Player Matchup

Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DiabolusMortem
Nu Wa
Level 155
God Stats
2W - 1L
1,803 SR
Queue Stats
104W - 122L
1,445 Elo+
Solo
Mulan
Mulan
EmrysAvellyn
Mulan
Level 124
God Stats
14W - 4L
2,004 SR
Queue Stats
138W - 139L
1,494 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gurtee
Kumbhakarna
Level 107
God Stats
1W - 5L
1,355 SR
Queue Stats
56W - 60L
1,544 Elo+
Party 1
Apollo
Apollo
bladesmoss
Apollo
Level 139
God Stats
25W - 20L
1,531 SR
Queue Stats
31W - 31L
1,518 Elo+
Party 1
Team Averages
Level 127
1,638 SR
1,500 Elo+

VS

Team Averages
Level 136
1,545 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GoodSizeBear
Mulan
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 98L
1,541 Elo+
Solo
Ix Chel
Ix Chel
OceanSunfish
Ix Chel
Level 128
God Stats
5W - 2L
1,677 SR
Queue Stats
121W - 96L
1,580 Elo+
Solo
Ullr
Ullr
PootyBooty69
Ullr
Level 122
God Stats
9W - 5L
1,546 SR
Queue Stats
136W - 149L
1,430 Elo+
Solo
Vulcan
Vulcan
ScorpionReapR
Vulcan
Level 116
God Stats
23W - 25L
1,500 SR
Queue Stats
412W - 404L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 2 / 1
5,549
462
3,051
8,795
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 4 / 1
5,957
496
3,954
6,494
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 1
7,149
596
9,288
12,292
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Gurtee
Kumbhakarna
9
1 / 1 / 0
5,637
470
1,534
11,877
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
bladesmoss
Apollo
9
1 / 3 / 1
5,491
458
4,730
8,252
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 2 / 1
5,824
485
6,301
8,327
3,359
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 3 / 0
6,782
565
8,176
14,506
9,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
OceanSunfish
Ix Chel
13
5 / 0 / 3
7,657
638
8,559
6,262
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 3
6,200
517
2,703
8,756
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
5,443
454
7,563
4,762
1,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
W
Danzaburou
 
Danzaburou
2
2
1
1.25
L
0
4
1
0.13
L
2
2
1
1.25
W
2
3
0
0.67
L
Kumbhakarna
Gurtee
Kumbhakarna
1
1
0
1
W
Ix Chel
OceanSunfish
Ix Chel
5
0
3
6.5
W
3
0
3
4.5
W
0
0
5
2.5
L
Apollo
bladesmoss
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
33,302
47,710
Taken
42,613
24,326
Mitigated
20,330
15,092
Healing
16,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,051
1,799
0
2,297
8,795
3,245
0
2,817
5,792
0
31,782
W
Danzaburou
 
Danzaburou
6,301
2,249
0
3,425
8,327
3,359
168
1,645
6,682
0
49,487
L
3,954
664
0
500
6,494
2,084
0
3,597
2,465
41,893
0
L
9,288
866
0
5,849
12,292
8,064
0
745
11,501
0
57,483
W
8,176
1,868
0
4,636
14,506
9,598
0
245
14,261
0
54,780
L
Kumbhakarna
Gurtee
Kumbhakarna
1,534
26
218
4,381
11,877
8,116
0
5,009
6,816
23,234
952
W
Ix Chel
OceanSunfish
Ix Chel
8,559
1,008
623
2,632
6,262
2,678
136
1,762
4,500
53,315
4,702
W
2,703
937
0
4,067
8,756
3,092
0
614
8,142
0
38,553
W
7,563
203
373
1,140
4,762
1,603
0
1,180
3,582
30,987
0
L
Apollo
bladesmoss
Apollo
4,730
2,693
0
1,847
8,252
2,817
0
3,167
5,043
0
37,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,783
Gold Earned
31,906
331
Minions Killed
387
0
Camps Cleared
0
1,179,411
Distance Traveled
1,150,205
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,549
462
54
5
0
275,458
0
W
Danzaburou
5,824
485
72
6
0
199,960
2
L
Nu Wa
5,957
496
77
6
0
216,718
0
L
Mulan
7,149
596
101
8
0
222,237
0
W
Mulan
6,782
565
96
8
0
203,565
3
L
Kumbhakarna
5,637
470
31
3
0
240,618
0
W
Ix Chel
7,657
638
107
9
0
234,305
1
W
Ullr
6,200
517
67
6
0
273,124
0
W
Vulcan
5,443
454
45
4
0
239,251
4
L
Apollo
5,491
458
68
6
0
224,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role