Player Matchup

Atlas
Atlas
 
Atlas
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DocFumbles
Apollo
Level 129
God Stats
2W - 2L
1,586 SR
Queue Stats
192W - 178L
1,603 Elo+
Solo
Arachne
Arachne
Mxmlcl
Arachne
Level 141
God Stats
97W - 95L
1,558 SR
Queue Stats
306W - 306L
1,537 Elo+
Solo
Mulan
Mulan
PurpASlurp
Mulan
Level 164
God Stats
2W - 1L
1,584 SR
Queue Stats
625W - 558L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Rads2626
Ah Puch
Level 154
God Stats
2W - 3L
1,443 SR
Queue Stats
298W - 277L
1,536 Elo+
Solo
Team Averages
Level 147
1,534 SR
1,538 Elo+

VS

Team Averages
Level 130
1,519 SR
1,591 Elo+
King Arthur
King Arthur
AmishGoatMilker
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,596 Elo+
Party 1
Nut
Nut
Chiopmunk141
Nut
Level 153
God Stats
3W - 9L
1,439 SR
Queue Stats
583W - 532L
1,594 Elo+
Solo
Terra
Terra
Countessira
Terra
Level 186
God Stats
1W - 2L
1,746 SR
Queue Stats
218W - 199L
1,602 Elo+
Party 1
Mercury
Mercury
SBZ Pounder
Mercury
Level 157
God Stats
0W - 2L
1,221 SR
Queue Stats
184W - 166L
1,561 Elo+
Solo
Ra
Ra
Str8beastN1287
Ra
Level 143
God Stats
2W - 3L
1,691 SR
Queue Stats
115W - 93L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 0 / 3
6,733
518
3,587
7,701
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
DocFumbles
Apollo
12
3 / 1 / 1
7,141
549
8,835
11,095
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Mxmlcl
Arachne
13
1 / 1 / 3
7,261
559
3,275
10,320
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
14
4 / 2 / 3
8,461
651
12,263
11,952
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Rads2626
Ah Puch
13
7 / 1 / 4
7,528
579
6,110
7,235
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AmishGoatMilker
King Arthur
7
0 / 10 / 0
5,047
388
2,231
16,073
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 0
6,704
516
11,051
9,484
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 1
5,637
434
3,616
14,268
11,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
SBZ Pounder
Mercury
13
3 / 1 / 1
7,350
565
4,700
10,077
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 2
7,172
552
4,270
8,177
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
L
King Arthur
AmishGoatMilker
King Arthur
0
10
0
0
L
1
1
0
1
L
0
3
1
0.17
W
Apollo
DocFumbles
Apollo
3
1
1
3.5
W
Arachne
Mxmlcl
Arachne
1
1
3
2.5
W
Mulan
4
2
3
2.75
W
Ah Puch
Rads2626
Ah Puch
7
1
4
9
L
Mercury
SBZ Pounder
Mercury
3
1
1
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,070
Damage
25,868
48,303
Taken
58,079
23,566
Mitigated
32,872
20,101
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,587
1,413
0
2,696
7,701
5,341
0
728
6,915
19,324
511
L
King Arthur
AmishGoatMilker
King Arthur
2,231
156
0
1,590
16,073
8,671
0
2,389
13,411
0
19,070
L
11,051
7,692
0
2,320
9,484
3,613
0
1,578
7,906
0
62,895
L
3,616
944
409
3,818
14,268
11,928
0
2,812
11,316
22,223
0
W
Apollo
DocFumbles
Apollo
8,835
6,333
0
3,332
11,095
3,797
0
1,090
10,005
0
64,313
W
Arachne
Mxmlcl
Arachne
3,275
2,260
0
7,790
10,320
4,193
0
603
9,635
0
73,318
W
Mulan
12,263
1,877
0
4,335
11,952
7,606
92
3,687
7,979
0
72,318
W
Ah Puch
Rads2626
Ah Puch
6,110
1,053
0
1,948
7,235
2,629
0
1,430
5,671
52,778
0
L
Mercury
SBZ Pounder
Mercury
4,700
2,461
0
1,447
10,077
4,521
0
940
9,093
0
63,990
L
4,270
140
713
3,832
8,177
4,139
0
1,879
6,026
53,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,124
Gold Earned
31,910
458
Minions Killed
362
0
Camps Cleared
0
1,292,928
Distance Traveled
1,309,346
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,733
518
30
2
0
262,262
6
L
King Arthur
5,047
388
27
2
0
206,503
0
L
Nut
6,704
516
90
7
0
226,213
2
L
Terra
5,637
434
31
2
0
277,098
5
W
Apollo
7,141
549
114
9
0
251,188
0
W
Arachne
7,261
559
116
9
0
307,623
0
W
Mulan
8,461
651
119
9
0
243,523
0
W
Ah Puch
7,528
579
79
6
0
228,332
1
L
Mercury
7,350
565
103
8
0
313,158
0
L
Ra
7,172
552
111
9
0
286,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role