Player Matchup

Susano
Susano
GR0GMAKEF1RE
Susano
Level 36
God Stats
7W - 1L
1,894 SR
Queue Stats
73W - 49L
1,599 Elo+
Solo
Chronos
Chronos
RubenRL
Chronos
Level 149
God Stats
36W - 24L
1,706 SR
Queue Stats
410W - 377L
1,546 Elo+
Solo
Bacchus
Bacchus
TheGardenTerror
Bacchus
Level 141
God Stats
0W - 1L
1,590 SR
Queue Stats
118W - 107L
1,570 Elo+
Solo
Surtr
Surtr
l Fire Fist Ace
Surtr
Level 164
God Stats
14W - 12L
1,599 SR
Queue Stats
299W - 355L
1,470 Elo+
Solo
Bellona
Bellona
theheat
Bellona
Level 67
God Stats
8W - 4L
1,697 SR
Queue Stats
120W - 90L
1,599 Elo+
Solo
Team Averages
Level 111
1,697 SR
1,557 Elo+

VS

Team Averages
Level 130
1,492 SR
1,565 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Archmagecheeto
Baron Samedi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 141L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
NewYato
Ix Chel
Level 156
God Stats
2W - 0L
1,242 SR
Queue Stats
67W - 34L
1,695 Elo+
Party 1
Chernobog
Chernobog
PCPyro
Chernobog
Level 98
God Stats
2W - 1L
1,721 SR
Queue Stats
84W - 81L
1,555 Elo+
Party 2
Kali
Kali
VonDrache
Kali
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
2 / 2 / 1
6,053
605
4,308
9,942
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
RubenRL
Chronos
9
0 / 5 / 1
5,436
544
3,092
10,406
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,922
492
2,945
7,219
6,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
5,700
570
3,136
5,649
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
theheat
Bellona
10
0 / 2 / 1
5,782
578
4,055
9,693
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 1 / 1
6,351
635
4,643
6,029
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Archmagecheeto
Baron Samedi
11
2 / 1 / 5
6,463
646
5,041
8,114
5,692
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
NewYato
Ix Chel
12
2 / 1 / 4
6,758
676
6,843
6,802
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
PCPyro
Chernobog
12
7 / 0 / 1
6,957
696
8,023
5,797
2,165
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
11
2 / 0 / 4
6,123
612
3,482
8,138
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
0
1
1
0.5
W
Baron Samedi
Archmagecheeto
Baron Samedi
2
1
5
4.5
L
Susano
2
2
1
1.25
W
Ix Chel
NewYato
Ix Chel
2
1
4
4
W
Chernobog
PCPyro
Chernobog
7
0
1
7.5
L
Chronos
RubenRL
Chronos
0
5
1
0.1
L
0
3
1
0.17
W
Kali
2
0
4
4
L
1
1
0
1
L
Bellona
theheat
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,536
Damage
28,032
42,909
Taken
34,880
22,636
Mitigated
16,422
10,633
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,643
714
0
2,715
6,029
2,026
0
0
5,508
40,108
593
W
Baron Samedi
Archmagecheeto
Baron Samedi
5,041
716
349
3,607
8,114
5,692
216
1,661
6,453
26,348
0
L
Susano
4,308
926
0
4,322
9,942
3,820
0
2,187
7,603
0
45,833
W
Ix Chel
NewYato
Ix Chel
6,843
840
610
2,259
6,802
2,930
582
2,200
4,602
47,658
966
W
Chernobog
PCPyro
Chernobog
8,023
4,978
0
2,606
5,797
2,165
840
1,126
4,635
0
50,629
L
Chronos
RubenRL
Chronos
3,092
1,252
0
796
10,406
3,498
245
5,963
4,227
39,885
0
L
2,945
233
0
1,066
7,219
6,263
0
2,682
4,469
19,122
1,292
W
Kali
3,482
1,376
0
3,054
8,138
3,609
0
1,238
6,858
0
45,512
L
3,136
1,481
0
1,965
5,649
2,301
0
681
4,968
800
36,223
L
Bellona
theheat
Bellona
4,055
673
0
2,484
9,693
6,754
0
3,826
5,273
0
41,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
32,652
315
Minions Killed
374
0
Camps Cleared
0
1,053,630
Distance Traveled
1,098,018
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,351
635
89
9
0
197,273
1
W
Baron Samedi
6,463
646
20
2
0
185,773
0
L
Susano
6,053
605
77
8
0
247,581
0
W
Ix Chel
6,758
676
93
9
0
218,868
0
W
Chernobog
6,957
696
105
11
0
226,667
0
L
Chronos
5,436
544
67
7
0
199,971
2
L
Bacchus
4,922
492
33
3
0
199,842
0
W
Kali
6,123
612
67
7
0
269,437
0
L
Surtr
5,700
570
65
7
0
202,133
0
L
Bellona
5,782
578
73
7
0
204,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role