Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
UtilePilot742
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,406 Elo+
Solo
Horus
Horus
intercept12
Horus
Level 134
God Stats
7W - 5L
1,464 SR
Queue Stats
69W - 62L
1,534 Elo+
Party 1
Team Averages
Level 131
1,488 SR
1,480 Elo+

VS

Team Averages
Level 141
1,605 SR
1,407 Elo+
Sol
Sol
ForensicXons
Sol
Level 159
God Stats
25W - 22L
1,570 SR
Queue Stats
256W - 260L
1,562 Elo+
Solo
Serqet
Serqet
emitaz1312
Serqet
Level 107
God Stats
0W - 1L
1,827 SR
Queue Stats
2W - 7L
1,227 Elo+
Solo
Anhur
Anhur
Žeusy
Anhur
Level 158
God Stats
16W - 23L
1,418 SR
Queue Stats
111W - 125L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 5
6,341
906
5,885
7,505
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 5
5,457
780
1,834
4,474
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 1 / 3
6,802
972
6,222
6,995
4,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
5,688
813
5,308
4,960
1,712
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
emitaz1312
Serqet
10
3 / 2 / 0
5,611
802
3,644
6,236
3,261
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Žeusy
Anhur
7
1 / 5 / 1
5,124
732
2,666
5,905
1,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
5
2.75
L
0
1
4
2
W
0
1
5
2.5
L
Serqet
emitaz1312
Serqet
3
2
0
1.5
W
5
1
3
6.5
L
Anhur
Žeusy
Anhur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
11,618
18,974
Taken
17,101
9,826
Mitigated
6,472
3,706
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,885
591
0
848
7,505
3,602
0
1,696
5,604
0
24,248
L
5,308
2,182
0
2,579
4,960
1,712
0
1,061
3,864
29,162
0
W
1,834
86
0
677
4,474
2,063
176
1,118
3,040
13,407
493
L
Serqet
emitaz1312
Serqet
3,644
1,149
0
248
6,236
3,261
0
658
5,521
0
10,106
W
6,222
2,569
290
1,891
6,995
4,161
76
2,538
4,316
537
14,345
L
Anhur
Žeusy
Anhur
2,666
1,183
11
88
5,905
1,499
0
243
5,662
0
10,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,600
Gold Earned
16,423
94
Minions Killed
87
0
Camps Cleared
0
425,738
Distance Traveled
344,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,341
906
46
7
0
137,435
0
L
Sol
5,688
813
59
8
0
119,841
0
W
Tiamat
5,457
780
32
5
0
134,234
0
L
Serqet
5,611
802
14
2
0
136,116
0
W
Horus
6,802
972
16
2
0
154,069
3
L
Anhur
5,124
732
14
2
0
88,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role