Player Matchup

Kuzenbo
Kuzenbo
Claystar25
Kuzenbo
Level 142
God Stats
8W - 11L
1,373 SR
Queue Stats
189W - 185L
1,499 Elo+
Solo
Cernunnos
Cernunnos
ThatBittenWaffle
Cernunnos
Level 57
God Stats
16W - 13L
1,529 SR
Queue Stats
28W - 46L
1,230 Elo+
Solo
Ra
Ra
medleylmt
Ra
Level 105
God Stats
23W - 19L
1,476 SR
Queue Stats
547W - 625L
1,410 Elo+
Solo
Team Averages
Level 101
1,460 SR
1,380 Elo+

VS

Team Averages
Level 50
1,434 SR
1,397 Elo+
Sun Wukong
Sun Wukong
Doug_Dimmadome48
Sun Wukong
Level 29
God Stats
6W - 13L
1,433 SR
Queue Stats
44W - 64L
1,363 Elo+
Party 1
Ratatoskr
Ratatoskr
SlamoCamo
Ratatoskr
Level 54
God Stats
8W - 13L
1,362 SR
Queue Stats
199W - 209L
1,445 Elo+
Party 1
Hades
Hades
txmoore511
Hades
Level 68
God Stats
4W - 3L
1,506 SR
Queue Stats
336W - 342L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Claystar25
Kuzenbo
15
1 / 1 / 13
9,729
695
11,532
14,167
19,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
17
8 / 2 / 5
11,456
818
15,134
10,767
4,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 3 / 6
10,977
784
14,541
12,190
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doug_Dimmadome48
Sun Wukong
14
4 / 3 / 1
8,970
641
10,056
15,665
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
SlamoCamo
Ratatoskr
14
2 / 4 / 4
8,829
631
8,179
14,403
6,350
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
12
0 / 7 / 5
8,245
589
9,663
18,462
9,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Claystar25
Kuzenbo
1
1
13
7.5
L
Sun Wukong
Doug_Dimmadome48
Sun Wukong
4
3
1
1.5
L
Ratatoskr
SlamoCamo
Ratatoskr
2
4
4
1
W
Cernunnos
8
2
5
5.25
W
5
3
6
2.67
L
Hades
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,207
Damage
27,898
37,124
Taken
48,530
29,783
Mitigated
27,533
8,302
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Claystar25
Kuzenbo
11,532
3,624
0
1,410
14,167
19,821
146
3,750
9,914
23,283
253
L
Sun Wukong
Doug_Dimmadome48
Sun Wukong
10,056
619
0
3,661
15,665
11,854
28
7,995
6,572
0
26,357
L
Ratatoskr
SlamoCamo
Ratatoskr
8,179
2,225
0
199
14,403
6,350
0
5,675
7,835
0
16,171
W
Cernunnos
15,134
10,177
0
3,198
10,767
4,808
1,020
3,239
7,295
0
49,807
W
14,541
1,499
972
2,722
12,190
5,154
946
2,709
9,157
45,248
1,734
L
Hades
9,663
421
565
4,375
18,462
9,329
0
8,336
8,981
32,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
26,044
176
Minions Killed
102
0
Camps Cleared
0
696,277
Distance Traveled
728,649
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,729
695
15
1
0
208,333
2
L
Sun Wukong
8,970
641
26
2
0
270,586
0
L
Ratatoskr
8,829
631
21
2
0
231,131
0
W
Cernunnos
11,456
818
72
5
0
250,397
2
W
Ra
10,977
784
89
6
0
237,547
0
L
Hades
8,245
589
55
4
0
226,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role