Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Armooganon
Surtr
Level 154
God Stats
5W - 3L
1,573 SR
Queue Stats
34W - 34L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DocFumbles
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 178L
1,614 Elo+
Solo
Arachne
Arachne
Mxmlcl
Arachne
Level 141
God Stats
96W - 90L
1,567 SR
Queue Stats
277W - 274L
1,550 Elo+
Solo
Medusa
Medusa
SBZ Pounder
Medusa
Level 157
God Stats
1W - 0L
1,849 SR
Queue Stats
184W - 166L
1,550 Elo+
Solo
Team Averages
Level 141
1,598 SR
1,549 Elo+

VS

Team Averages
Level 141
1,484 SR
1,577 Elo+
Hel
Hel
Bòreas
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,567 Elo+
Solo
Hercules
Hercules
DenseNugz
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,631 Elo+
Solo
Nut
Nut
G0dw1n
Nut
Level 156
God Stats
14W - 10L
1,667 SR
Queue Stats
101W - 100L
1,584 Elo+
Party 1
Agni
Agni
Jabc0m
Agni
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 80L
1,572 Elo+
Party 1
Janus
Janus
LILBLUETIGER
Janus
Level 147
God Stats
0W - 2L
1,251 SR
Queue Stats
63W - 60L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 0 / 6
7,488
499
6,307
12,448
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
15
3 / 1 / 2
9,283
619
8,772
13,669
15,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
DocFumbles
Morgan Le Fay
14
3 / 3 / 4
8,581
572
10,367
10,761
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
Mxmlcl
Arachne
16
7 / 1 / 3
9,235
616
10,002
15,371
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
1 / 1 / 1
9,181
612
7,137
10,671
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
2 / 5 / 0
7,404
494
7,587
12,353
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DenseNugz
Hercules
14
1 / 3 / 0
7,935
529
7,349
13,662
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
G0dw1n
Nut
15
1 / 3 / 0
8,897
593
5,948
14,122
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Jabc0m
Agni
10
1 / 3 / 1
6,758
451
6,829
11,249
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 2 / 2
7,435
496
9,547
11,895
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
5
6
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
6
5
W
Surtr
3
1
2
4
L
Hel
2
5
0
0.4
L
Hercules
DenseNugz
Hercules
1
3
0
0.33
W
Morgan Le Fay
DocFumbles
Morgan Le Fay
3
3
4
1.67
L
Nut
G0dw1n
Nut
1
3
0
0.33
L
Agni
Jabc0m
Agni
1
3
1
0.5
L
0
2
2
0.5
W
Arachne
Mxmlcl
Arachne
7
1
3
8.5
W
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,585
Damage
37,260
62,920
Taken
63,281
45,431
Mitigated
36,141
21,996
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,307
1,461
0
5,462
12,448
13,953
24
8,327
3,991
22,017
1,141
W
Surtr
8,772
2,562
0
4,689
13,669
15,497
287
1,789
10,992
3,049
65,743
L
Hel
7,587
585
1,211
3,794
12,353
4,329
0
6,360
5,063
52,570
0
L
Hercules
DenseNugz
Hercules
7,349
1,510
0
5,258
13,662
13,705
0
1,963
11,600
0
62,375
W
Morgan Le Fay
DocFumbles
Morgan Le Fay
10,367
678
0
1,366
10,761
4,693
116
8,545
2,216
63,744
949
L
Nut
G0dw1n
Nut
5,948
3,343
0
7,702
14,122
6,356
683
672
13,254
0
82,841
L
Agni
Jabc0m
Agni
6,829
670
0
2,011
11,249
7,121
0
3,847
6,771
28,859
664
L
9,547
1,154
0
4,545
11,895
4,630
0
2,301
9,279
75,660
0
W
Arachne
Mxmlcl
Arachne
10,002
7,236
0
8,589
15,371
6,826
1,168
4,414
10,957
0
84,873
W
Medusa
7,137
2,728
0
1,890
10,671
4,462
941
627
10,044
0
87,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
38,429
529
Minions Killed
537
0
Camps Cleared
0
1,621,837
Distance Traveled
1,417,255
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,488
499
29
2
0
324,819
3
W
Surtr
9,283
619
115
8
0
307,435
0
L
Hel
7,404
494
95
6
0
286,368
0
L
Hercules
7,935
529
124
8
0
269,636
0
W
Morgan Le Fay
8,581
572
120
8
0
278,586
2
L
Nut
8,897
593
144
10
0
244,417
4
L
Agni
6,758
451
44
3
0
305,610
5
L
Janus
7,435
496
130
9
0
311,224
1
W
Arachne
9,235
616
122
8
0
385,105
0
W
Medusa
9,181
612
143
10
0
325,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role