Player Matchup

Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DrBoidzerrg
Pele
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,377 Elo+
Party 2
Agni
Agni
Qcea
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
behindyu101
Sun Wukong
Level 109
God Stats
2W - 1L
1,473 SR
Queue Stats
23W - 21L
1,470 Elo+
Party 2
Medusa
Medusa
kwar
Medusa
Level 40
God Stats
2W - 4L
1,236 SR
Queue Stats
47W - 64L
1,270 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,403 Elo+

VS

Team Averages
Level 83
1,525 SR
1,477 Elo+
Scylla
Scylla
CholoCo96
Scylla
Level 109
God Stats
1W - 4L
1,450 SR
Queue Stats
126W - 129L
1,462 Elo+
Solo
Achilles
Achilles
LB6340
Achilles
Level 69
God Stats
7W - 8L
1,547 SR
Queue Stats
12W - 15L
1,518 Elo+
Solo
Aphrodite
Aphrodite
Zaratras-s
Aphrodite
Level 47
God Stats
7W - 12L
1,425 SR
Queue Stats
90W - 107L
1,450 Elo+
Party 1
Izanami
Izanami
benjiweeds62910
Izanami
Level 101
God Stats
108W - 114L
1,451 SR
Queue Stats
925W - 944L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
x-ENERGY7
Ao Kuang
Level 89
God Stats
4W - 2L
1,753 SR
Queue Stats
9W - 14L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 0
8,638
540
3,293
6,828
3,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 2
9,060
566
11,607
16,405
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Qcea
Agni
13
1 / 3 / 5
8,400
525
6,022
6,120
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
behindyu101
Sun Wukong
15
4 / 5 / 3
9,552
597
8,191
18,510
10,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
kwar
Medusa
15
2 / 2 / 3
8,288
518
11,349
9,859
4,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CholoCo96
Scylla
14
4 / 4 / 3
8,422
526
8,989
10,702
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LB6340
Achilles
15
6 / 3 / 2
9,091
568
9,563
12,913
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Zaratras-s
Aphrodite
11
0 / 2 / 3
7,067
442
1,520
11,993
8,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 1
7,290
456
4,437
11,503
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
x-ENERGY7
Ao Kuang
14
4 / 3 / 3
7,905
494
6,945
12,566
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
15
Kills
15
15
Deaths
15
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
0
3
L
Scylla
CholoCo96
Scylla
4
4
3
1.38
W
5
4
2
1.5
L
Achilles
LB6340
Achilles
6
3
2
2.33
W
Agni
Qcea
Agni
1
3
5
1.17
L
Aphrodite
Zaratras-s
Aphrodite
0
2
3
0.75
W
Sun Wukong
behindyu101
Sun Wukong
4
5
3
1.1
L
1
3
1
0.5
W
Medusa
kwar
Medusa
2
2
3
1.75
L
Ao Kuang
x-ENERGY7
Ao Kuang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
31,454
57,722
Taken
59,677
26,927
Mitigated
34,769
21,864
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,293
299
0
4,051
6,828
3,168
1,778
793
6,035
66,713
0
L
Scylla
CholoCo96
Scylla
8,989
440
0
799
10,702
4,007
0
1,255
9,447
65,446
2,901
W
11,607
3,174
0
9,018
16,405
6,658
914
8,320
7,908
0
72,973
L
Achilles
LB6340
Achilles
9,563
1,230
0
2,668
12,913
12,728
0
2,048
10,865
0
61,272
W
Agni
Qcea
Agni
6,022
311
0
783
6,120
2,158
1,557
2,467
3,604
43,956
1,597
L
Aphrodite
Zaratras-s
Aphrodite
1,520
677
2,514
5,108
11,993
8,311
0
1,891
10,102
19,026
425
W
Sun Wukong
behindyu101
Sun Wukong
8,191
1,860
0
5,842
18,510
10,544
342
2,196
15,362
0
64,539
L
4,437
2,436
0
2,283
11,503
4,453
0
2,283
9,220
0
74,394
W
Medusa
kwar
Medusa
11,349
4,083
0
2,170
9,859
4,399
1,559
3,564
6,295
0
65,287
L
Ao Kuang
x-ENERGY7
Ao Kuang
6,945
1,780
0
2,125
12,566
5,270
0
1,666
10,900
48,784
4,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,938
Gold Earned
39,775
502
Minions Killed
431
0
Camps Cleared
0
1,546,478
Distance Traveled
1,465,914
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,638
540
106
7
0
297,476
9
L
Scylla
8,422
526
120
8
0
300,241
2
W
Pele
9,060
566
103
6
0
344,130
1
L
Achilles
9,091
568
90
6
0
318,666
0
W
Agni
8,400
525
79
5
0
307,695
0
L
Aphrodite
7,067
442
28
2
0
291,105
0
W
Sun Wukong
9,552
597
110
7
0
309,256
1
L
Izanami
7,290
456
126
8
0
268,338
0
W
Medusa
8,288
518
104
7
0
287,921
0
L
Ao Kuang
7,905
494
67
4
0
287,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role