Player Matchup

Chang'e
Chang'e
Blackavar169
Chang'e
Level 132
God Stats
12W - 10L
1,912 SR
Queue Stats
317W - 293L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Chimpster x
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 411L
1,528 Elo+
Solo
Cupid
Cupid
LionWonderchild
Cupid
Level 37
God Stats
3W - 3L
1,514 SR
Queue Stats
67W - 59L
1,505 Elo+
Party 1
Fenrir
Fenrir
ThanisHD
Fenrir
Level 54
God Stats
0W - 6L
1,292 SR
Queue Stats
225W - 236L
1,365 Elo+
Solo
Atlas
Atlas
mikelbayo
Atlas
Level 97
God Stats
1W - 3L
1,423 SR
Queue Stats
71W - 62L
1,498 Elo+
Party 1
Team Averages
Level 77
1,528 SR
1,490 Elo+

VS

Team Averages
Level 91
1,452 SR
1,435 Elo+
Gilgamesh
Gilgamesh
AORDS
Gilgamesh
Level 59
God Stats
34W - 33L
1,461 SR
Queue Stats
412W - 407L
1,480 Elo+
Solo
Martichoras
Martichoras
TWS4169
Martichoras
Level 108
God Stats
5W - 5L
1,488 SR
Queue Stats
337W - 324L
1,438 Elo+
Solo
Janus
Janus
XPladimirWutinX
Janus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 57L
1,288 Elo+
Party 2
Terra
Terra
kapadonne
Terra
Level 141
God Stats
1W - 4L
1,311 SR
Queue Stats
464W - 472L
1,468 Elo+
Solo
Guan Yu
Guan Yu
lISurenHohnlI
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackavar169
Chang'e
10
1 / 3 / 0
5,990
545
6,528
9,482
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Chimpster x
Kuzenbo
10
1 / 3 / 0
5,978
543
5,723
10,050
8,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
5,339
485
5,543
7,475
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
ThanisHD
Fenrir
10
0 / 2 / 0
5,344
486
2,800
10,100
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
mikelbayo
Atlas
10
1 / 0 / 1
5,610
510
3,834
7,021
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AORDS
Gilgamesh
14
6 / 0 / 1
7,362
669
6,956
13,041
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
TWS4169
Martichoras
11
0 / 1 / 2
5,971
543
7,073
6,841
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 3
5,607
510
4,296
6,196
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Terra
kapadonne
Terra
9
1 / 0 / 2
6,081
553
2,900
10,063
5,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Guan Yu
11
3 / 1 / 1
6,846
622
5,931
9,644
6,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AORDS
Gilgamesh
6
0
1
6.5
L
Chang'e
Blackavar169
Chang'e
1
3
0
0.33
L
Kuzenbo
Chimpster x
Kuzenbo
1
3
0
0.33
L
1
2
0
0.5
W
Martichoras
TWS4169
Martichoras
0
1
2
1
L
Fenrir
ThanisHD
Fenrir
0
2
0
0
W
0
2
3
0.75
W
Terra
kapadonne
Terra
1
0
2
2
W
Guan Yu
3
1
1
3.5
L
Atlas
mikelbayo
Atlas
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
27,156
44,128
Taken
45,785
23,319
Mitigated
23,696
17,082
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AORDS
Gilgamesh
6,956
2,864
0
5,741
13,041
6,719
0
1,958
10,857
0
71,117
L
Chang'e
Blackavar169
Chang'e
6,528
264
680
3,864
9,482
3,447
50
3,078
6,404
40,967
2,132
L
Kuzenbo
Chimpster x
Kuzenbo
5,723
2,459
0
3,558
10,050
8,589
8
0
10,050
34,793
2,897
L
5,543
3,948
534
3,016
7,475
2,814
0
1,398
6,077
0
42,386
W
Martichoras
TWS4169
Martichoras
7,073
2,510
0
1,361
6,841
2,925
0
1,049
5,792
0
54,108
L
Fenrir
ThanisHD
Fenrir
2,800
413
0
3,704
10,100
4,049
0
1,573
8,527
0
36,582
W
4,296
179
0
1,337
6,196
2,119
0
3,878
1,944
40,270
0
W
Terra
kapadonne
Terra
2,900
729
1,675
3,378
10,063
5,758
0
2,479
7,482
12,578
1,066
W
Guan Yu
5,931
1,589
483
4,232
9,644
6,175
0
5,031
4,613
0
39,067
L
Atlas
mikelbayo
Atlas
3,834
1,650
0
1,726
7,021
4,420
0
958
6,063
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
31,867
294
Minions Killed
334
0
Camps Cleared
0
1,067,822
Distance Traveled
1,116,419
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,362
669
102
9
0
261,753
0
L
Chang'e
5,990
545
81
7
0
211,086
0
L
Kuzenbo
5,978
543
61
6
0
201,631
0
L
Cupid
5,339
485
68
6
0
195,250
0
W
Martichoras
5,971
543
88
8
0
210,380
0
L
Fenrir
5,344
486
62
6
0
235,954
4
W
Janus
5,607
510
54
5
0
188,066
3
W
Terra
6,081
553
20
2
0
215,356
0
W
Guan Yu
6,846
622
70
6
0
240,864
0
L
Atlas
5,610
510
22
2
0
223,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role