Player Matchup

Ix Chel
Ix Chel
Arborsmitesincel
Ix Chel
Level 136
God Stats
3W - 1L
1,816 SR
Queue Stats
286W - 274L
1,525 Elo+
Solo
Hera
Hera
BTG2quick4u
Hera
Level 87
God Stats
2W - 3L
1,507 SR
Queue Stats
236W - 256L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Ryelstyle
Amaterasu
Level 118
God Stats
8W - 6L
1,651 SR
Queue Stats
325W - 342L
1,494 Elo+
Solo
Anubis
Anubis
TraynorGamer
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,430 Elo+
Solo
Mercury
Mercury
ooshabooboo
Mercury
Level 149
God Stats
1W - 5L
1,390 SR
Queue Stats
427W - 433L
1,555 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,478 Elo+

VS

Team Averages
Level 81
1,467 SR
1,379 Elo+
Guan Yu
Guan Yu
Deathkus
Guan Yu
Level 60
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 2L
1,299 Elo+
Party 1
Hun Batz
Hun Batz
FaikkenF7
Hun Batz
Level 157
God Stats
2W - 0L
1,331 SR
Queue Stats
3W - 3L
1,299 Elo+
Party 1
Atlas
Atlas
Funkburger
Atlas
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,496 Elo+
Solo
Medusa
Medusa
Projectgage
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,299 Elo+
Party 1
Zeus
Zeus
RefinedAlien
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
7,702
770
13,342
13,023
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 5
8,045
805
11,047
9,022
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Ryelstyle
Amaterasu
14
2 / 5 / 6
8,099
810
7,210
16,197
18,552
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
2 / 5 / 1
7,941
794
5,680
10,524
5,347
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ooshabooboo
Mercury
10
0 / 5 / 2
6,470
647
4,582
9,404
3,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Deathkus
Guan Yu
14
4 / 3 / 11
8,872
887
6,588
14,788
10,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
FaikkenF7
Hun Batz
17
9 / 1 / 11
10,187
1,019
19,026
15,086
14,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
14
2 / 1 / 15
8,693
869
10,019
14,724
14,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
0 / 1 / 11
7,480
748
5,974
4,857
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 8
8,850
885
12,063
7,642
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
8
Kills
21
22
Deaths
9
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
2
3
5
1.5
W
Guan Yu
Deathkus
Guan Yu
4
3
11
3.17
W
Hun Batz
FaikkenF7
Hun Batz
9
1
11
14.5
W
Atlas
2
1
15
9.5
W
Medusa
0
1
11
5.5
W
6
3
8
3.33
L
Amaterasu
Ryelstyle
Amaterasu
2
5
6
1
L
Anubis
2
5
1
0.5
L
Mercury
ooshabooboo
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,861
Damage
53,670
58,170
Taken
57,097
36,425
Mitigated
44,603
23,327
Healing
28,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,342
1,891
6,779
5,693
13,023
5,755
0
4,796
8,227
23,867
1,189
L
11,047
2,366
627
1,732
9,022
3,642
0
3,641
5,381
23,572
0
W
Guan Yu
Deathkus
Guan Yu
6,588
1,048
6,357
5,534
14,788
10,292
401
8,082
6,330
0
11,880
W
Hun Batz
FaikkenF7
Hun Batz
19,026
1,556
713
1,712
15,086
14,904
290
6,241
8,360
0
35,884
W
Atlas
10,019
1,920
5,000
7,031
14,724
14,004
48
7,721
6,510
17,213
1,057
W
Medusa
5,974
2,735
851
245
4,857
2,113
1,253
2,155
2,538
0
19,477
W
12,063
1,562
733
355
7,642
3,290
1,045
3,691
3,819
23,845
284
L
Amaterasu
Ryelstyle
Amaterasu
7,210
2,510
258
4,811
16,197
18,552
0
5,274
10,923
0
12,465
L
Anubis
5,680
355
957
1,848
10,524
5,347
0
4,118
6,406
14,680
0
L
Mercury
ooshabooboo
Mercury
4,582
2,139
395
227
9,404
3,129
0
3,473
5,931
0
8,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
44,082
98
Minions Killed
112
0
Camps Cleared
0
947,612
Distance Traveled
1,070,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,702
770
21
2
0
194,193
0
L
Hera
8,045
805
28
3
0
203,405
0
W
Guan Yu
8,872
887
8
1
0
243,399
0
W
Hun Batz
10,187
1,019
42
4
0
227,548
0
W
Atlas
8,693
869
16
2
0
217,917
0
W
Medusa
7,480
748
28
3
0
207,288
0
W
Zeus
8,850
885
18
2
0
174,135
0
L
Amaterasu
8,099
810
19
2
0
214,587
0
L
Anubis
7,941
794
23
2
0
161,809
0
L
Mercury
6,470
647
7
1
0
173,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role