Player Matchup

Yu Huang
Yu Huang
Diamond III
Eriсk
Yu Huang
Diamond III
Level 181
God Stats
5W - 4L
1,675 SR
Queue Stats
365W - 260L
2,351 MMR
Solo
Awilix
Awilix
Platinum I
FatTrevorTTV
Awilix
Platinum I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 109L
1,851 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Notifications--
Cthulhu
Platinum II
Level 121
God Stats
18W - 16L
1,576 SR
Queue Stats
158W - 154L
1,891 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,583 SR
2,031 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,645 SR
2,382 MMR
Serqet
Serqet
Masters
Daddys Hammer
Serqet
Masters
Level 128
God Stats
15W - 4L
1,895 SR
Queue Stats
154W - 69L
2,917 MMR
Party 1
Hun Batz
Hun Batz
Masters
IXAMXSNOW
Hun Batz
Masters
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 93L
2,619 MMR
Party 1
Janus
Janus
Gold I
xDIRTYxGUINEAx7
Janus
Gold I
Level 135
God Stats
17W - 17L
1,540 SR
Queue Stats
81W - 85L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Eriсk
Yu Huang
12
1 / 1 / 0
7,131
713
7,965
5,922
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
11
0 / 5 / 1
6,462
646
4,233
11,365
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,760
676
6,116
9,732
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KuzenboAresThothAchillesNe Zha

VS

Bans
PersephoneAgniMulanMorgan Le FayOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,265
727
9,548
8,990
6,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hun Batz
IXAMXSNOW
Hun Batz
13
4 / 1 / 2
7,712
771
7,609
8,032
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

13
2 / 1 / 2
7,790
779
6,472
4,755
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
7
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Yu Huang
Eriсk
Yu Huang
1
1
0
1
L
Awilix
0
5
1
0.1
W
Hun Batz
IXAMXSNOW
Hun Batz
4
1
2
5
L
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
23,629
27,019
Taken
21,777
13,000
Mitigated
14,356
4,192
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,548
2,651
0
3,360
8,990
6,587
0
5,485
3,294
0
20,330
L
Yu Huang
Eriсk
Yu Huang
7,965
1,343
0
1,740
5,922
2,104
0
1,282
4,202
33,376
0
L
Awilix
4,233
1,151
0
1,734
11,365
4,717
0
2,149
8,081
0
16,442
W
Hun Batz
IXAMXSNOW
Hun Batz
7,609
1,646
0
2,966
8,032
5,892
0
5,431
2,439
0
23,671
L
6,116
143
48
670
9,732
6,179
0
2,475
6,339
18,167
137
W
6,472
489
0
798
4,755
1,877
0
3,074
1,563
43,578
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
22,767
126
Minions Killed
159
0
Camps Cleared
0
578,666
Distance Traveled
589,747
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,265
727
25
3
0
214,161
0
L
Yu Huang
7,131
713
74
7
0
185,304
2
L
Awilix
6,462
646
36
4
0
197,669
0
W
Hun Batz
7,712
771
30
3
0
192,731
0
L
Cthulhu
6,760
676
16
2
0
195,693
0
W
Janus
7,790
779
104
10
0
182,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role