Player Matchup

Neith
Neith
AjLaKaos
Neith
Level 159
God Stats
9W - 5L
1,489 SR
Queue Stats
425W - 420L
1,440 Elo+
Solo
Geb
Geb
AkkΩ
Geb
Level 247
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
DankChalice2293
Tsukuyomi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,459 Elo+
Solo
Hel
Hel
isma202
Hel
Level 158
God Stats
2W - 2L
1,435 SR
Queue Stats
71W - 60L
1,573 Elo+
Party 2
Poseidon
Poseidon
victprejea
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 2
Team Averages
Level 149
1,485 SR
1,513 Elo+

VS

Team Averages
Level 128
1,497 SR
1,600 Elo+
Cerberus
Cerberus
Bottlenose87
Cerberus
Level 85
God Stats
2W - 0L
1,761 SR
Queue Stats
61W - 53L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
Lewcipher
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,627 Elo+
Party 1
Artemis
Artemis
izzanah
Artemis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 35L
1,755 Elo+
Party 1
Anhur
Anhur
lusimarley3
Anhur
Level 137
God Stats
1W - 3L
1,330 SR
Queue Stats
227W - 232L
1,457 Elo+
Solo
Aphrodite
Aphrodite
martiking
Aphrodite
Level 126
God Stats
1W - 1L
1,392 SR
Queue Stats
84W - 64L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AjLaKaos
Neith
19
4 / 5 / 4
11,573
681
16,838
18,753
9,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
AkkΩ
Geb
17
1 / 7 / 10
10,221
601
22,912
24,727
33,976
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
DankChalice2293
Tsukuyomi
20
5 / 5 / 4
12,349
726
23,186
21,173
11,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hel
14
0 / 8 / 5
9,151
538
5,805
17,289
8,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
victprejea
Poseidon
15
1 / 9 / 5
10,085
593
6,045
15,209
6,359
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bottlenose87
Cerberus
19
4 / 2 / 25
12,933
761
10,852
23,573
37,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Lewcipher
Zhong Kui
18
5 / 4 / 21
11,603
683
16,721
18,749
23,144
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
izzanah
Artemis
20
16 / 2 / 14
13,570
798
33,850
18,984
13,240
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 25
12,774
751
15,207
19,698
11,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
martiking
Aphrodite
20
4 / 1 / 21
11,948
703
12,670
9,629
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
11
Kills
34
34
Deaths
11
28
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Neith
AjLaKaos
Neith
4
5
4
1.2
L
Geb
AkkΩ
Geb
1
7
10
0.86
W
Cerberus
Bottlenose87
Cerberus
4
2
25
8.25
L
Tsukuyomi
DankChalice2293
Tsukuyomi
5
5
4
1.4
W
Zhong Kui
Lewcipher
Zhong Kui
5
4
21
3.88
L
Hel
0
8
5
0.31
W
Artemis
izzanah
Artemis
16
2
14
11.5
W
5
2
25
8.75
W
Aphrodite
martiking
Aphrodite
4
1
21
14.5
L
Poseidon
victprejea
Poseidon
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,786
Damage
89,300
97,151
Taken
90,633
69,385
Mitigated
92,653
34,213
Healing
54,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AjLaKaos
Neith
16,838
3,311
318
4,711
18,753
9,863
1,078
7,299
11,454
0
45,713
L
Geb
AkkΩ
Geb
22,912
694
762
2,300
24,727
33,976
0
10,816
13,911
30,070
916
W
Cerberus
Bottlenose87
Cerberus
10,852
260
3,254
7,347
23,573
37,506
0
7,416
15,464
29,055
192
L
Tsukuyomi
DankChalice2293
Tsukuyomi
23,186
3,217
962
3,901
21,173
11,030
215
7,957
13,216
0
44,168
W
Zhong Kui
Lewcipher
Zhong Kui
16,721
944
2,033
4,202
18,749
23,144
1,523
5,331
13,178
31,373
0
L
Hel
5,805
283
14,991
6,268
17,289
8,157
106
7,647
9,642
9,456
0
W
Artemis
izzanah
Artemis
33,850
11,817
1,412
3,683
18,984
13,240
2,741
6,599
12,189
0
54,595
W
15,207
8,998
2,332
4,351
19,698
11,478
2,221
8,551
10,817
0
46,181
W
Aphrodite
martiking
Aphrodite
12,670
1,326
19,934
6,357
9,629
7,285
1,266
4,406
5,169
27,205
0
L
Poseidon
victprejea
Poseidon
6,045
301
0
0
15,209
6,359
189
6,441
8,768
27,163
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,379
Gold Earned
62,828
175
Minions Killed
222
0
Camps Cleared
0
1,435,675
Distance Traveled
1,535,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,573
681
76
4
0
275,121
0
L
Geb
10,221
601
16
1
0
294,390
0
W
Cerberus
12,933
761
38
2
0
324,824
0
L
Tsukuyomi
12,349
726
31
2
0
328,019
0
W
Zhong Kui
11,603
683
36
2
0
269,220
0
L
Hel
9,151
538
11
1
0
286,836
0
W
Artemis
13,570
798
37
2
0
297,101
0
W
Anhur
12,774
751
70
4
0
316,503
0
W
Aphrodite
11,948
703
41
2
0
327,456
0
L
Poseidon
10,085
593
41
2
0
251,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role