Player Matchup

Thanatos
Thanatos
Inori stark
Thanatos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 21L
1,566 Elo+
Party 1
Geb
Geb
Man Of Margarin
Geb
Level 145
God Stats
1W - 1L
1,306 SR
Queue Stats
33W - 19L
1,606 Elo+
Party 1
Sun Wukong
Sun Wukong
shippajester
Sun Wukong
Level 89
God Stats
87W - 78L
1,449 SR
Queue Stats
126W - 111L
1,334 Elo+
Solo
Team Averages
Level 101
1,418 SR
1,502 Elo+

VS

Team Averages
Level 122
1,442 SR
1,317 Elo+
Bacchus
Bacchus
Fliegesau
Bacchus
Level 123
God Stats
2W - 3L
1,336 SR
Queue Stats
11W - 22L
1,257 Elo+
Party 2
Aphrodite
Aphrodite
Trölölö
Aphrodite
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 19L
1,257 Elo+
Party 2
Artemis
Artemis
freakboieee
Artemis
Level 121
God Stats
311W - 303L
1,489 SR
Queue Stats
326W - 342L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Inori stark
Thanatos
16
7 / 2 / 6
10,141
780
12,565
9,451
4,571
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
7 / 1 / 5
10,103
777
14,079
12,674
6,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sun Wukong
shippajester
Sun Wukong
13
0 / 4 / 7
8,243
634
6,266
12,092
9,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fliegesau
Bacchus
14
3 / 3 / 3
8,945
688
9,917
11,248
13,321
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Trölölö
Aphrodite
13
2 / 6 / 4
8,898
684
5,703
15,272
7,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
freakboieee
Artemis
13
2 / 6 / 3
8,477
652
7,785
11,671
4,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fliegesau
Bacchus
3
3
3
1.5
W
Thanatos
Inori stark
Thanatos
7
2
6
5
W
7
1
5
9.5
L
Aphrodite
Trölölö
Aphrodite
2
6
4
0.67
L
Artemis
freakboieee
Artemis
2
6
3
0.58
W
Sun Wukong
shippajester
Sun Wukong
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
23,405
34,217
Taken
38,191
19,955
Mitigated
24,648
10,255
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fliegesau
Bacchus
9,917
764
0
802
11,248
13,321
48
2,993
8,231
19,873
1,726
W
Thanatos
Inori stark
Thanatos
12,565
1,826
0
6,614
9,451
4,571
0
5,089
4,362
0
34,984
W
14,079
1,765
0
144
12,674
6,358
0
5,197
7,477
39,428
572
L
Aphrodite
Trölölö
Aphrodite
5,703
1,010
4,446
6,147
15,272
7,049
237
7,066
8,201
26,154
676
L
Artemis
freakboieee
Artemis
7,785
4,195
0
2,211
11,671
4,278
168
3,873
7,782
0
34,583
W
Sun Wukong
shippajester
Sun Wukong
6,266
1,443
316
3,181
12,092
9,026
0
4,778
7,314
0
26,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
26,320
131
Minions Killed
119
0
Camps Cleared
0
715,486
Distance Traveled
630,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,945
688
14
1
0
245,969
0
W
Thanatos
10,141
780
54
4
0
254,540
0
W
Geb
10,103
777
43
3
0
253,156
0
L
Aphrodite
8,898
684
63
5
0
196,465
0
L
Artemis
8,477
652
42
3
0
187,808
0
W
Sun Wukong
8,243
634
34
3
0
207,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role