Player Matchup

Lancelot
Lancelot
BritBearTobi
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,505 Elo+
Party 1
Odin
Odin
Deaths l Shadow
Odin
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Garalktail
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,862 SR
Queue Stats
16W - 13L
1,556 Elo+
Solo
Jing Wei
Jing Wei
ILikeMike6284
Jing Wei
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
312W - 309L
1,456 Elo+
Solo
Nox
Nox
KINGDROD
Nox
Level 156
God Stats
11W - 19L
1,408 SR
Queue Stats
803W - 805L
1,520 Elo+
Solo
Team Averages
Level 121
1,554 SR
1,515 Elo+

VS

Team Averages
Level 126
1,483 SR
1,433 Elo+
Mercury
Mercury
BadPandaNoPanda
Mercury
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 82L
1,275 Elo+
Solo
Ullr
Ullr
HRGrendel
Ullr
Level 174
God Stats
2W - 3L
1,379 SR
Queue Stats
195W - 200L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Pardoxduva
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 95L
1,511 Elo+
Solo
Hou Yi
Hou Yi
RazorsEdge090
Hou Yi
Level 144
God Stats
1W - 2L
1,535 SR
Queue Stats
23W - 30L
1,409 Elo+
Solo
Arachne
Arachne
qwwes
Arachne
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
510W - 520L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BritBearTobi
Lancelot
15
5 / 4 / 10
9,111
828
8,989
12,743
9,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 3 / 12
8,953
814
4,347
10,990
12,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Garalktail
Ah Muzen Cab
16
5 / 1 / 10
9,428
857
11,610
7,001
3,361
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
ILikeMike6284
Jing Wei
14
4 / 2 / 9
9,057
823
8,313
8,144
3,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 13
9,882
898
13,319
5,786
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
8,803
800
7,566
9,742
4,527
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ullr
13
1 / 3 / 5
7,745
704
5,915
10,289
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Pardoxduva
Ao Kuang
13
2 / 6 / 6
8,066
733
6,910
12,245
7,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 5 / 4
9,207
837
7,786
12,798
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
qwwes
Arachne
13
1 / 5 / 4
7,519
684
5,572
10,535
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
21
Kills
10
11
Deaths
22
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Lancelot
BritBearTobi
Lancelot
5
4
10
2.5
W
2
3
12
2.67
W
Ah Muzen Cab
Garalktail
Ah Muzen Cab
5
1
10
10
L
Ullr
1
3
5
1.17
W
Jing Wei
ILikeMike6284
Jing Wei
4
2
9
4.25
W
5
1
13
11.5
L
Ao Kuang
Pardoxduva
Ao Kuang
2
6
6
0.83
L
4
5
4
1.2
L
Arachne
qwwes
Arachne
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
33,749
44,664
Taken
55,609
31,594
Mitigated
28,984
11,468
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,566
2,219
1,741
3,029
9,742
4,527
0
1,818
7,924
0
21,211
W
Lancelot
BritBearTobi
Lancelot
8,989
935
827
868
12,743
9,172
547
2,778
9,842
0
17,294
W
4,347
987
400
658
10,990
12,558
67
755
10,061
0
13,557
W
Ah Muzen Cab
Garalktail
Ah Muzen Cab
11,610
3,368
2,088
1,563
7,001
3,361
1,572
1,149
5,756
0
29,435
L
Ullr
5,915
2,334
264
1,609
10,289
4,628
847
4,479
5,810
0
17,163
W
Jing Wei
ILikeMike6284
Jing Wei
8,313
6,588
1,158
980
8,144
3,399
1,555
901
7,062
0
16,071
W
13,319
413
1,512
1,414
5,786
3,104
399
530
5,084
35,327
1,052
L
Ao Kuang
Pardoxduva
Ao Kuang
6,910
863
450
2,241
12,245
7,348
210
2,016
10,229
12,460
605
L
7,786
2,205
642
3,123
12,798
5,944
742
2,696
10,102
0
18,593
L
Arachne
qwwes
Arachne
5,572
4,723
536
986
10,535
6,537
232
1,712
8,823
0
10,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,431
Gold Earned
41,340
157
Minions Killed
134
0
Camps Cleared
0
1,069,622
Distance Traveled
1,002,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,803
800
30
3
0
223,292
0
W
Lancelot
9,111
828
18
2
0
240,374
0
W
Odin
8,953
814
29
3
0
171,062
0
W
Ah Muzen Cab
9,428
857
32
3
0
229,687
0
L
Ullr
7,745
704
33
3
0
198,440
0
W
Jing Wei
9,057
823
20
2
0
212,133
0
W
Nox
9,882
898
58
5
0
216,366
0
L
Ao Kuang
8,066
733
22
2
0
196,126
0
L
Hou Yi
9,207
837
39
4
0
200,515
0
L
Arachne
7,519
684
10
1
0
183,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role