Player Matchup

Izanami
Izanami
CellDamage420
Izanami
Level 104
God Stats
3W - 2L
1,694 SR
Queue Stats
158W - 131L
1,574 Elo+
Solo
Jing Wei
Jing Wei
Chebba36
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,759 Elo+
Party 1
Zhong Kui
Zhong Kui
MagicTurtle17
Zhong Kui
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,543 Elo+
Party 1
Da Ji
Da Ji
Milthred
Da Ji
Level 127
God Stats
17W - 17L
1,654 SR
Queue Stats
825W - 816L
1,507 Elo+
Solo
Tiamat
Tiamat
Ymir91
Tiamat
Level 85
God Stats
1W - 3L
1,706 SR
Queue Stats
202W - 262L
1,374 Elo+
Solo
Team Averages
Level 91
1,611 SR
1,551 Elo+

VS

Team Averages
Level 84
1,500 SR
1,485 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CrimeFighter34
Xbalanque
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 91L
1,528 Elo+
Solo
Arachne
Arachne
codykinns
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo
Jormungandr
Jormungandr
gr1mreaper9198
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
thesilverfox235
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 40L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 3 / 3
8,117
624
7,346
10,460
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Chebba36
Jing Wei
15
0 / 7 / 5
7,761
597
7,002
14,280
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MagicTurtle17
Zhong Kui
15
1 / 4 / 4
7,917
609
9,449
13,677
17,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
Milthred
Da Ji
13
4 / 5 / 2
8,350
642
11,225
14,298
9,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
Ymir91
Tiamat
15
2 / 4 / 1
8,177
629
7,103
10,372
9,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 2 / 11
9,918
763
9,664
8,631
10,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
CrimeFighter34
Xbalanque
17
4 / 2 / 12
10,389
799
13,123
11,187
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
codykinns
Arachne
13
2 / 2 / 9
9,055
697
5,129
9,381
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
gr1mreaper9198
Jormungandr
18
4 / 1 / 11
10,586
814
7,616
12,598
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
thesilverfox235
Danzaburou
19
11 / 1 / 10
12,350
950
22,459
13,040
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
8
Kills
22
23
Deaths
8
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
11
3.25
L
Izanami
1
3
3
0.83
L
Jing Wei
Chebba36
Jing Wei
0
7
5
0.36
W
Xbalanque
CrimeFighter34
Xbalanque
4
2
12
5
L
Zhong Kui
MagicTurtle17
Zhong Kui
1
4
4
0.75
L
Da Ji
Milthred
Da Ji
4
5
2
1
L
Tiamat
Ymir91
Tiamat
2
4
1
0.63
W
Arachne
codykinns
Arachne
2
2
9
3.25
W
Jormungandr
gr1mreaper9198
Jormungandr
4
1
11
9.5
W
Danzaburou
thesilverfox235
Danzaburou
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
57,991
63,087
Taken
54,837
48,720
Mitigated
51,629
16,898
Healing
22,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,664
0
4,484
1,314
8,631
10,644
32
2,182
6,449
22,379
403
L
Izanami
7,346
3,303
752
3,013
10,460
5,158
0
3,088
7,195
0
24,758
L
Jing Wei
Chebba36
Jing Wei
7,002
5,507
584
1,501
14,280
6,939
0
4,295
9,632
0
17,237
W
Xbalanque
CrimeFighter34
Xbalanque
13,123
5,956
1,624
3,620
11,187
5,672
2,452
3,142
8,045
0
25,888
L
Zhong Kui
MagicTurtle17
Zhong Kui
9,449
189
1,105
2,443
13,677
17,833
0
3,658
9,675
20,647
884
L
Da Ji
Milthred
Da Ji
11,225
1,420
1,767
3,247
14,298
9,279
0
2,981
11,059
0
19,927
L
Tiamat
Ymir91
Tiamat
7,103
240
963
1,523
10,372
9,511
0
2,124
8,118
19,833
762
W
Arachne
codykinns
Arachne
5,129
4,359
150
1,428
9,381
10,461
1,093
2,755
6,626
0
9,936
W
Jormungandr
gr1mreaper9198
Jormungandr
7,616
2,099
578
1,369
12,598
17,288
424
4,342
8,256
21,247
0
W
Danzaburou
thesilverfox235
Danzaburou
22,459
11,012
1,933
5,898
13,040
7,564
3,139
3,574
9,466
0
52,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,322
Gold Earned
52,298
163
Minions Killed
167
0
Camps Cleared
0
1,080,712
Distance Traveled
1,151,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,918
763
23
2
0
213,325
0
L
Izanami
8,117
624
60
5
0
239,670
0
L
Jing Wei
7,761
597
29
2
0
205,555
0
W
Xbalanque
10,389
799
31
2
0
237,015
0
L
Zhong Kui
7,917
609
30
2
0
195,398
0
L
Da Ji
8,350
642
12
1
0
216,778
0
L
Tiamat
8,177
629
32
2
0
223,311
0
W
Arachne
9,055
697
6
0
0
179,439
0
W
Jormungandr
10,586
814
29
2
0
257,433
0
W
Danzaburou
12,350
950
78
6
0
264,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role