Player Matchup

Chernobog
Chernobog
AnxietyOverload
Chernobog
Level 187
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 50L
1,793 Elo+
Party 3
Atlas
Atlas
Genius
Atlas
Level 175
God Stats
26W - 7L
2,131 SR
Queue Stats
155W - 60L
1,757 Elo+
Party 3
Thanatos
Thanatos
GlizzyGobbler01
Thanatos
Level 122
God Stats
8W - 4L
1,513 SR
Queue Stats
121W - 101L
1,541 Elo+
Solo
Sol
Sol
Hqzc
Sol
Level 128
God Stats
6W - 5L
1,805 SR
Queue Stats
92W - 78L
1,639 Elo+
Party 2
Nu Wa
Nu Wa
cookieman542
Nu Wa
Level 142
God Stats
2W - 3L
1,344 SR
Queue Stats
99W - 82L
1,636 Elo+
Party 2
Team Averages
Level 151
1,659 SR
1,673 Elo+

VS

Team Averages
Level 166
1,612 SR
1,590 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Jenuiné
Rama
Level 175
God Stats
2W - 3L
1,705 SR
Queue Stats
260W - 202L
1,596 Elo+
Party 1
Geb
Geb
K1ng0fthievz
Geb
Level 159
God Stats
6W - 2L
1,604 SR
Queue Stats
143W - 117L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
Koopa
Sun Wukong
Level 159
God Stats
11W - 6L
1,757 SR
Queue Stats
148W - 93L
1,649 Elo+
Party 1
Serqet
Serqet
j053ph6
Serqet
Level 141
God Stats
1W - 2L
1,493 SR
Queue Stats
271W - 246L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnxietyOverload
Chernobog
15
6 / 0 / 1
8,336
695
11,580
8,704
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Genius
Atlas
10
1 / 1 / 4
6,848
571
5,013
7,627
6,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
14
5 / 2 / 0
7,089
591
5,079
13,289
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Hqzc
Sol
13
0 / 0 / 0
7,182
599
2,855
5,643
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 4
7,075
590
8,240
7,708
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 2
7,172
598
6,490
4,390
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
1 / 3 / 0
6,202
517
5,389
8,791
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 3
5,737
478
2,363
10,994
5,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Koopa
Sun Wukong
12
1 / 3 / 1
6,976
581
5,878
11,461
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
j053ph6
Serqet
11
1 / 2 / 2
5,958
497
3,594
10,822
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
5
5
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
W
Chernobog
AnxietyOverload
Chernobog
6
0
1
6.5
W
Atlas
Genius
Atlas
1
1
4
3
W
Thanatos
5
2
0
2.5
W
Sol
Hqzc
Sol
0
0
0
0
L
Rama
1
3
0
0.33
L
0
3
3
0.5
L
Sun Wukong
Koopa
Sun Wukong
1
3
1
0.5
W
0
2
4
1
L
Serqet
j053ph6
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
23,714
42,971
Taken
46,458
19,219
Mitigated
18,834
24,177
Healing
9,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,490
1,379
0
750
4,390
1,200
0
1,251
3,051
65,699
1,667
W
Chernobog
AnxietyOverload
Chernobog
11,580
8,602
0
6,069
8,704
3,552
396
2,333
6,371
0
83,906
W
Atlas
Genius
Atlas
5,013
2,368
0
1,688
7,627
6,306
168
1,668
5,714
19,004
0
W
Thanatos
5,079
1,258
0
10,508
13,289
5,543
0
1,707
11,210
0
64,829
W
Sol
Hqzc
Sol
2,855
1,033
0
3,850
5,643
1,875
0
2,505
3,138
63,564
8,073
L
Rama
5,389
3,772
0
2,033
8,791
2,592
0
2,171
6,532
0
46,207
L
2,363
288
1,281
2,321
10,994
5,881
0
3,529
7,377
8,763
1,268
L
Sun Wukong
Koopa
Sun Wukong
5,878
1,380
0
2,113
11,461
4,882
0
5,852
5,174
0
56,838
W
8,240
2,094
0
2,062
7,708
1,943
0
177
7,413
46,248
215
L
Serqet
j053ph6
Serqet
3,594
320
0
700
10,822
4,279
0
2,113
8,581
0
46,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
32,045
475
Minions Killed
397
0
Camps Cleared
0
1,179,974
Distance Traveled
1,209,188
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,172
598
121
10
0
264,978
0
W
Chernobog
8,336
695
130
11
0
240,525
2
W
Atlas
6,848
571
21
2
0
220,976
4
W
Thanatos
7,089
591
91
8
0
283,489
1
W
Sol
7,182
599
141
12
0
221,985
0
L
Rama
6,202
517
96
8
0
214,693
1
L
Geb
5,737
478
14
1
0
242,288
0
L
Sun Wukong
6,976
581
99
8
0
199,460
2
W
Nu Wa
7,075
590
92
8
0
212,999
0
L
Serqet
5,958
497
67
6
0
287,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role