Player Matchup

Bellona
Bellona
Silver IV
Bracho00
Bellona
Silver IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,414 MMR
Solo
Anubis
Anubis
Gold V
DO_The_DO_22
Anubis
Gold V
Level 129
God Stats
11W - 8L
1,747 SR
Queue Stats
244W - 249L
1,409 MMR
Solo
Charybdis
Charybdis
Silver V
DoctorFatWeiner
Charybdis
Silver V
Level 105
God Stats
6W - 2L
1,446 SR
Queue Stats
33W - 22L
1,354 MMR
Party 2
Yemoja
Yemoja
Bronze III
MsWideBehind
Yemoja
Bronze III
Level 64
God Stats
1W - 0L
1,755 SR
Queue Stats
6W - 1L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze IV
NOLOVECIEGON47
Fenrir
Bronze IV
Level 79
God Stats
2W - 0L
1,617 SR
Queue Stats
7W - 19L
1,416 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,613 SR
1,419 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,485 SR
1,437 MMR
Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
OfficeCubicle
Ne Zha
Gold IV
Level 192
God Stats
1W - 4L
1,380 SR
Queue Stats
40W - 37L
1,425 MMR
Solo
Hou Yi
Hou Yi
Silver I
SerKet-Shiroi
Hou Yi
Silver I
Level 127
God Stats
25W - 20L
1,624 SR
Queue Stats
120W - 146L
1,417 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Skizz613
Xing Tian
Gold IV
Level 197
God Stats
2W - 4L
1,392 SR
Queue Stats
123W - 124L
1,400 MMR
Solo
Raijin
Raijin
Gold III
elmugel
Raijin
Gold III
Level 149
God Stats
4W - 6L
1,531 SR
Queue Stats
118W - 121L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bracho00
Bellona
10
1 / 0 / 1
5,967
746
2,626
4,574
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
10
2 / 1 / 1
5,763
720
3,299
4,099
1,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
DoctorFatWeiner
Charybdis
10
0 / 0 / 1
4,965
621
3,791
6,730
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
8
3 / 0 / 0
5,379
672
2,108
3,049
1,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,596
575
2,470
6,021
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AnhurJanusThorKali

VS

Bans
ThanatosMulanAgniTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
1 / 1 / 0
4,367
546
2,418
5,377
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,666
583
2,692
6,829
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 1 / 0
4,006
501
1,999
4,953
1,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Skizz613
Xing Tian
7
0 / 0 / 0
4,088
511
2,506
7,435
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
elmugel
Raijin
6
0 / 3 / 1
3,848
481
1,080
3,311
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Bellona
Bracho00
Bellona
1
0
1
1.5
W
Anubis
2
1
1
2.5
W
Charybdis
DoctorFatWeiner
Charybdis
0
0
1
0.5
W
Yemoja
3
0
0
3
W
1
0
2
2
L
0
2
0
0
L
0
1
0
0
L
Xing Tian
Skizz613
Xing Tian
0
0
0
0
L
Raijin
elmugel
Raijin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
10,695
24,473
Taken
27,905
11,653
Mitigated
10,865
12,239
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,418
375
0
2,700
5,377
1,699
0
247
5,130
0
23,734
W
Bellona
Bracho00
Bellona
2,626
892
0
1,701
4,574
3,780
0
0
4,574
0
35,004
W
Anubis
3,299
144
0
2,144
4,099
1,793
253
1,074
3,025
43,890
1,772
W
Charybdis
DoctorFatWeiner
Charybdis
3,791
2,353
0
3,907
6,730
2,206
12
1,238
5,492
0
40,753
W
Yemoja
2,108
660
1,764
1,221
3,049
1,298
101
367
2,682
12,249
0
W
2,470
736
0
1,502
6,021
2,576
0
327
5,694
0
26,801
L
2,692
429
0
1,070
6,829
2,374
0
0
6,829
0
32,824
L
1,999
1,218
0
1,530
4,953
1,500
0
1,249
3,704
0
24,925
L
Xing Tian
Skizz613
Xing Tian
2,506
227
0
2,364
7,435
4,577
0
2,328
5,107
14,959
2,628
L
Raijin
elmugel
Raijin
1,080
35
0
280
3,311
715
0
1,490
1,821
12,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,670
Gold Earned
20,975
291
Minions Killed
203
0
Camps Cleared
0
769,453
Distance Traveled
727,688
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,367
546
38
5
0
163,230
0
W
Bellona
5,967
746
71
9
0
161,850
0
W
Anubis
5,763
720
85
11
0
138,965
0
W
Charybdis
4,965
621
70
9
0
147,226
0
W
Yemoja
5,379
672
22
3
0
156,662
3
W
Fenrir
4,596
575
43
5
0
164,750
0
L
Ne Zha
4,666
583
67
8
0
164,615
3
L
Hou Yi
4,006
501
46
6
0
149,602
0
L
Xing Tian
4,088
511
20
3
0
164,199
2
L
Raijin
3,848
481
32
4
0
86,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role