Player Matchup

Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
GRUNTH3
Bacchus
Silver III
Level 122
God Stats
13W - 11L
1,573 SR
Queue Stats
17W - 16L
1,440 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
I GV Logic I
Ratatoskr
Gold III
Level 69
God Stats
3W - 6L
1,543 SR
Queue Stats
52W - 50L
1,487 MMR
Solo
Agni
Agni
Gold III
MIDGOD100
Agni
Gold III
Level 155
God Stats
3W - 2L
1,662 SR
Queue Stats
213W - 209L
1,503 MMR
Party 1
Apollo
Apollo
Gold V
Peaveyyy
Apollo
Gold V
Level 126
God Stats
3W - 3L
1,701 SR
Queue Stats
103W - 105L
1,387 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,596 SR
1,463 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,548 SR
1,466 MMR
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum V
BleezyBrandonTtv
Osiris
Platinum V
Level 157
God Stats
4W - 4L
1,503 SR
Queue Stats
299W - 290L
1,457 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ElGuevoReturns
Hun Batz
Gold IV
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,477 MMR
Solo
Vulcan
Vulcan
Gold IV
Retrovivity
Vulcan
Gold IV
Level 128
God Stats
81W - 58L
1,609 SR
Queue Stats
741W - 770L
1,462 MMR
Solo
Olorun
Olorun
Gold I
Wuzat_115
Olorun
Gold I
Level 186
God Stats
9W - 1L
1,629 SR
Queue Stats
250W - 240L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 2 / 1
6,419
535
5,159
9,707
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
GRUNTH3
Bacchus
9
1 / 0 / 2
6,017
501
2,550
9,074
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
I GV Logic I
Ratatoskr
10
0 / 2 / 1
5,678
473
4,337
8,746
2,757
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
1 / 4 / 0
5,736
478
4,183
8,149
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Peaveyyy
Apollo
11
0 / 2 / 0
5,924
494
3,915
8,149
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SkadiKukulkanArachneThanatosMorgan Le Fay

VS

Bans
AresThorAthenaSurtrShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 2
5,682
474
2,161
5,978
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 2 / 1
8,382
699
7,993
13,434
9,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
13
1 / 0 / 3
7,290
608
4,403
8,708
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
12
3 / 1 / 0
7,847
654
8,922
3,523
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Wuzat_115
Olorun
15
1 / 0 / 0
8,150
679
6,197
6,368
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
10
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
1
0.75
W
Ymir
 
Ymir
0
0
2
1
W
5
2
1
2.75
W
Hun Batz
1
0
3
2.5
L
Bacchus
GRUNTH3
Bacchus
1
0
2
2
L
Ratatoskr
I GV Logic I
Ratatoskr
0
2
1
0.25
L
Agni
1
4
0
0.25
L
Apollo
Peaveyyy
Apollo
0
2
0
0
W
Vulcan
3
1
0
3
W
Olorun
Wuzat_115
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
29,676
43,825
Taken
38,011
24,887
Mitigated
20,801
8,757
Healing
17,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,159
2,971
0
1,031
9,707
8,811
0
1,666
7,943
0
46,321
W
Ymir
 
Ymir
2,161
509
0
841
5,978
3,794
0
1,221
4,632
13,258
2,280
W
7,993
2,887
0
7,238
13,434
9,217
0
1,662
11,007
0
63,224
W
Hun Batz
4,403
695
0
4,692
8,708
3,318
0
1,563
6,967
0
62,464
L
Bacchus
GRUNTH3
Bacchus
2,550
165
0
1,982
9,074
7,579
0
4,596
4,264
15,016
0
L
Ratatoskr
I GV Logic I
Ratatoskr
4,337
438
0
3,176
8,746
2,757
0
2,071
6,543
0
43,333
L
Agni
4,183
456
0
692
8,149
2,662
0
3,104
4,850
31,914
0
L
Apollo
Peaveyyy
Apollo
3,915
2,090
0
1,876
8,149
3,078
1
4,842
3,307
0
49,266
W
Vulcan
8,922
74
0
688
3,523
1,324
0
1,563
1,749
59,986
0
W
Olorun
Wuzat_115
Olorun
6,197
3,064
337
3,912
6,368
3,148
240
455
5,913
74,069
7,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
37,351
346
Minions Killed
479
0
Camps Cleared
0
1,204,073
Distance Traveled
1,300,494
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,419
535
81
7
0
225,035
0
W
Ymir
5,682
474
27
2
0
254,879
3
W
Osiris
8,382
699
103
9
0
233,844
0
W
Hun Batz
7,290
608
100
8
0
294,944
0
L
Bacchus
6,017
501
23
2
0
244,377
3
L
Ratatoskr
5,678
473
88
7
0
290,184
0
L
Agni
5,736
478
68
6
0
232,092
3
L
Apollo
5,924
494
86
7
0
212,385
6
W
Vulcan
7,847
654
114
10
0
279,504
6
W
Olorun
8,150
679
135
11
0
237,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role