Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Azalias
Athena
Level 54
God Stats
1W - 3L
1,142 SR
Queue Stats
91W - 75L
1,441 Elo+
Solo
Nemesis
Nemesis
ElianSwag27
Nemesis
Level 77
God Stats
6W - 1L
1,744 SR
Queue Stats
273W - 254L
1,469 Elo+
Solo
Sol
Sol
TheduckMaster03
Sol
Level 68
God Stats
8W - 8L
1,524 SR
Queue Stats
50W - 58L
1,403 Elo+
Solo
Janus
Janus
xFinesseSznn
Janus
Level 81
God Stats
52W - 47L
1,481 SR
Queue Stats
101W - 95L
1,438 Elo+
Solo
Team Averages
Level 78
1,478 SR
1,450 Elo+

VS

Team Averages
Level 82
1,610 SR
1,428 Elo+
Atlas
Atlas
DulceConQueso666
Atlas
Level 69
God Stats
31W - 24L
1,483 SR
Queue Stats
154W - 139L
1,456 Elo+
Party 1
Neith
Neith
HurtBoyKMS
Neith
Level 105
God Stats
243W - 238L
1,613 SR
Queue Stats
476W - 491L
1,450 Elo+
Solo
Amaterasu
Amaterasu
Kroqett
Amaterasu
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 59L
1,253 Elo+
Solo
Hades
Hades
fc5v4txgame
Hades
Level 74
God Stats
22W - 11L
1,735 SR
Queue Stats
209W - 197L
1,444 Elo+
Party 1
Poseidon
Poseidon
lCroCoDilel
Poseidon
Level 39
God Stats
10W - 6L
1,718 SR
Queue Stats
22W - 14L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 1 / 3
6,787
679
4,178
6,793
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Azalias
Athena
9
2 / 0 / 4
5,761
576
1,916
6,046
4,701
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nemesis
ElianSwag27
Nemesis
11
4 / 0 / 5
6,309
631
5,212
8,313
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 3
5,333
533
3,082
4,542
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
6,134
613
2,237
2,942
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
3,576
358
0
1,909
1,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
10
1 / 0 / 0
5,440
544
2,883
6,276
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
Kroqett
Amaterasu
10
1 / 1 / 1
4,906
491
3,432
9,043
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 2
4,198
420
1,116
5,367
2,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
lCroCoDilel
Poseidon
9
1 / 5 / 1
4,813
481
6,528
6,894
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
3
1.5
W
Athena
Azalias
Athena
2
0
4
4
L
0
2
1
0.25
W
Nemesis
ElianSwag27
Nemesis
4
0
5
6.5
L
Neith
1
0
0
1
L
Amaterasu
Kroqett
Amaterasu
1
1
1
1.5
W
0
2
3
0.75
L
0
3
2
0.33
L
Poseidon
lCroCoDilel
Poseidon
1
5
1
0.3
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,625
Damage
13,959
28,636
Taken
29,489
14,748
Mitigated
13,219
9,885
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,178
1,151
0
4,374
6,793
4,805
602
818
5,367
36,883
13,575
W
Athena
Azalias
Athena
1,916
444
0
1,935
6,046
4,701
48
1,355
4,572
16,907
563
L
0
0
0
0
1,909
1,250
0
649
1,260
494
0
W
Nemesis
ElianSwag27
Nemesis
5,212
2,925
0
1,442
8,313
3,119
114
2,316
5,761
0
41,225
L
Neith
2,883
451
0
1,420
6,276
2,127
0
3,059
3,135
0
43,771
L
Amaterasu
Kroqett
Amaterasu
3,432
605
0
4,044
9,043
5,373
0
4,301
4,742
0
30,571
W
3,082
1,196
0
1,269
4,542
1,277
2,401
1,042
3,448
29,158
0
L
1,116
52
0
1,181
5,367
2,669
0
1,119
4,248
13,608
209
L
Poseidon
lCroCoDilel
Poseidon
6,528
356
0
1,000
6,894
1,800
0
1,418
5,390
24,393
1,653
W
2,237
220
0
865
2,942
846
0
1,223
1,539
29,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,324
Gold Earned
22,933
275
Minions Killed
193
0
Camps Cleared
0
898,023
Distance Traveled
813,105
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,787
679
90
9
0
148,452
0
W
Athena
5,761
576
33
3
0
200,797
0
L
Atlas
3,576
358
1
0
0
79,550
1
W
Nemesis
6,309
631
59
6
0
229,391
0
L
Neith
5,440
544
80
8
0
192,762
2
L
Amaterasu
4,906
491
56
6
0
205,111
1
W
Sol
5,333
533
41
4
0
177,072
1
L
Hades
4,198
420
19
2
0
143,015
0
L
Poseidon
4,813
481
37
4
0
192,667
1
W
Janus
6,134
613
52
5
0
142,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role