Player Matchup

Ravana
Ravana
Gold V
KarmaKev
Ravana
Gold V
Level 124
God Stats
18W - 11L
1,586 SR
Queue Stats
98W - 116L
1,244 MMR
Party 1
Ares
Ares
Silver I
KaylowRL
Ares
Silver I
Level 108
God Stats
2W - 0L
1,826 SR
Queue Stats
40W - 39L
1,237 MMR
Solo
Charybdis
Charybdis
Gold V
Quan2theflang
Charybdis
Gold V
Level 141
God Stats
140W - 129L
1,507 SR
Queue Stats
383W - 383L
1,251 MMR
Solo
Nu Wa
Nu Wa
Silver I
TButler014
Nu Wa
Silver I
Level 129
God Stats
55W - 32L
1,652 SR
Queue Stats
216W - 232L
1,273 MMR
Party 1
Mulan
Mulan
Silver I
switchitup99
Mulan
Silver I
Level 146
God Stats
32W - 31L
1,482 SR
Queue Stats
168W - 173L
1,238 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,611 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,595 SR
1,248 MMR
Loki
Loki
Gold V
L3AFY BUG14
Loki
Gold V
Level 165
God Stats
13W - 6L
1,690 SR
Queue Stats
381W - 391L
1,258 MMR
Solo
Lancelot
Lancelot
Gold V
ScarlettJoy
Lancelot
Gold V
Level 151
God Stats
28W - 19L
1,583 SR
Queue Stats
252W - 272L
1,245 MMR
Solo
Skadi
Skadi
Silver IV
SweetNoodleDiego
Skadi
Silver IV
Level 94
God Stats
6W - 5L
1,851 SR
Queue Stats
13W - 26L
1,248 MMR
Solo
Vulcan
Vulcan
Silver I
adesoer
Vulcan
Silver I
Level 158
God Stats
11W - 8L
1,530 SR
Queue Stats
159W - 176L
1,254 MMR
Solo
Maui
Maui
Gold V
crusekillef98
Maui
Gold V
Level 88
God Stats
13W - 10L
1,321 SR
Queue Stats
244W - 246L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KarmaKev
Ravana
17
6 / 0 / 5
10,687
562
10,078
6,599
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ares
14
1 / 2 / 6
9,089
478
5,981
17,188
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Quan2theflang
Charybdis
17
3 / 3 / 3
10,725
564
14,137
18,344
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
18
4 / 1 / 6
11,346
597
14,078
13,007
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 3 / 6
11,863
624
15,250
22,578
17,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BacchusJanusThanatosHercules

VS

Bans
Ix ChelAthenaThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
6,068
319
1,043
3,672
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Lancelot
ScarlettJoy
Lancelot
16
5 / 5 / 0
9,671
509
16,305
21,187
17,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 5 / 2
8,460
445
14,189
16,896
6,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
adesoer
Vulcan
15
0 / 5 / 1
8,879
467
11,144
12,108
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 3
8,708
458
6,712
21,347
26,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
9
9
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
KarmaKev
Ravana
6
0
5
8.5
W
Ares
1
2
6
2
L
0
1
2
1
W
Charybdis
Quan2theflang
Charybdis
3
3
3
1.5
L
Lancelot
ScarlettJoy
Lancelot
5
5
0
1
L
2
5
2
0.6
W
Nu Wa
4
1
6
7
L
Vulcan
adesoer
Vulcan
0
5
1
0.1
L
2
4
3
0.88
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,524
Damage
49,393
77,716
Taken
75,210
51,838
Mitigated
56,733
24,932
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
KarmaKev
Ravana
10,078
2,851
0
3,858
6,599
4,109
1,490
502
6,097
0
87,523
W
Ares
5,981
982
0
1,768
17,188
17,111
648
2,933
14,197
33,912
1,830
L
1,043
521
0
250
3,672
928
0
1,309
2,363
0
10,923
W
Charybdis
Quan2theflang
Charybdis
14,137
5,947
0
6,135
18,344
7,749
557
6,261
12,031
0
94,118
L
Lancelot
ScarlettJoy
Lancelot
16,305
2,756
0
4,867
21,187
17,283
0
4,015
17,172
0
63,464
L
14,189
4,968
0
641
16,896
6,506
78
4,120
12,776
0
77,741
W
Nu Wa
14,078
3,300
0
3,835
13,007
5,459
3,366
6,569
6,242
95,450
1,965
L
Vulcan
adesoer
Vulcan
11,144
68
0
1,912
12,108
5,142
0
4,939
7,169
88,399
0
L
6,712
1,531
0
1,549
21,347
26,874
0
5,728
15,619
25,855
1,864
W
15,250
1,889
0
9,336
22,578
17,410
731
1,267
20,262
88
86,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
41,786
587
Minions Killed
408
0
Camps Cleared
0
1,913,334
Distance Traveled
1,477,459
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,687
562
132
7
0
420,858
0
W
Ares
9,089
478
37
2
0
386,854
4
L
Loki
6,068
319
24
1
0
74,041
0
W
Charybdis
10,725
564
137
7
0
346,765
2
L
Lancelot
9,671
509
97
5
0
384,435
3
L
Skadi
8,460
445
110
6
0
347,172
2
W
Nu Wa
11,346
597
157
8
0
362,612
11
L
Vulcan
8,879
467
145
8
0
323,359
0
L
Maui
8,708
458
32
2
0
348,452
1
W
Mulan
11,863
624
124
7
0
396,245
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role