Player Matchup

Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Azalias
King Arthur
Level 54
God Stats
2W - 3L
1,370 SR
Queue Stats
91W - 75L
1,451 Elo+
Solo
Bastet
Bastet
TheEggplant
Bastet
Level 41
God Stats
14W - 14L
1,339 SR
Queue Stats
99W - 102L
1,427 Elo+
Solo
Fafnir
Fafnir
Weak3nIsWashed
Fafnir
Level 47
God Stats
27W - 18L
1,573 SR
Queue Stats
154W - 122L
1,502 Elo+
Party 1
Bacchus
Bacchus
namechanged9155
Bacchus
Level 68
God Stats
7W - 7L
1,503 SR
Queue Stats
14W - 13L
1,468 Elo+
Party 1
Team Averages
Level 64
1,457 SR
1,470 Elo+

VS

Team Averages
Level 89
1,536 SR
1,392 Elo+
Vulcan
Vulcan
CrazyCaucasian
Vulcan
Level 149
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 2
Thanatos
Thanatos
CrypticExploit
Thanatos
Level 80
God Stats
0W - 1L
1,669 SR
Queue Stats
5W - 11L
1,367 Elo+
Party 2
Shiva
Shiva
KyraBear22
Shiva
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
45W - 51L
1,492 Elo+
Solo
Chernobog
Chernobog
PrimeGee
Chernobog
Level 62
God Stats
11W - 5L
1,704 SR
Queue Stats
99W - 93L
1,528 Elo+
Solo
Ares
Ares
RamboFTW
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 2 / 2
7,809
601
7,883
11,381
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Azalias
King Arthur
13
2 / 2 / 0
7,692
592
5,455
9,322
8,487
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
12
1 / 3 / 5
7,018
540
6,964
13,510
5,219
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
8 / 1 / 1
8,677
667
8,530
10,455
7,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 5
6,206
477
5,243
9,866
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,920
532
9,299
7,968
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
12
5 / 5 / 1
7,004
539
5,126
13,289
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
9
1 / 2 / 0
6,298
484
5,473
8,345
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
PrimeGee
Chernobog
13
2 / 2 / 3
7,181
552
6,433
8,928
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ares
10
1 / 1 / 5
6,659
512
5,811
12,581
9,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
10
10
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
2
1.5
W
King Arthur
Azalias
King Arthur
2
2
0
1
L
1
3
3
0.83
L
Thanatos
5
5
1
1.1
L
Shiva
1
2
0
0.5
L
Chernobog
PrimeGee
Chernobog
2
2
3
1.75
L
Ares
1
1
5
3.5
W
Bastet
1
3
5
1.17
W
8
1
1
8.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,075
Damage
32,142
54,534
Taken
51,111
35,934
Mitigated
28,756
19,570
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,883
3,934
0
4,452
11,381
5,616
851
2,002
9,379
1,306
62,739
W
King Arthur
Azalias
King Arthur
5,455
866
0
3,160
9,322
8,487
10
1,011
7,734
1,332
48,195
L
9,299
365
0
1,300
7,968
3,219
0
3,424
4,188
51,250
1,112
L
Thanatos
5,126
1,411
0
9,370
13,289
5,730
0
3,481
9,577
0
43,174
L
Shiva
5,473
1,252
0
1,386
8,345
6,808
0
486
7,224
0
36,503
L
Chernobog
PrimeGee
Chernobog
6,433
3,208
0
3,560
8,928
3,239
539
1,563
7,343
0
47,518
L
Ares
5,811
935
0
2,391
12,581
9,760
0
4,750
7,672
23,731
806
W
Bastet
6,964
2,080
0
6,631
13,510
5,219
0
3,473
9,993
0
52,554
W
8,530
2,979
0
3,954
10,455
7,941
0
4,357
6,056
41,275
0
W
5,243
640
0
1,373
9,866
8,671
42
4,087
5,779
18,427
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
34,062
385
Minions Killed
308
0
Camps Cleared
0
1,320,984
Distance Traveled
1,254,140
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,809
601
101
8
0
242,702
0
W
King Arthur
7,692
592
91
7
0
236,836
0
L
Vulcan
6,920
532
92
7
0
273,393
1
L
Thanatos
7,004
539
61
5
0
268,331
0
L
Shiva
6,298
484
67
5
0
174,840
0
L
Chernobog
7,181
552
73
6
0
264,999
2
L
Ares
6,659
512
15
1
0
272,577
0
W
Bastet
7,018
540
84
6
0
296,564
0
W
Fafnir
8,677
667
77
6
0
274,466
0
W
Bacchus
6,206
477
32
2
0
270,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role