Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FearedShadow
Hercules
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 194L
1,493 Elo+
Solo
Medusa
Medusa
UrWifesNewbf96
Medusa
Level 155
God Stats
10W - 3L
1,845 SR
Queue Stats
277W - 248L
1,595 Elo+
Solo
Chronos
Chronos
charliecappin
Chronos
Level 152
God Stats
42W - 44L
1,563 SR
Queue Stats
398W - 380L
1,526 Elo+
Solo
Team Averages
Level 159
1,582 SR
1,523 Elo+

VS

Team Averages
Level 134
1,667 SR
1,556 Elo+
Nu Wa
Nu Wa
GlamGenetics
Nu Wa
Level 106
God Stats
10W - 12L
1,503 SR
Queue Stats
57W - 40L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
LordGriffinOG
Guan Yu
Level 154
God Stats
4W - 4L
1,602 SR
Queue Stats
119W - 99L
1,587 Elo+
Party 1
Vamana
Vamana
MrHeAvYMeT4lx
Vamana
Level 222
God Stats
9W - 5L
1,744 SR
Queue Stats
149W - 140L
1,522 Elo+
Party 2
Nox
Nox
WittleWillow
Nox
Level 158
God Stats
5W - 5L
1,644 SR
Queue Stats
69W - 64L
1,558 Elo+
Solo
Neith
Neith
xddyyy
Neith
Level 28
God Stats
4W - 3L
1,842 SR
Queue Stats
65W - 61L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 0 / 0
3,623
725
1,077
3,732
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
 
Nemesis
1
0 / 0 / 0
2,415
483
0
0
0
Hercules
FearedShadow
Hercules
4
0 / 2 / 0
2,982
596
1,296
5,324
2,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 1 / 0
3,295
659
3,090
3,341
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
7
0 / 1 / 1
3,655
731
1,902
3,952
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,244
649
1,668
2,113
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
7
1 / 1 / 0
3,881
776
2,503
5,002
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 0 / 0
3,836
767
2,208
3,815
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 0 / 3
3,636
727
1,942
2,616
1,218
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
xddyyy
Neith
6
1 / 0 / 1
3,452
690
1,373
2,905
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
0
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
L
Nemesis
 
Nemesis
0
0
0
0
L
Hercules
FearedShadow
Hercules
0
2
0
0
W
0
0
0
0
W
Guan Yu
1
1
0
1
W
2
0
0
2
L
0
1
0
0
W
0
0
3
1.5
L
Chronos
0
1
1
0.5
W
Neith
xddyyy
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,365
Damage
9,694
16,349
Taken
16,451
5,483
Mitigated
6,416
5,518
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,077
422
0
1,309
3,732
1,201
0
1,566
2,166
0
23,374
L
Nemesis
 
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
FearedShadow
Hercules
1,296
426
0
1,090
5,324
2,303
0
703
4,621
0
8,941
W
1,668
712
0
550
2,113
493
0
0
2,113
16,060
453
W
Guan Yu
2,503
425
0
1,667
5,002
2,136
0
1,688
3,100
0
20,563
W
2,208
1,385
0
1,430
3,815
1,763
0
0
3,815
0
19,609
L
3,090
1,150
0
1,776
3,341
1,055
0
1,281
2,060
0
22,675
W
1,942
366
493
1,098
2,616
1,218
0
0
2,616
10,326
0
L
Chronos
1,902
614
0
1,343
3,952
924
0
0
3,952
17,822
0
W
Neith
xddyyy
Neith
1,373
605
0
1,416
2,905
806
0
0
2,905
0
14,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,970
Gold Earned
18,049
131
Minions Killed
132
0
Camps Cleared
0
375,919
Distance Traveled
508,499
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,623
725
42
8
0
96,682
4
L
Nemesis
2,415
483
0
0
0
0
0
L
Hercules
2,982
596
12
2
0
106,291
1
W
Nu Wa
3,244
649
20
4
0
92,512
0
W
Guan Yu
3,881
776
39
8
0
112,204
0
W
Vamana
3,836
767
39
8
0
111,604
0
L
Medusa
3,295
659
36
7
0
85,883
0
W
Nox
3,636
727
12
2
0
100,780
0
L
Chronos
3,655
731
41
8
0
87,063
0
W
Neith
3,452
690
22
4
0
91,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role