Player Matchup

Medusa
Medusa
Andfa1702
Medusa
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
349W - 348L
1,574 Elo+
Party 3
Mulan
Mulan
Awkon92
Mulan
Level 158
God Stats
2W - 1L
1,497 SR
Queue Stats
54W - 77L
1,428 Elo+
Party 4
Amaterasu
Amaterasu
ILOVELAMPSDOU
Amaterasu
Level 124
God Stats
71W - 50L
1,665 SR
Queue Stats
160W - 128L
1,589 Elo+
Party 4
Aphrodite
Aphrodite
MrPache95
Aphrodite
Level 155
God Stats
6W - 4L
1,507 SR
Queue Stats
436W - 407L
1,554 Elo+
Party 3
Vulcan
Vulcan
SirDiamonds
Vulcan
Level 106
God Stats
5W - 4L
1,641 SR
Queue Stats
237W - 193L
1,490 Elo+
Solo
Team Averages
Level 138
1,562 SR
1,527 Elo+

VS

Team Averages
Level 120
1,662 SR
1,540 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Factent
Kukulkan
Level 65
God Stats
4W - 6L
1,699 SR
Queue Stats
183W - 142L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
JupiterSoulEve
Sylvanus
Level 107
God Stats
9W - 3L
1,854 SR
Queue Stats
17W - 10L
1,615 Elo+
Party 2
Ishtar
Ishtar
St4rkiller117
Ishtar
Level 143
God Stats
16W - 10L
1,592 SR
Queue Stats
102W - 78L
1,558 Elo+
Party 2
Shiva
Shiva
VeteranoPro1724
Shiva
Level 136
God Stats
25W - 10L
1,663 SR
Queue Stats
196W - 188L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andfa1702
Medusa
11
4 / 0 / 1
5,911
591
7,855
4,753
2,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Awkon92
Mulan
11
1 / 2 / 0
6,540
654
2,544
7,789
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
ILOVELAMPSDOU
Amaterasu
10
1 / 0 / 3
5,567
557
3,562
9,076
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
MrPache95
Aphrodite
11
1 / 0 / 4
6,452
645
1,654
4,834
3,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
10
0 / 3 / 1
5,307
531
3,943
5,780
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 1 / 2
5,657
566
3,156
8,138
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Factent
Kukulkan
10
2 / 1 / 0
5,813
581
4,479
4,432
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
8
0 / 1 / 0
4,688
469
2,390
6,478
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,314
431
3,171
7,841
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 1 / 1
4,953
495
3,589
5,097
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
5
5
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
2
3
W
Medusa
Andfa1702
Medusa
4
0
1
4.5
W
Mulan
Awkon92
Mulan
1
2
0
0.5
L
Kukulkan
Factent
Kukulkan
2
1
0
2
W
Amaterasu
ILOVELAMPSDOU
Amaterasu
1
0
3
2.5
L
Sylvanus
0
1
0
0
W
Aphrodite
MrPache95
Aphrodite
1
0
4
3
W
Vulcan
0
3
1
0.17
L
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,558
Damage
16,785
32,232
Taken
31,986
15,815
Mitigated
13,290
15,732
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,156
1,100
0
2,541
8,138
3,207
0
2,306
5,618
0
45,293
W
Medusa
Andfa1702
Medusa
7,855
2,661
0
579
4,753
2,413
0
1,337
3,416
0
49,687
W
Mulan
Awkon92
Mulan
2,544
339
0
2,951
7,789
3,251
86
0
7,428
0
46,626
L
Kukulkan
Factent
Kukulkan
4,479
364
0
373
4,432
1,630
0
1,148
3,146
39,655
0
W
Amaterasu
ILOVELAMPSDOU
Amaterasu
3,562
1,879
0
6,033
9,076
4,799
0
2,215
6,825
0
40,756
L
Sylvanus
2,390
645
2,150
2,520
6,478
3,628
0
1,166
5,312
15,152
0
W
Aphrodite
MrPache95
Aphrodite
1,654
299
2,173
3,466
4,834
3,219
0
1,024
3,810
24,443
1,164
W
Vulcan
3,943
37
0
530
5,780
2,133
0
2,293
3,487
31,927
1,403
L
3,171
1,501
0
0
7,841
2,592
0
414
7,427
0
27,685
L
3,589
1,271
0
1,178
5,097
2,233
0
0
5,097
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
25,425
328
Minions Killed
252
0
Camps Cleared
0
1,052,743
Distance Traveled
951,522
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,657
566
68
7
0
251,984
0
W
Medusa
5,911
591
70
7
0
199,811
0
W
Mulan
6,540
654
86
9
0
183,324
0
L
Kukulkan
5,813
581
80
8
0
202,196
0
W
Amaterasu
5,567
557
70
7
0
273,391
1
L
Sylvanus
4,688
469
15
2
0
169,580
0
W
Aphrodite
6,452
645
52
5
0
185,169
0
W
Vulcan
5,307
531
50
5
0
211,048
0
L
Ishtar
4,314
431
52
5
0
160,516
0
L
Shiva
4,953
495
37
4
0
167,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role