
Ra
Ra
Silver V
WhiteeQc
Ra
Silver V
Level 126
God Stats
34W - 45L
1,556 SR
Queue Stats
627W - 769L
697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DW17KP42
Kuzenbo
15
2 / 0 / 1
9,121
652
5,383
12,120
15,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 2 / 3
9,467
676
18,007
8,776
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
cheefmann
Skadi
15
1 / 0 / 3
9,370
669
8,841
6,587
2,945
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AnubisAresAchillesBacchusOdin

VS

Bans
HerculesBaba YagaGaneshaJanusJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
0 / 0 / 1
8,437
603
4,247
9,039
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 0
8,790
628
11,404
14,791
15,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 1
8,873
634
4,929
15,645
6,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
1
0.5
W
Kuzenbo
DW17KP42
Kuzenbo
2
0
1
2.5
W
1
2
3
1.25
L
2
1
0
2
L
0
3
1
0.17
W
Skadi
cheefmann
Skadi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
20,580
27,483
Taken
39,475
22,533
Mitigated
25,117
5,033
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,247
493
0
484
9,039
3,327
0
5,248
3,789
0
26,687
W
Kuzenbo
DW17KP42
Kuzenbo
5,383
2,126
401
1,155
12,120
15,453
171
6,039
5,056
12,626
610
W
18,007
201
128
1,382
8,776
4,135
585
5,100
3,085
62,918
0
L
11,404
459
203
1,488
14,791
15,077
0
8,899
5,862
30,161
2,385
L
4,929
156
2,633
7,097
15,645
6,713
596
8,847
6,767
50,809
0
W
Skadi
cheefmann
Skadi
8,841
3,841
0
1,967
6,587
2,945
879
2,794
3,481
0
37,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,958
Gold Earned
26,100
173
Minions Killed
189
0
Camps Cleared
0
831,579
Distance Traveled
801,715
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,437
603
33
2
0
290,703
0
W
Kuzenbo
9,121
652
18
1
0
292,558
1
W
Vulcan
9,467
676
97
7
0
278,061
2
L
Cthulhu
8,790
628
69
5
0
258,607
1
L
Ra
8,873
634
87
6
0
252,405
0
W
Skadi
9,370
669
58
4
0
260,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role