Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KroffDinner
Cu Chulainn
Level 119
God Stats
2W - 0L
1,752 SR
Queue Stats
22W - 27L
1,464 Elo+
Solo
Artemis
Artemis
UckMeDaddy
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,345 Elo+
Party 2
Raijin
Raijin
Youngbuck11
Raijin
Level 123
God Stats
2W - 1L
1,720 SR
Queue Stats
23W - 20L
1,472 Elo+
Party 2
Chaac
Chaac
wildmuskyy7
Chaac
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,294 Elo+
Party 2
Team Averages
Level 114
1,594 SR
1,415 Elo+

VS

Team Averages
Level 139
1,450 SR
1,488 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Elyfana
Geb
Level 212
God Stats
6W - 7L
1,477 SR
Queue Stats
209W - 239L
1,468 Elo+
Solo
Chronos
Chronos
Fellnar
Chronos
Level 93
God Stats
0W - 6L
1,059 SR
Queue Stats
142W - 167L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HankThaTank2338
Cu Chulainn
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 119L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
LordAesir99
Kuzenbo
Level 109
God Stats
1W - 3L
1,715 SR
Queue Stats
60W - 69L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 0 / 15
9,318
932
7,223
8,629
3,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
KroffDinner
Cu Chulainn
16
6 / 2 / 12
9,504
950
13,847
15,769
13,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
UckMeDaddy
Artemis
16
7 / 2 / 16
9,879
988
18,151
9,488
4,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
15
8 / 3 / 9
9,310
931
16,303
9,479
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 15
8,652
865
7,362
13,785
11,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 4 / 6
7,558
756
5,850
10,710
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Geb
12
1 / 8 / 1
7,504
750
8,579
18,529
18,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Fellnar
Chronos
13
1 / 5 / 6
7,299
730
8,740
11,445
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
HankThaTank2338
Cu Chulainn
14
4 / 4 / 3
7,886
789
10,437
11,513
9,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
LordAesir99
Kuzenbo
13
1 / 5 / 4
7,552
755
7,975
15,764
23,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
26
Kills
9
11
Deaths
26
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
15
10.5
L
Olorun
 
Olorun
2
4
6
1.25
L
Geb
1
8
1
0.19
L
Chronos
Fellnar
Chronos
1
5
6
0.8
L
Cu Chulainn
HankThaTank2338
Cu Chulainn
4
4
3
1.38
W
Cu Chulainn
KroffDinner
Cu Chulainn
6
2
12
6
L
Kuzenbo
LordAesir99
Kuzenbo
1
5
4
0.6
W
Artemis
UckMeDaddy
Artemis
7
2
16
7.5
W
Raijin
8
3
9
4.17
W
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,886
Damage
41,581
57,150
Taken
67,961
37,866
Mitigated
63,808
22,024
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,223
2,782
3,046
4,790
8,629
3,825
1,889
4,764
3,732
0
17,873
L
Olorun
 
Olorun
5,850
2,669
1,710
2,927
10,710
5,679
0
3,995
6,715
16,928
0
L
Geb
8,579
728
1,535
3,892
18,529
18,651
0
3,175
15,354
18,369
974
L
Chronos
Fellnar
Chronos
8,740
2,185
710
1,167
11,445
5,891
0
2,791
8,654
15,561
599
L
Cu Chulainn
HankThaTank2338
Cu Chulainn
10,437
1,343
834
1,189
11,513
9,798
0
3,049
8,464
0
16,768
W
Cu Chulainn
KroffDinner
Cu Chulainn
13,847
1,583
1,527
4,296
15,769
13,671
649
6,379
9,138
0
29,806
L
Kuzenbo
LordAesir99
Kuzenbo
7,975
2,543
877
1,533
15,764
23,789
0
3,293
12,471
10,573
735
W
Artemis
UckMeDaddy
Artemis
18,151
10,358
737
2,545
9,488
4,767
1,677
5,451
3,812
0
31,328
W
Raijin
16,303
1,371
372
2,519
9,479
4,305
2,103
6,409
2,949
25,516
0
W
7,362
503
524
1,668
13,785
11,298
1,153
5,979
7,686
0
14,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
37,799
133
Minions Killed
86
0
Camps Cleared
0
990,119
Distance Traveled
885,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,318
932
25
3
0
196,025
0
L
Olorun
7,558
756
25
3
0
154,909
0
L
Geb
7,504
750
22
2
0
180,923
1
L
Chronos
7,299
730
17
2
0
156,832
0
L
Cu Chulainn
7,886
789
11
1
0
195,942
0
W
Cu Chulainn
9,504
950
28
3
0
221,263
0
L
Kuzenbo
7,552
755
11
1
0
196,864
0
W
Artemis
9,879
988
48
5
0
190,131
0
W
Raijin
9,310
931
22
2
0
182,271
0
W
Chaac
8,652
865
10
1
0
200,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role