Player Matchup

Geb
Geb
DarkSatanK
Geb
Level 101
God Stats
2W - 3L
1,649 SR
Queue Stats
42W - 36L
1,628 Elo+
Party 2
Pele
Pele
Stable_Deez
Pele
Level 84
God Stats
17W - 8L
1,699 SR
Queue Stats
64W - 42L
1,561 Elo+
Solo
Ix Chel
Ix Chel
TbgFirePhoenix
Ix Chel
Level 152
God Stats
2W - 4L
1,404 SR
Queue Stats
103W - 87L
1,577 Elo+
Solo
Amaterasu
Amaterasu
WiderCarton60
Amaterasu
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 19L
1,661 Elo+
Party 2
Medusa
Medusa
YogiBear14
Medusa
Level 147
God Stats
7W - 4L
1,699 SR
Queue Stats
85W - 79L
1,542 Elo+
Solo
Team Averages
Level 121
1,633 SR
1,594 Elo+

VS

Team Averages
Level 107
1,687 SR
1,512 Elo+
Mulan
Mulan
CHEEZY6338
Mulan
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 104L
1,505 Elo+
Solo
Hachiman
Hachiman
FlaredLights
Hachiman
Level 61
God Stats
4W - 1L
1,553 SR
Queue Stats
59W - 58L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Luke0087907
Ah Puch
Level 109
God Stats
2W - 0L
1,768 SR
Queue Stats
38W - 48L
1,440 Elo+
Party 1
Vamana
Vamana
PGK0WWWWW
Vamana
Level 149
God Stats
1W - 1L
1,795 SR
Queue Stats
26W - 16L
1,605 Elo+
Solo
Athena
Athena
ShrubbyTiger195
Athena
Level 106
God Stats
5W - 0L
1,820 SR
Queue Stats
25W - 30L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,023
463
5,644
13,150
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
6,381
491
3,500
9,351
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 1 / 0
7,030
541
3,755
9,780
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
WiderCarton60
Amaterasu
13
0 / 2 / 1
6,852
527
9,585
16,607
16,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Medusa
YogiBear14
Medusa
13
1 / 3 / 0
6,989
538
6,798
8,413
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
7 / 1 / 4
7,884
606
12,778
12,455
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
FlaredLights
Hachiman
13
1 / 1 / 3
6,940
534
7,657
9,467
3,914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
Luke0087907
Ah Puch
13
1 / 0 / 0
7,252
558
5,767
6,407
2,442
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
PGK0WWWWW
Vamana
13
1 / 0 / 3
7,677
591
8,507
11,846
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 2
6,674
513
4,046
8,533
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
7
1
4
9
L
0
2
1
0.25
W
Hachiman
FlaredLights
Hachiman
1
1
3
2.5
W
Ah Puch
Luke0087907
Ah Puch
1
0
0
1
W
Vamana
PGK0WWWWW
Vamana
1
0
3
2.5
W
1
0
2
2
L
1
3
1
0.5
L
0
1
0
0
L
Amaterasu
WiderCarton60
Amaterasu
0
2
1
0.25
L
Medusa
YogiBear14
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,282
Damage
38,755
57,301
Taken
48,708
37,793
Mitigated
30,451
14,014
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
12,778
3,902
0
8,151
12,455
6,498
0
1,208
11,008
0
70,268
L
5,644
400
0
1,762
13,150
10,246
0
2,008
11,093
21,039
1,194
W
Hachiman
FlaredLights
Hachiman
7,657
5,171
0
5,188
9,467
3,914
0
1,842
7,625
0
67,722
W
Ah Puch
Luke0087907
Ah Puch
5,767
214
0
2,887
6,407
2,442
0
2,901
3,206
58,456
0
W
Vamana
PGK0WWWWW
Vamana
8,507
3,923
0
4,164
11,846
9,839
533
406
10,546
0
67,398
W
4,046
1,049
0
3,729
8,533
7,758
0
2,310
6,219
19,120
0
L
3,500
817
0
962
9,351
3,613
0
1,552
7,760
0
33,445
L
3,755
285
150
3,814
9,780
3,993
0
4,835
4,945
59,203
1,666
L
Amaterasu
WiderCarton60
Amaterasu
9,585
4,570
0
6,476
16,607
16,597
0
992
14,733
0
60,544
L
Medusa
YogiBear14
Medusa
6,798
1,940
0
850
8,413
3,344
560
426
7,987
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,275
Gold Earned
36,427
419
Minions Killed
420
0
Camps Cleared
0
1,323,137
Distance Traveled
1,354,493
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,884
606
99
8
0
292,367
0
L
Geb
6,023
463
29
2
0
300,635
4
W
Hachiman
6,940
534
108
8
0
240,333
3
W
Ah Puch
7,252
558
97
7
0
251,178
3
W
Vamana
7,677
591
100
8
0
242,357
0
W
Athena
6,674
513
16
1
0
328,258
6
L
Pele
6,381
491
55
4
0
268,836
0
L
Ix Chel
7,030
541
128
10
0
239,563
6
L
Amaterasu
6,852
527
90
7
0
259,127
2
L
Medusa
6,989
538
117
9
0
254,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role