Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BrandisRazer
Morgan Le Fay
Level 127
God Stats
1W - 3L
996 SR
Queue Stats
84W - 93L
1,522 Elo+
Solo
Horus
Horus
OldUncleTony
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,435 Elo+
Solo
Izanami
Izanami
SquirtleSkwa
Izanami
Level 129
God Stats
15W - 14L
1,884 SR
Queue Stats
684W - 722L
1,523 Elo+
Party 1
Team Averages
Level 127
1,476 SR
1,496 Elo+

VS

Team Averages
Level 96
1,560 SR
1,488 Elo+
Pele
Pele
CMG5150
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Jrose_561
Cthulhu
Level 123
God Stats
4W - 3L
1,518 SR
Queue Stats
112W - 126L
1,369 Elo+
Solo
Nu Wa
Nu Wa
NoodleVibes
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,585 Elo+
Solo
Chang'e
Chang'e
TwistedJester777
Chang'e
Level 114
God Stats
10W - 1L
1,924 SR
Queue Stats
497W - 502L
1,522 Elo+
Solo
Zeus
Zeus
xxMightyDustxx
Zeus
Level 147
God Stats
1W - 0L
1,357 SR
Queue Stats
180W - 151L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 1
6,452
1,075
5,185
7,797
7,475
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
 
Poseidon
11
0 / 3 / 2
5,754
959
2,181
4,235
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
BrandisRazer
Morgan Le Fay
11
1 / 2 / 0
5,703
951
9,074
5,424
2,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,990
832
2,299
4,569
4,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SquirtleSkwa
Izanami
11
2 / 3 / 0
6,038
1,006
3,440
5,935
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CMG5150
Pele
10
1 / 1 / 7
6,264
1,044
3,866
5,958
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Jrose_561
Cthulhu
12
0 / 0 / 10
6,951
1,159
3,525
5,913
5,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
6 / 1 / 5
7,140
1,190
8,948
4,162
1,905
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 7
6,083
1,014
1,830
5,324
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 6
6,539
1,090
6,557
4,788
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
12
12
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
L
Poseidon
 
Poseidon
0
3
2
0.33
L
Morgan Le Fay
BrandisRazer
Morgan Le Fay
1
2
0
0.5
W
Pele
CMG5150
Pele
1
1
7
4.5
W
Cthulhu
Jrose_561
Cthulhu
0
0
10
5
W
6
1
5
8.5
L
0
2
0
0
L
Izanami
SquirtleSkwa
Izanami
2
3
0
0.67
W
1
1
7
4.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,179
Damage
24,726
27,960
Taken
26,145
18,162
Mitigated
13,914
8,175
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,185
0
1,142
2,477
7,797
7,475
0
4,637
2,794
14,243
0
L
Poseidon
 
Poseidon
2,181
385
230
95
4,235
1,646
0
3,554
617
7,428
130
L
Morgan Le Fay
BrandisRazer
Morgan Le Fay
9,074
332
0
1,468
5,424
2,227
0
4,056
1,276
15,637
0
W
Pele
CMG5150
Pele
3,866
685
552
1,209
5,958
2,519
158
2,790
3,168
0
9,775
W
Cthulhu
Jrose_561
Cthulhu
3,525
164
587
1,979
5,913
5,216
56
3,948
1,965
10,810
709
W
8,948
2,694
451
1,143
4,162
1,905
798
3,409
753
19,203
0
L
2,299
1,006
855
1,054
4,569
4,373
0
2,832
1,631
0
3,145
L
Izanami
SquirtleSkwa
Izanami
3,440
2,228
0
854
5,935
2,441
0
4,781
934
0
10,954
W
1,830
0
5,039
3,291
5,324
2,322
0
3,879
1,445
5,715
0
W
6,557
377
402
1,350
4,788
1,952
333
2,414
2,374
8,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
32,977
64
Minions Killed
69
0
Camps Cleared
0
527,381
Distance Traveled
628,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,452
1,075
15
3
0
100,696
0
L
Poseidon
5,754
959
21
4
0
104,911
0
L
Morgan Le Fay
5,703
951
14
2
0
137,885
0
W
Pele
6,264
1,044
15
3
0
116,808
0
W
Cthulhu
6,951
1,159
10
2
0
139,083
0
W
Nu Wa
7,140
1,190
16
3
0
107,794
0
L
Horus
4,990
832
1
0
0
71,522
0
L
Izanami
6,038
1,006
13
2
0
112,367
0
W
Chang'e
6,083
1,014
18
3
0
141,025
0
W
Zeus
6,539
1,090
10
2
0
124,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role