Player Matchup

Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Gold V
tatodive
Nox
Gold V
Level 175
God Stats
24W - 33L
1,388 SR
Queue Stats
404W - 409L
1,331 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,463 SR
1,444 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,640 SR
1,519 MMR
Ix Chel
Ix Chel
Bronze III
Caachow
Ix Chel
Bronze III
Level 30
God Stats
10W - 1L
1,500 SR
Queue Stats
155W - 112L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
JaffaCakeInn
Ymir
Bronze III
Level 151
God Stats
1W - 0L
1,819 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Silver I
The Mystery 651
Ishtar
Silver I
Level 158
God Stats
9W - 10L
1,601 SR
Queue Stats
51W - 55L
1,558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 3 / 0
6,283
628
3,368
9,363
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
 
Ne Zha
10
0 / 3 / 0
6,196
620
4,770
8,395
5,141
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 0
6,488
649
3,568
7,959
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AchillesHerculesKuzenboBake KujiraCthulhu

VS

Bans
BacchusVulcanAphroditeHeraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Caachow
Ix Chel
14
4 / 0 / 3
8,195
820
8,187
5,888
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 3
7,757
776
4,143
7,113
6,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 0 / 7
7,653
765
9,299
5,287
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Ix Chel
Caachow
Ix Chel
4
0
3
5.5
W
3
0
3
4.5
W
0
0
7
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
21,629
25,717
Taken
18,288
13,993
Mitigated
11,349
7,313
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,368
280
2,241
4,045
9,363
5,370
0
4,205
4,760
0
9,258
L
Ne Zha
 
Ne Zha
4,770
88
0
780
8,395
5,141
0
4,076
3,975
0
20,044
W
Ix Chel
Caachow
Ix Chel
8,187
944
1,222
2,200
5,888
2,557
270
743
5,145
34,153
706
W
4,143
343
146
1,473
7,113
6,541
84
1,490
5,275
10,748
1,255
W
9,299
3,908
0
2,774
5,287
2,251
1,055
1,202
3,923
0
42,748
L
3,568
240
0
247
7,959
3,482
0
2,863
4,710
25,097
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,967
Gold Earned
23,605
102
Minions Killed
148
0
Camps Cleared
0
627,693
Distance Traveled
564,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,283
628
27
3
0
220,939
0
L
Ne Zha
6,196
620
18
2
0
215,982
0
W
Ix Chel
8,195
820
59
6
0
213,698
0
W
Ymir
7,757
776
21
2
0
162,459
0
W
Ishtar
7,653
765
68
7
0
188,284
0
L
Nox
6,488
649
57
6
0
190,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role