Player Matchup

Kuzenbo
Kuzenbo
Daddy America
Kuzenbo
Level 80
God Stats
27W - 25L
1,502 SR
Queue Stats
212W - 205L
1,494 Elo+
Solo
Hera
Hera
Glowww1965
Hera
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 80L
1,493 Elo+
Solo
Horus
Horus
WesTheMartianTTV
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,325 Elo+
Solo
Team Averages
Level 66
1,501 SR
1,437 Elo+

VS

Team Averages
Level 59
1,652 SR
1,455 Elo+
Anubis
Anubis
GhostxOfxHyrule
Anubis
Level 51
God Stats
24W - 17L
1,642 SR
Queue Stats
193W - 191L
1,457 Elo+
Solo
Bellona
Bellona
GoldenALL
Bellona
Level 86
God Stats
20W - 15L
1,638 SR
Queue Stats
359W - 329L
1,477 Elo+
Solo
Thanatos
Thanatos
K33p-_-SlayN
Thanatos
Level 39
God Stats
0W - 1L
1,676 SR
Queue Stats
6W - 7L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
6 / 1 / 1
11,828
739
11,691
15,892
24,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 0 / 0
7,398
462
0
0
0
18
1 / 2 / 6
10,506
657
9,380
14,727
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
9,569
598
6,565
6,678
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
GoldenALL
Bellona
16
1 / 1 / 2
9,987
624
8,424
14,756
14,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
K33p-_-SlayN
Thanatos
16
2 / 3 / 1
10,785
674
8,172
12,254
6,265
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
3
3
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
6
1
1
6.5
L
0
3
3
0.5
W
0
0
0
0
L
Bellona
GoldenALL
Bellona
1
1
2
2
L
Thanatos
K33p-_-SlayN
Thanatos
2
3
1
0.83
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
23,161
30,619
Taken
33,688
38,889
Mitigated
24,716
5,251
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
11,691
3,089
0
750
15,892
24,960
0
3,625
12,231
37,826
8,336
L
6,565
212
0
1,437
6,678
3,625
50
1,998
4,462
41,236
865
W
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
GoldenALL
Bellona
8,424
1,093
0
2,251
14,756
14,826
0
2,822
11,289
0
29,119
L
Thanatos
K33p-_-SlayN
Thanatos
8,172
1,535
0
8,801
12,254
6,265
30
4,197
7,472
0
41,936
W
9,380
3,728
332
4,169
14,727
13,929
74
2,739
11,966
0
34,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,732
Gold Earned
30,341
123
Minions Killed
176
0
Camps Cleared
0
592,268
Distance Traveled
784,184
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,828
739
87
5
0
299,553
0
L
Anubis
9,569
598
83
5
0
164,803
0
W
Hera
7,398
462
0
0
0
0
0
L
Bellona
9,987
624
35
2
0
310,504
2
L
Thanatos
10,785
674
58
4
0
308,877
0
W
Horus
10,506
657
36
2
0
292,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role