Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
DreamKatcher
Sun Wukong
Gold III
Level 146
God Stats
12W - 11L
1,600 SR
Queue Stats
70W - 71L
1,498 MMR
Party 1
Ix Chel
Ix Chel
Gold V
PesonesCalientes
Ix Chel
Gold V
Level 45
God Stats
4W - 2L
1,822 SR
Queue Stats
20W - 21L
1,647 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,641 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,374 SR
1,448 MMR
Kuzenbo
Kuzenbo
Gold V
ArcaneSrvivL
Kuzenbo
Gold V
Level 129
God Stats
8W - 12L
1,508 SR
Queue Stats
303W - 326L
1,414 MMR
Party 2
Vulcan
Vulcan
Gold IV
XoBWarden
Vulcan
Gold IV
Level 151
God Stats
0W - 1L
1,245 SR
Queue Stats
51W - 51L
1,506 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold IV
eligrut
Ah Muzen Cab
Gold IV
Level 120
God Stats
0W - 4L
1,370 SR
Queue Stats
91W - 108L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 1 / 10
10,184
727
9,120
17,867
14,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
DreamKatcher
Sun Wukong
15
2 / 1 / 7
9,919
709
13,733
18,433
15,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
9 / 0 / 2
11,484
820
19,467
14,660
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaBastetThothAchilles

VS

Bans
Morgan Le FayBacchusHou YiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ArcaneSrvivL
Kuzenbo
11
0 / 4 / 0
7,738
553
6,350
19,630
22,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
XoBWarden
Vulcan
14
2 / 3 / 0
9,178
656
17,293
12,385
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
eligrut
Ah Muzen Cab
15
0 / 4 / 2
9,067
648
13,415
15,400
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
10
5
L
Kuzenbo
ArcaneSrvivL
Kuzenbo
0
4
0
0
W
Sun Wukong
DreamKatcher
Sun Wukong
2
1
7
5.5
W
9
0
2
10
L
Vulcan
XoBWarden
Vulcan
2
3
0
0.67
L
Ah Muzen Cab
eligrut
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,320
Damage
37,058
50,960
Taken
47,415
37,563
Mitigated
32,547
21,231
Healing
3,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,120
101
238
4,951
17,867
14,719
216
9,621
8,206
45,461
0
L
Kuzenbo
ArcaneSrvivL
Kuzenbo
6,350
2,242
0
750
19,630
22,192
0
11,358
7,542
15,200
767
W
Sun Wukong
DreamKatcher
Sun Wukong
13,733
2,626
0
6,472
18,433
15,788
323
6,685
11,708
548
45,594
W
19,467
2,199
2,635
6,935
14,660
7,056
1,872
7,134
7,468
62,772
0
L
Vulcan
XoBWarden
Vulcan
17,293
424
0
1,180
12,385
4,895
0
6,872
4,959
49,023
0
L
Ah Muzen Cab
eligrut
Ah Muzen Cab
13,415
3,561
0
1,752
15,400
5,460
0
10,373
4,730
0
56,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
25,983
263
Minions Killed
174
0
Camps Cleared
0
882,158
Distance Traveled
773,856
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,184
727
92
7
0
288,041
2
L
Kuzenbo
7,738
553
15
1
0
263,919
0
W
Sun Wukong
9,919
709
59
4
0
296,458
0
W
Ix Chel
11,484
820
112
8
0
297,659
1
L
Vulcan
9,178
656
70
5
0
275,960
1
L
Ah Muzen Cab
9,067
648
89
6
0
233,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role