Player Matchup

Scylla
Scylla
FlightToBoston
Scylla
Level 158
God Stats
0W - 2L
1,253 SR
Queue Stats
99W - 114L
1,460 Elo+
Solo
Sol
Sol
P0cketBunny
Sol
Level 217
God Stats
1W - 4L
1,313 SR
Queue Stats
112W - 112L
1,506 Elo+
Solo
Hun Batz
Hun Batz
TheLastArcane
Hun Batz
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 235L
1,454 Elo+
Solo
Ra
Ra
mirpandabear
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 161L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
ymirsack
Sun Wukong
Level 129
God Stats
1W - 5L
1,049 SR
Queue Stats
158W - 116L
1,593 Elo+
Party 1
Team Averages
Level 153
1,323 SR
1,519 Elo+

VS

Team Averages
Level 96
1,530 SR
1,486 Elo+
Sylvanus
Sylvanus
KYC Mopiishh
Sylvanus
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 37L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Mikkal1800
Nu Wa
Level 88
God Stats
3W - 1L
1,609 SR
Queue Stats
66W - 56L
1,549 Elo+
Solo
Chaac
Chaac
Redredbull
Chaac
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 52L
1,477 Elo+
Solo
Ymir
Ymir
adriandark1900
Ymir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
b14ckmag1c420
Baba Yaga
Level 63
God Stats
1W - 0L
1,759 SR
Queue Stats
55W - 61L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,028
703
7,400
5,701
1,707
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 1 / 5
7,699
770
11,911
9,210
2,881
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
TheLastArcane
Hun Batz
15
2 / 2 / 3
8,102
810
10,114
9,728
6,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 2
7,393
739
6,119
9,566
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ymirsack
Sun Wukong
12
0 / 4 / 1
6,768
677
7,816
12,296
12,960

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KYC Mopiishh
Sylvanus
13
0 / 1 / 10
8,072
807
3,824
13,030
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nu Wa
13
3 / 2 / 7
8,187
819
7,711
7,286
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
17
9 / 1 / 6
10,420
1,042
22,651
15,872
13,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 9
7,750
775
3,950
16,408
12,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
b14ckmag1c420
Baba Yaga
14
3 / 0 / 10
8,426
843
5,749
4,524
2,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
7
Kills
16
16
Deaths
7
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Sylvanus
KYC Mopiishh
Sylvanus
0
1
10
5
W
Nu Wa
3
2
7
3.25
L
1
1
5
3.5
W
Chaac
9
1
6
12
L
Hun Batz
TheLastArcane
Hun Batz
2
2
3
1.75
W
1
3
9
1.83
W
Baba Yaga
b14ckmag1c420
Baba Yaga
3
0
10
8
L
2
5
2
0.6
L
Sun Wukong
ymirsack
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
43,885
46,501
Taken
57,120
27,419
Mitigated
39,115
16,777
Healing
34,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,400
354
455
147
5,701
1,707
0
3,059
2,464
12,962
0
W
Sylvanus
KYC Mopiishh
Sylvanus
3,824
1,357
10,090
7,102
13,030
8,367
1,425
6,659
6,076
8,113
545
W
Nu Wa
7,711
1,147
807
457
7,286
3,255
1,249
3,291
3,928
12,297
59
L
11,911
822
459
4,355
9,210
2,881
0
3,032
5,696
22,349
775
W
Chaac
22,651
5,076
742
7,396
15,872
13,078
753
5,945
9,927
0
45,352
L
Hun Batz
TheLastArcane
Hun Batz
10,114
1,077
395
2,085
9,728
6,586
0
3,593
5,768
0
22,457
W
3,950
680
630
3,167
16,408
12,346
662
7,415
8,993
10,190
0
W
Baba Yaga
b14ckmag1c420
Baba Yaga
5,749
108
2,026
1,983
4,524
2,069
1,237
1,430
3,094
17,571
0
L
6,119
1,065
2,947
2,231
9,566
3,285
0
3,079
6,379
17,820
0
L
Sun Wukong
ymirsack
Sun Wukong
7,816
319
947
2,756
12,296
12,960
0
7,930
4,243
0
20,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
42,855
130
Minions Killed
109
0
Camps Cleared
0
903,151
Distance Traveled
932,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,028
703
15
2
0
134,432
0
W
Sylvanus
8,072
807
17
2
0
163,220
0
W
Nu Wa
8,187
819
9
1
0
180,215
0
L
Sol
7,699
770
31
3
0
192,742
0
W
Chaac
10,420
1,042
47
5
0
208,247
0
L
Hun Batz
8,102
810
28
3
0
202,950
0
W
Ymir
7,750
775
8
1
0
163,767
0
W
Baba Yaga
8,426
843
28
3
0
217,175
0
L
Ra
7,393
739
29
3
0
196,156
0
L
Sun Wukong
6,768
677
27
3
0
176,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role