Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FoGGsY
Ah Muzen Cab
Level 143
God Stats
2W - 0L
1,450 SR
Queue Stats
29W - 24L
1,514 Elo+
Solo
Ra
Ra
Rave1388
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Tupacmania31
Sun Wukong
Level 108
God Stats
3W - 2L
1,274 SR
Queue Stats
30W - 41L
1,442 Elo+
Solo
Neith
Neith
alcunha_ocupada9
Neith
Level 50
God Stats
75W - 87L
1,488 SR
Queue Stats
84W - 96L
1,455 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,470 Elo+

VS

Team Averages
Level 89
1,459 SR
1,445 Elo+
Arachne
Arachne
AlexeyRuk
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
Zmei1613
Kuzenbo
Level 68
God Stats
0W - 2L
1,323 SR
Queue Stats
16W - 15L
1,456 Elo+
Party 1
Neith
Neith
graccceful
Neith
Level 107
God Stats
43W - 41L
1,565 SR
Queue Stats
120W - 117L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mayret-kounem
Morgan Le Fay
Level 123
God Stats
278W - 266L
1,527 SR
Queue Stats
1,608W - 1,659L
1,522 Elo+
Solo
Hades
Hades
slyflow
Hades
Level 145
God Stats
6W - 8L
1,378 SR
Queue Stats
300W - 330L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 3
9,357
1,170
20,865
3,026
1,242
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
FoGGsY
Ah Muzen Cab
14
2 / 3 / 2
9,055
1,132
9,644
10,822
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 1 / 2
8,460
1,058
5,689
2,844
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Tupacmania31
Sun Wukong
14
1 / 1 / 3
8,323
1,040
4,931
10,454
8,310
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 2
7,948
994
1,006
4,248
1,635
Team 1 Tickets

307

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexeyRuk
Arachne
14
1 / 1 / 2
8,304
1,038
5,112
10,023
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Zmei1613
Kuzenbo
14
1 / 1 / 4
8,372
1,047
5,287
9,067
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
14
1 / 1 / 2
8,459
1,057
5,508
11,339
3,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
mayret-kounem
Morgan Le Fay
14
1 / 1 / 4
8,456
1,057
10,280
9,742
3,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
slyflow
Hades
13
1 / 2 / 3
8,181
1,023
3,194
5,139
2,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
6
Kills
5
5
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
3
3.5
L
Arachne
AlexeyRuk
Arachne
1
1
2
2
W
Ah Muzen Cab
FoGGsY
Ah Muzen Cab
2
3
2
1
W
1
1
2
2
W
Sun Wukong
Tupacmania31
Sun Wukong
1
1
3
2.5
L
Kuzenbo
Zmei1613
Kuzenbo
1
1
4
3
W
0
0
2
1
L
Neith
1
1
2
2
L
Morgan Le Fay
mayret-kounem
Morgan Le Fay
1
1
4
3
L
Hades
slyflow
Hades
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,135
Damage
29,381
31,394
Taken
45,310
16,886
Mitigated
24,928
3,768
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,865
103
0
80
3,026
1,242
0
1,933
1,005
43,118
0
L
Arachne
AlexeyRuk
Arachne
5,112
3,442
0
1,110
10,023
4,376
0
6,076
3,947
0
11,412
W
Ah Muzen Cab
FoGGsY
Ah Muzen Cab
9,644
2,911
0
1,152
10,822
4,546
0
5,300
5,179
0
34,339
W
5,689
332
528
212
2,844
1,153
0
2,188
656
23,798
332
W
Sun Wukong
Tupacmania31
Sun Wukong
4,931
1,020
0
1,365
10,454
8,310
0
4,883
5,462
0
18,902
L
Kuzenbo
Zmei1613
Kuzenbo
5,287
1,672
0
659
9,067
10,918
0
5,067
3,917
11,787
0
W
1,006
228
0
431
4,248
1,635
0
3,322
745
0
10,006
L
Neith
5,508
1,638
0
3,264
11,339
3,895
0
7,321
3,966
0
34,903
L
Morgan Le Fay
mayret-kounem
Morgan Le Fay
10,280
1,565
65
247
9,742
3,618
0
5,607
4,135
25,560
788
L
Hades
slyflow
Hades
3,194
103
245
784
5,139
2,121
0
2,336
2,803
15,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
41,772
223
Minions Killed
177
9
Camps Cleared
3
788,742
Distance Traveled
807,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,357
1,170
64
8
2
192,824
0
L
Arachne
8,304
1,038
18
2
1
202,314
0
W
Ah Muzen Cab
9,055
1,132
51
6
4
156,301
0
W
Ra
8,460
1,058
43
5
3
159,167
0
W
Sun Wukong
8,323
1,040
36
5
0
151,519
0
L
Kuzenbo
8,372
1,047
13
2
1
182,280
0
W
Neith
7,948
994
29
4
0
128,931
0
L
Neith
8,459
1,057
80
10
0
159,277
0
L
Morgan Le Fay
8,456
1,057
37
5
0
188,702
0
L
Hades
8,181
1,023
29
4
1
75,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role