Player Matchup

Kumbhakarna
Kumbhakarna
GoldenFob1
Kumbhakarna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,484 Elo+
Party 3
Ne Zha
Ne Zha
ImDrunkEveryday
Ne Zha
Level 123
God Stats
1W - 1L
1,779 SR
Queue Stats
27W - 19L
1,571 Elo+
Party 1
Achilles
Achilles
MysteriousJ99
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,418 Elo+
Party 3
Janus
Janus
Yung1rice
Janus
Level 118
God Stats
3W - 6L
1,201 SR
Queue Stats
69W - 74L
1,449 Elo+
Solo
Anhur
Anhur
oKx5o
Anhur
Level 124
God Stats
8W - 11L
1,480 SR
Queue Stats
373W - 390L
1,499 Elo+
Party 1
Team Averages
Level 134
1,492 SR
1,484 Elo+

VS

Team Averages
Level 124
1,509 SR
1,564 Elo+
Zhong Kui
Zhong Kui
DraftyLyrics
Zhong Kui
Level 159
God Stats
1W - 0L
1,297 SR
Queue Stats
14W - 13L
1,800 Elo+
Solo
Fenrir
Fenrir
NurseJMO
Fenrir
Level 113
God Stats
16W - 6L
1,699 SR
Queue Stats
113W - 95L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Yannk Crash
Jormungandr
Level 109
God Stats
206W - 166L
1,586 SR
Queue Stats
302W - 267L
1,555 Elo+
Solo
Xing Tian
Xing Tian
jasonalexander8
Xing Tian
Level 129
God Stats
2W - 0L
1,629 SR
Queue Stats
18W - 18L
1,511 Elo+
Party 2
Apollo
Apollo
zachrabbitslim
Apollo
Level 108
God Stats
3W - 4L
1,332 SR
Queue Stats
20W - 25L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GoldenFob1
Kumbhakarna
9
0 / 0 / 3
5,507
551
2,275
7,946
3,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
5,360
536
4,984
9,664
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
MysteriousJ99
Achilles
10
1 / 2 / 1
5,093
509
3,348
11,737
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Janus
Yung1rice
Janus
9
0 / 5 / 0
4,872
487
3,930
6,299
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
oKx5o
Anhur
11
4 / 0 / 0
6,241
624
5,236
5,022
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DraftyLyrics
Zhong Kui
11
0 / 1 / 4
6,300
630
5,864
8,342
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NurseJMO
Fenrir
11
5 / 2 / 1
6,324
632
3,687
6,987
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Yannk Crash
Jormungandr
13
5 / 0 / 2
7,648
765
10,175
7,620
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
jasonalexander8
Xing Tian
8
0 / 1 / 0
5,194
519
1,956
8,069
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
4,824
482
4,554
8,126
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
10
10
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DraftyLyrics
Zhong Kui
0
1
4
2
L
Kumbhakarna
GoldenFob1
Kumbhakarna
0
0
3
1.5
L
1
3
0
0.33
L
Achilles
MysteriousJ99
Achilles
1
2
1
0.75
W
Fenrir
NurseJMO
Fenrir
5
2
1
2.75
W
Jormungandr
Yannk Crash
Jormungandr
5
0
2
6
L
Janus
Yung1rice
Janus
0
5
0
0
W
Xing Tian
jasonalexander8
Xing Tian
0
1
0
0
L
Anhur
oKx5o
Anhur
4
0
0
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
26,236
40,668
Taken
39,144
20,440
Mitigated
23,370
11,258
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DraftyLyrics
Zhong Kui
5,864
1,391
0
4,012
8,342
8,421
0
0
7,565
33,888
7,523
L
Kumbhakarna
GoldenFob1
Kumbhakarna
2,275
86
1,464
1,912
7,946
3,698
0
3,112
4,834
15,354
1,147
L
4,984
1,686
0
2,818
9,664
7,517
0
4,975
4,689
0
34,420
L
Achilles
MysteriousJ99
Achilles
3,348
1,067
0
1,670
11,737
5,350
0
4,290
7,447
0
37,729
W
Fenrir
NurseJMO
Fenrir
3,687
1,225
0
3,299
6,987
2,696
0
567
6,339
0
39,161
W
Jormungandr
Yannk Crash
Jormungandr
10,175
2,731
0
4,065
7,620
3,521
77
2,849
4,461
59,219
5,398
L
Janus
Yung1rice
Janus
3,930
643
0
696
6,299
2,089
0
3,552
2,747
32,223
0
W
Xing Tian
jasonalexander8
Xing Tian
1,956
208
0
1,836
8,069
6,390
0
1,590
6,399
21,749
0
L
Anhur
oKx5o
Anhur
5,236
3,968
0
2,698
5,022
1,786
0
721
4,301
0
51,074
W
4,554
3,336
0
2,894
8,126
2,342
0
457
7,669
0
33,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
30,290
284
Minions Killed
321
0
Camps Cleared
0
968,523
Distance Traveled
997,227
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,300
630
70
7
0
152,645
0
L
Kumbhakarna
5,507
551
24
2
0
189,161
0
L
Ne Zha
5,360
536
58
6
0
197,507
0
L
Achilles
5,093
509
59
6
0
228,067
6
W
Fenrir
6,324
632
66
7
0
234,714
0
W
Jormungandr
7,648
765
101
10
0
218,644
0
L
Janus
4,872
487
67
7
0
184,638
0
W
Xing Tian
5,194
519
31
3
0
216,877
2
L
Anhur
6,241
624
76
8
0
169,150
0
W
Apollo
4,824
482
53
5
0
174,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role