Player Matchup

Izanami
Izanami
Dexithius
Izanami
Level 4
God Stats
2W - 10L
1,267 SR
Queue Stats
4W - 16L
1,292 Elo+
Party 1
Kuzenbo
Kuzenbo
Huhnner
Kuzenbo
Level 28
God Stats
13W - 8L
1,852 SR
Queue Stats
146W - 150L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Solaire927
Gilgamesh
Level 128
God Stats
21W - 17L
1,649 SR
Queue Stats
518W - 523L
1,507 Elo+
Party 1
Thanatos
Thanatos
UnknownKing4603
Thanatos
Level 6
God Stats
1W - 4L
1,699 SR
Queue Stats
4W - 9L
1,590 Elo+
Party 3
Hades
Hades
blackstar901ol1
Hades
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,621 Elo+
Party 3
Team Averages
Level 46
1,593 SR
1,499 Elo+

VS

Team Averages
Level 50
1,448 SR
1,383 Elo+
Neith
Neith
MajiqBeans
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 55L
1,337 Elo+
Party 2
Poseidon
Poseidon
TannerPhil
Poseidon
Level 37
God Stats
4W - 8L
1,209 SR
Queue Stats
63W - 84L
1,369 Elo+
Solo
Ares
Ares
gundampilot15
Ares
Level 53
God Stats
8W - 10L
1,427 SR
Queue Stats
44W - 54L
1,276 Elo+
Party 2
Amaterasu
Amaterasu
posionmouse
Amaterasu
Level 27
God Stats
1W - 1L
1,692 SR
Queue Stats
68W - 56L
1,569 Elo+
Party 2
Lancelot
Lancelot
smackerss
Lancelot
Level 46
God Stats
66W - 55L
1,415 SR
Queue Stats
250W - 263L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dexithius
Izanami
7
0 / 1 / 1
4,148
519
1,559
2,081
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Huhnner
Kuzenbo
8
1 / 1 / 0
4,686
586
1,974
6,088
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Solaire927
Gilgamesh
10
0 / 0 / 0
5,578
697
5,618
6,391
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
6
0 / 1 / 0
3,889
486
0
4,538
1,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

4
1 / 1 / 0
3,555
444
780
1,604
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 0 / 0
4,089
511
3,301
4,011
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
TannerPhil
Poseidon
10
2 / 1 / 0
5,363
670
1,299
1,889
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 2
4,122
515
2,330
5,252
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
posionmouse
Amaterasu
8
0 / 0 / 0
4,024
503
864
7,898
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Lancelot
smackerss
Lancelot
8
1 / 0 / 0
4,219
527
879
4,584
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dexithius
Izanami
0
1
1
0.5
L
Kuzenbo
Huhnner
Kuzenbo
1
1
0
1
W
Neith
1
0
0
1
L
Gilgamesh
Solaire927
Gilgamesh
0
0
0
0
W
Poseidon
TannerPhil
Poseidon
2
1
0
2
L
Thanatos
0
1
0
0
L
1
1
0
1
W
0
2
2
0.5
W
Amaterasu
posionmouse
Amaterasu
0
0
0
0
W
Lancelot
smackerss
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,931
Damage
8,673
20,702
Taken
23,634
11,543
Mitigated
11,879
4,998
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dexithius
Izanami
1,559
1,364
0
205
2,081
793
0
648
1,433
0
24,551
L
Kuzenbo
Huhnner
Kuzenbo
1,974
991
0
1,724
6,088
5,517
0
1,421
4,667
14,351
0
W
Neith
3,301
1,738
0
2,846
4,011
1,267
57
867
3,144
0
25,286
L
Gilgamesh
Solaire927
Gilgamesh
5,618
1,851
0
1,580
6,391
3,110
0
0
6,391
0
42,324
W
Poseidon
TannerPhil
Poseidon
1,299
782
0
250
1,889
561
342
780
1,109
32,318
0
L
Thanatos
0
0
0
1,209
4,538
1,631
0
592
3,902
0
14,102
L
780
281
0
280
1,604
492
0
641
941
6,316
435
W
2,330
173
0
528
5,252
3,036
0
1,107
4,145
9,646
1,510
W
Amaterasu
posionmouse
Amaterasu
864
136
0
2,668
7,898
5,460
0
0
7,343
0
20,956
W
Lancelot
smackerss
Lancelot
879
46
0
3,084
4,584
1,555
0
0
4,543
0
25,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
21,817
162
Minions Killed
221
0
Camps Cleared
0
672,021
Distance Traveled
714,681
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,148
519
37
5
0
139,865
0
L
Kuzenbo
4,686
586
16
2
0
171,720
0
W
Neith
4,089
511
52
7
0
148,854
0
L
Gilgamesh
5,578
697
72
9
0
155,610
1
W
Poseidon
5,363
670
68
9
0
110,109
0
L
Thanatos
3,889
486
32
4
0
154,485
0
L
Hades
3,555
444
5
1
0
50,341
0
W
Ares
4,122
515
12
2
0
162,831
3
W
Amaterasu
4,024
503
37
5
0
125,233
3
W
Lancelot
4,219
527
52
7
0
167,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role