Player Matchup

Hercules
Hercules
Platinum II
JosueMRG
Hercules
Platinum II
Level 68
God Stats
19W - 16L
1,647 SR
Queue Stats
174W - 168L
1,825 MMR
Solo
Medusa
Medusa
Gold II
LAWMATO
Medusa
Gold II
Level 49
God Stats
8W - 4L
1,901 SR
Queue Stats
81W - 80L
1,792 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
Skarlatax
Baron Samedi
Platinum IV
Level 149
God Stats
9W - 10L
1,571 SR
Queue Stats
177W - 167L
1,783 MMR
Solo
Loki
Loki
Platinum IV
Telet0By
Loki
Platinum IV
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 34L
1,820 MMR
Solo
Nu Wa
Nu Wa
Gold I
minnie_mike30
Nu Wa
Gold I
Level 146
God Stats
39W - 28L
1,650 SR
Queue Stats
142W - 145L
1,833 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,654 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,636 SR
1,846 MMR
Osiris
Osiris
Platinum V
BlackMarquez
Osiris
Platinum V
Level 145
God Stats
45W - 32L
1,674 SR
Queue Stats
82W - 75L
1,764 MMR
Solo
Thor
Thor
Platinum IV
Handercito
Thor
Platinum IV
Level 108
God Stats
4W - 1L
1,818 SR
Queue Stats
88W - 78L
1,838 MMR
Solo
Maui
Maui
Platinum II
OneShadyPigeon
Maui
Platinum II
Level 180
God Stats
4W - 4L
1,690 SR
Queue Stats
311W - 319L
1,765 MMR
Solo
Neith
Neith
Platinum II
Taamov
Neith
Platinum II
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 46L
1,835 MMR
Party 1
Raijin
Raijin
Platinum II
sVyoM
Raijin
Platinum II
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 14L
2,028 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JosueMRG
Hercules
14
0 / 2 / 0
7,953
568
7,751
15,778
18,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
LAWMATO
Medusa
11
1 / 6 / 0
6,602
472
7,868
14,581
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Skarlatax
Baron Samedi
10
0 / 4 / 1
5,633
402
5,541
11,828
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
14
2 / 0 / 0
7,594
542
3,429
9,451
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 1
7,106
508
5,857
7,454
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangKuzenboJanusFreya

VS

Bans
CharybdisThothOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 0 / 2
8,861
633
11,162
13,816
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 0 / 5
8,028
573
6,219
9,384
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 0 / 8
7,672
548
3,890
12,832
12,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Taamov
Neith
15
7 / 2 / 1
9,437
674
9,555
9,859
4,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
sVyoM
Raijin
15
3 / 1 / 2
8,925
638
10,380
6,213
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
0
2
2
W
3
0
5
5.5
L
Hercules
JosueMRG
Hercules
0
2
0
0
L
Medusa
LAWMATO
Medusa
1
6
0
0.17
W
0
0
8
4
L
Baron Samedi
Skarlatax
Baron Samedi
0
4
1
0.13
W
Neith
Taamov
Neith
7
2
1
3.75
L
Loki
2
0
0
2
L
0
2
1
0.25
W
Raijin
sVyoM
Raijin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
41,206
59,092
Taken
52,104
37,319
Mitigated
36,175
17,549
Healing
19,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,162
3,223
0
8,080
13,816
13,048
0
1,095
11,728
1,255
72,013
W
6,219
1,482
0
5,843
9,384
3,852
0
2,405
6,890
0
68,941
L
Hercules
JosueMRG
Hercules
7,751
1,844
0
8,933
15,778
18,555
0
614
13,906
1,164
69,670
L
Medusa
LAWMATO
Medusa
7,868
2,555
0
2,698
14,581
5,471
0
833
13,748
0
46,849
W
3,890
1,163
0
2,309
12,832
12,196
0
4,476
8,356
18,287
1,978
L
Baron Samedi
Skarlatax
Baron Samedi
5,541
559
345
2,409
11,828
7,709
0
5,000
6,553
27,808
0
W
Neith
Taamov
Neith
9,555
3,480
0
3,014
9,859
4,489
574
676
9,183
0
91,750
L
Loki
3,429
634
0
2,070
9,451
3,501
0
1,813
7,540
0
69,613
L
5,857
1,263
0
1,094
7,454
2,083
0
5,434
1,622
63,772
0
W
Raijin
sVyoM
Raijin
10,380
681
0
750
6,213
2,590
80
4,069
2,144
90,346
2,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
42,923
471
Minions Killed
573
0
Camps Cleared
0
1,375,890
Distance Traveled
1,440,010
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,861
633
126
9
0
316,218
0
W
Thor
8,028
573
117
8
0
311,343
2
L
Hercules
7,953
568
129
9
0
246,166
3
L
Medusa
6,602
472
78
6
0
279,674
0
W
Maui
7,672
548
22
2
0
296,098
6
L
Baron Samedi
5,633
402
26
2
0
251,887
3
W
Neith
9,437
674
140
10
0
247,036
3
L
Loki
7,594
542
121
9
0
320,186
1
L
Nu Wa
7,106
508
117
8
0
277,977
8
W
Raijin
8,925
638
168
12
0
269,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role