Player Matchup

Martichoras
Martichoras
Silver I
Behaviourr
Martichoras
Silver I
Level 121
God Stats
0W - 1L
1,374 SR
Queue Stats
40W - 39L
1,381 MMR
Party 1
Hera
Hera
Gold IV
PondofFrogs
Hera
Gold IV
Level 119
God Stats
2W - 2L
1,840 SR
Queue Stats
31W - 20L
1,626 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Retro xReflex
Sun Wukong
Gold V
Level 142
God Stats
10W - 8L
1,582 SR
Queue Stats
36W - 32L
1,464 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,599 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,650 SR
1,464 MMR
Bastet
Bastet
Gold I
CoLOneLRiBs
Bastet
Gold I
Level 158
God Stats
6W - 4L
1,444 SR
Queue Stats
174W - 189L
1,495 MMR
Solo
Artemis
Artemis
Bronze V
MetaVolke
Artemis
Bronze V
Level 201
God Stats
4W - 3L
1,762 SR
Queue Stats
25W - 29L
1,418 MMR
Solo
Hel
Hel
Gold I
Qclllllll313
Hel
Gold I
Level 89
God Stats
2W - 1L
1,745 SR
Queue Stats
81W - 84L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Behaviourr
Martichoras
13
1 / 4 / 3
8,461
705
7,548
11,170
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 4
7,849
654
9,406
9,178
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Retro xReflex
Sun Wukong
14
4 / 3 / 1
8,798
733
9,658
13,703
11,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
VulcanCthulhuMedusaAchillesAres

VS

Bans
Ne ZhaHachimanBacchusTyrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 2 / 5
9,387
782
12,955
10,158
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
MetaVolke
Artemis
15
3 / 1 / 6
9,025
752
7,653
9,780
3,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 8
9,971
831
8,476
11,293
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Behaviourr
Martichoras
1
4
3
0.63
W
Bastet
5
2
5
3.75
W
Artemis
MetaVolke
Artemis
3
1
6
6
L
0
5
4
0.4
W
4
2
8
4
L
Sun Wukong
Retro xReflex
Sun Wukong
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
29,084
34,051
Taken
31,231
18,800
Mitigated
15,650
3,882
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Behaviourr
Martichoras
7,548
1,053
0
784
11,170
4,555
78
2,133
8,692
0
36,548
W
Bastet
12,955
1,573
0
1,523
10,158
3,848
0
2,271
7,887
0
35,987
W
Artemis
MetaVolke
Artemis
7,653
2,320
0
3,446
9,780
3,932
1,407
3,147
6,633
0
43,590
L
9,406
2,876
0
750
9,178
3,033
0
2,045
6,753
27,532
0
W
8,476
0
4,042
7,763
11,293
7,870
229
4,314
6,979
36,825
675
L
Sun Wukong
Retro xReflex
Sun Wukong
9,658
1,195
0
2,348
13,703
11,212
0
3,116
10,083
334
31,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
28,383
162
Minions Killed
179
0
Camps Cleared
0
593,605
Distance Traveled
714,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,461
705
76
6
0
204,056
0
W
Bastet
9,387
782
50
4
0
260,678
0
W
Artemis
9,025
752
69
6
0
220,965
0
L
Hera
7,849
654
51
4
0
169,745
0
W
Hel
9,971
831
60
5
0
232,708
0
L
Sun Wukong
8,798
733
35
3
0
219,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role