Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AnOmnipotentTree
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 149L
1,556 Elo+
Solo
Charybdis
Charybdis
Kuzenblow
Charybdis
Level 69
God Stats
1W - 0L
1,778 SR
Queue Stats
14W - 22L
1,420 Elo+
Solo
Aphrodite
Aphrodite
RaggidRabbit78
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,251 Elo+
Solo
Skadi
Skadi
hopsforme
Skadi
Level 83
God Stats
2W - 0L
1,708 SR
Queue Stats
65W - 57L
1,575 Elo+
Solo
Team Averages
Level 87
1,597 SR
1,460 Elo+

VS

Team Averages
Level 130
1,458 SR
1,520 Elo+
Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AkashicRec0rds
Yemoja
Level 145
God Stats
4W - 2L
1,227 SR
Queue Stats
450W - 462L
1,568 Elo+
Party 1
Susano
Susano
Chaacson24
Susano
Level 152
God Stats
4W - 2L
1,560 SR
Queue Stats
209W - 194L
1,558 Elo+
Solo
King Arthur
King Arthur
Johnlotro
King Arthur
Level 127
God Stats
1W - 3L
1,698 SR
Queue Stats
136W - 123L
1,483 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Xcalaber47
Maman Brigitte
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
220W - 192L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 17
8,224
822
6,956
9,840
11,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 0 / 15
9,000
900
11,048
8,699
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Kuzenblow
Charybdis
15
5 / 0 / 14
8,719
872
8,758
7,179
3,037
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
RaggidRabbit78
Aphrodite
15
3 / 0 / 15
8,897
890
6,432
8,717
5,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
hopsforme
Skadi
14
5 / 2 / 12
8,848
885
9,977
8,982
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 5 / 3
6,988
699
5,778
10,853
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 4
7,035
704
3,843
5,613
4,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
Chaacson24
Susano
13
1 / 4 / 2
6,730
673
12,855
9,155
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Johnlotro
King Arthur
13
1 / 5 / 2
6,793
679
6,634
12,497
13,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Xcalaber47
Maman Brigitte
11
0 / 6 / 2
6,397
640
6,574
9,622
4,761
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
21
Kills
5
5
Deaths
21
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
3
17
3.5
L
Tiamat
 
Tiamat
2
5
3
0.7
L
1
1
4
3
W
6
0
15
13.5
L
Susano
Chaacson24
Susano
1
4
2
0.5
L
King Arthur
Johnlotro
King Arthur
1
5
2
0.4
W
Charybdis
Kuzenblow
Charybdis
5
0
14
12
W
Aphrodite
RaggidRabbit78
Aphrodite
3
0
15
10.5
L
Maman Brigitte
Xcalaber47
Maman Brigitte
0
6
2
0.17
W
Skadi
hopsforme
Skadi
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,171
Damage
35,684
43,417
Taken
47,740
27,392
Mitigated
34,322
24,014
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,956
1,563
1,582
1,527
9,840
11,417
623
3,524
6,316
0
9,986
L
Tiamat
 
Tiamat
5,778
246
438
1,421
10,853
7,232
0
4,483
6,370
12,745
0
L
3,843
439
4,309
1,489
5,613
4,396
0
1,756
3,857
7,731
0
W
11,048
469
2,042
2,044
8,699
3,932
120
2,885
5,814
19,995
0
L
Susano
Chaacson24
Susano
12,855
1,348
608
470
9,155
4,503
0
3,041
6,114
0
20,046
L
King Arthur
Johnlotro
King Arthur
6,634
217
681
732
12,497
13,430
0
4,645
7,852
729
13,976
W
Charybdis
Kuzenblow
Charybdis
8,758
3,582
1,041
1,541
7,179
3,037
1,486
2,829
4,350
0
20,472
W
Aphrodite
RaggidRabbit78
Aphrodite
6,432
658
7,216
5,483
8,717
5,174
254
3,710
5,007
19,593
578
L
Maman Brigitte
Xcalaber47
Maman Brigitte
6,574
58
0
92
9,622
4,761
0
3,308
6,314
17,184
589
W
Skadi
hopsforme
Skadi
9,977
4,213
1,026
512
8,982
3,832
1,161
3,469
5,513
0
22,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,688
Gold Earned
33,943
126
Minions Killed
79
0
Camps Cleared
0
943,640
Distance Traveled
883,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,224
822
12
1
0
149,222
0
L
Tiamat
6,988
699
12
1
0
186,150
0
L
Yemoja
7,035
704
8
1
0
190,143
0
W
Janus
9,000
900
17
2
0
209,145
0
L
Susano
6,730
673
15
2
0
162,815
0
L
King Arthur
6,793
679
23
2
0
170,872
0
W
Charybdis
8,719
872
25
3
0
188,733
0
W
Aphrodite
8,897
890
40
4
0
215,084
0
L
Maman Brigitte
6,397
640
21
2
0
173,385
0
W
Skadi
8,848
885
32
3
0
181,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role