Player Matchup

Thor
Thor
AkkoV
Thor
Level 181
God Stats
9W - 7L
1,593 SR
Queue Stats
128W - 82L
1,598 Elo+
Party 2
Rama
Rama
KarimEduardo115
Rama
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 46L
1,567 Elo+
Party 2
Xing Tian
Xing Tian
Masonomous
Xing Tian
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 156L
1,528 Elo+
Party 1
Odin
Odin
amai2x
Odin
Level 102
God Stats
15W - 9L
1,625 SR
Queue Stats
220W - 191L
1,516 Elo+
Party 1
Anubis
Anubis
kaled1216
Anubis
Level 209
God Stats
3W - 0L
1,689 SR
Queue Stats
189W - 150L
1,629 Elo+
Party 2
Team Averages
Level 127
1,581 SR
1,568 Elo+

VS

Team Averages
Level 127
1,613 SR
1,622 Elo+
Ymir
Ymir
BIGGDOGG72261
Ymir
Level 157
God Stats
1W - 1L
1,191 SR
Queue Stats
57W - 58L
1,592 Elo+
Party 3
Chaac
Chaac
Scorpian070707
Chaac
Level 126
God Stats
0W - 1L
1,745 SR
Queue Stats
22W - 21L
1,620 Elo+
Party 3
Freya
Freya
egirlSilvia
Freya
Level 158
God Stats
0W - 1L
1,756 SR
Queue Stats
66W - 34L
1,637 Elo+
Solo
Agni
Agni
xWhiteFang
Agni
Level 38
God Stats
3W - 2L
1,754 SR
Queue Stats
50W - 24L
1,706 Elo+
Solo
Bastet
Bastet
zeus_vibrant
Bastet
Level 158
God Stats
35W - 22L
1,620 SR
Queue Stats
623W - 618L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AkkoV
Thor
12
5 / 0 / 4
6,608
661
6,901
6,528
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 1
5,825
583
2,013
7,168
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Masonomous
Xing Tian
8
0 / 1 / 4
5,027
503
1,326
7,190
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
amai2x
Odin
11
3 / 2 / 2
6,620
662
5,089
7,046
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
kaled1216
Anubis
12
2 / 0 / 4
6,405
641
4,013
3,762
1,600
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,607
461
2,689
9,681
4,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 0
5,353
535
4,096
11,034
10,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 1 / 1
5,255
526
5,542
4,815
1,670
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
5,468
547
2,950
6,522
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
9
1 / 1 / 0
5,005
501
1,191
4,584
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
4
4
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
AkkoV
Thor
5
0
4
7
L
0
4
0
0
W
2
1
1
2.5
W
Xing Tian
Masonomous
Xing Tian
0
1
4
2
L
2
4
0
0.5
W
Odin
amai2x
Odin
3
2
2
2
L
1
1
1
1.5
W
Anubis
kaled1216
Anubis
2
0
4
4
L
0
3
0
0
L
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,342
Damage
16,468
31,694
Taken
36,636
15,042
Mitigated
19,963
10,567
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
AkkoV
Thor
6,901
2,346
0
3,428
6,528
2,409
0
1,862
4,618
0
42,770
L
2,689
404
0
692
9,681
4,596
0
1,507
8,136
29,060
0
W
2,013
1,387
0
1,803
7,168
2,337
636
3,734
3,098
0
36,944
W
Xing Tian
Masonomous
Xing Tian
1,326
289
0
1,033
7,190
4,791
330
2,841
4,019
12,571
0
L
4,096
1,272
0
2,906
11,034
10,245
0
279
10,309
0
30,830
W
Odin
amai2x
Odin
5,089
1,049
0
1,851
7,046
3,905
0
0
7,046
0
48,198
L
5,542
1,631
0
2,516
4,815
1,670
16
670
4,145
31,748
536
W
Anubis
kaled1216
Anubis
4,013
172
0
2,452
3,762
1,600
0
1,978
1,784
50,735
1,929
L
2,950
112
0
1,124
6,522
1,707
0
2,641
3,881
46,363
0
L
Bastet
1,191
254
0
1,222
4,584
1,745
0
228
4,356
0
29,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
25,688
341
Minions Killed
293
0
Camps Cleared
0
941,165
Distance Traveled
932,688
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,608
661
75
8
0
231,498
0
L
Ymir
4,607
461
55
6
0
197,752
0
W
Rama
5,825
583
80
8
0
183,040
0
W
Xing Tian
5,027
503
11
1
0
173,700
2
L
Chaac
5,353
535
51
5
0
179,101
0
W
Odin
6,620
662
77
8
0
163,134
0
L
Freya
5,255
526
54
5
0
157,411
0
W
Anubis
6,405
641
98
10
0
189,793
3
L
Agni
5,468
547
83
8
0
184,606
4
L
Bastet
5,005
501
50
5
0
213,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role