Player Matchup

Nemesis
Nemesis
PAPIzerk313
Nemesis
Level 154
God Stats
1W - 4L
1,254 SR
Queue Stats
233W - 215L
1,436 Elo+
Solo
Medusa
Medusa
PURPLELYNX27
Medusa
Level 68
God Stats
2W - 2L
1,672 SR
Queue Stats
209W - 200L
1,481 Elo+
Solo
Surtr
Surtr
Ricky78291
Surtr
Level 113
God Stats
3W - 4L
1,493 SR
Queue Stats
247W - 215L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGonzoBean
Morgan Le Fay
Level 89
God Stats
10W - 16L
1,475 SR
Queue Stats
222W - 243L
1,399 Elo+
Solo
Bacchus
Bacchus
brikkedup99
Bacchus
Level 85
God Stats
1W - 2L
1,507 SR
Queue Stats
53W - 47L
1,449 Elo+
Solo
Team Averages
Level 102
1,480 SR
1,455 Elo+

VS

Team Averages
Level 96
1,537 SR
1,402 Elo+
Vamana
Vamana
DeadVoltageTv
Vamana
Level 69
God Stats
24W - 11L
1,546 SR
Queue Stats
161W - 148L
1,382 Elo+
Solo
Danzaburou
Danzaburou
GodLIkeImmortal
Danzaburou
Level 106
God Stats
6W - 2L
1,782 SR
Queue Stats
119W - 102L
1,395 Elo+
Solo
Sol
Sol
GoddessTwilight
Sol
Level 82
God Stats
20W - 28L
1,359 SR
Queue Stats
452W - 440L
1,459 Elo+
Solo
Sobek
Sobek
rbgods
Sobek
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,461 Elo+
Solo
Fenrir
Fenrir
ydizzle7861
Fenrir
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 56L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PAPIzerk313
Nemesis
12
2 / 2 / 0
6,344
529
3,087
7,726
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
0 / 4 / 0
5,276
440
3,868
7,221
2,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
11
0 / 1 / 1
6,207
517
4,264
8,266
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
TheGonzoBean
Morgan Le Fay
9
0 / 5 / 2
5,363
447
7,647
9,750
3,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
brikkedup99
Bacchus
10
0 / 3 / 0
5,086
424
3,720
10,473
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,337
528
3,804
8,120
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
GodLIkeImmortal
Danzaburou
12
3 / 0 / 5
7,111
593
6,507
6,106
2,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 3
6,944
579
2,978
5,757
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
rbgods
Sobek
11
5 / 1 / 7
7,157
596
6,867
12,033
12,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
11
3 / 1 / 6
6,394
533
5,613
12,217
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Danzaburou
GodLIkeImmortal
Danzaburou
3
0
5
5.5
W
2
0
3
3.5
L
Nemesis
PAPIzerk313
Nemesis
2
2
0
1
L
Medusa
0
4
0
0
L
Surtr
0
1
1
0.5
L
Morgan Le Fay
TheGonzoBean
Morgan Le Fay
0
5
2
0.2
L
Bacchus
brikkedup99
Bacchus
0
3
0
0
W
Sobek
rbgods
Sobek
5
1
7
8.5
W
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
25,769
43,436
Taken
44,233
23,466
Mitigated
28,570
10,897
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,804
1,498
0
2,881
8,120
6,974
273
1,692
6,428
0
42,908
W
Danzaburou
GodLIkeImmortal
Danzaburou
6,507
1,883
0
3,055
6,106
2,473
336
1,838
3,953
0
49,888
W
2,978
782
0
2,936
5,757
2,101
2,567
3,771
1,986
42,686
4,166
L
Nemesis
PAPIzerk313
Nemesis
3,087
688
0
1,382
7,726
3,176
0
1,282
6,444
0
40,771
L
Medusa
3,868
1,251
0
1,793
7,221
2,470
0
1,124
6,097
0
37,844
L
Surtr
4,264
1,379
0
1,339
8,266
6,073
0
1,799
6,083
1,022
38,840
L
Morgan Le Fay
TheGonzoBean
Morgan Le Fay
7,647
997
0
2,716
9,750
3,481
0
3,121
6,537
28,992
0
L
Bacchus
brikkedup99
Bacchus
3,720
95
107
3,560
10,473
8,266
0
1,573
8,900
22,531
0
W
Sobek
rbgods
Sobek
6,867
422
286
4,424
12,033
12,191
0
2,502
9,390
21,718
5,078
W
Fenrir
5,613
1,580
0
6,154
12,217
4,831
0
1,182
10,993
0
43,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
33,943
276
Minions Killed
348
0
Camps Cleared
0
1,164,574
Distance Traveled
1,084,729
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,337
528
81
7
0
197,411
2
W
Danzaburou
7,111
593
77
6
0
214,163
0
W
Sol
6,944
579
85
7
0
198,038
0
L
Nemesis
6,344
529
78
7
0
217,771
0
L
Medusa
5,276
440
51
4
0
243,451
0
L
Surtr
6,207
517
75
6
0
238,223
0
L
Morgan Le Fay
5,363
447
37
3
0
213,228
1
L
Bacchus
5,086
424
35
3
0
251,901
0
W
Sobek
7,157
596
33
3
0
213,110
3
W
Fenrir
6,394
533
72
6
0
262,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role