Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DraidCymru
Nu Wa
Level 152
God Stats
100W - 67L
1,655 SR
Queue Stats
264W - 261L
1,543 Elo+
Solo
Chernobog
Chernobog
IsKummaStyles
Chernobog
Level 53
God Stats
2W - 1L
1,534 SR
Queue Stats
134W - 155L
1,378 Elo+
Solo
King Arthur
King Arthur
Kummituss
King Arthur
Level 169
God Stats
3W - 0L
1,784 SR
Queue Stats
136W - 138L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
rslepov
Ao Kuang
Level 49
God Stats
1W - 3L
1,204 SR
Queue Stats
53W - 50L
1,434 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,463 Elo+

VS

Team Averages
Level 69
1,356 SR
1,401 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
MrTembo
Susano
Level 94
God Stats
8W - 10L
1,110 SR
Queue Stats
198W - 170L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
TOTO_D_LAND
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 1
Ishtar
Ishtar
kiki200278
Ishtar
Level 14
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 1
Surtr
Surtr
zSanjiiiz
Surtr
Level 114
God Stats
3W - 7L
1,465 SR
Queue Stats
189W - 176L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 0 / 4
6,622
552
2,838
7,369
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
14
5 / 0 / 8
8,763
730
8,108
3,275
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
IsKummaStyles
Chernobog
13
5 / 0 / 1
7,134
595
7,118
7,101
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kummituss
King Arthur
13
0 / 0 / 1
7,653
638
7,561
11,404
7,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
rslepov
Ao Kuang
13
5 / 1 / 4
7,306
609
5,881
10,766
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 3 / 0
6,448
537
2,938
7,288
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Susano
MrTembo
Susano
10
0 / 2 / 0
5,586
466
4,454
10,542
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
TOTO_D_LAND
Cthulhu
9
0 / 4 / 0
5,374
448
5,067
12,284
8,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
kiki200278
Ishtar
8
0 / 5 / 0
5,109
426
3,415
9,453
2,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
zSanjiiiz
Surtr
13
1 / 1 / 0
6,958
580
7,060
12,137
6,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
15
Kills
1
1
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
L
Anubis
 
Anubis
0
3
0
0
W
Nu Wa
5
0
8
9
W
Chernobog
IsKummaStyles
Chernobog
5
0
1
5.5
W
King Arthur
Kummituss
King Arthur
0
0
1
0.5
L
Susano
MrTembo
Susano
0
2
0
0
L
Cthulhu
TOTO_D_LAND
Cthulhu
0
4
0
0
L
Ishtar
kiki200278
Ishtar
0
5
0
0
W
Ao Kuang
rslepov
Ao Kuang
5
1
4
7
L
Surtr
zSanjiiiz
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
22,934
39,915
Taken
51,704
19,961
Mitigated
25,479
12,670
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,838
596
0
1,402
7,369
4,951
140
2,414
4,955
23,893
0
L
Anubis
 
Anubis
2,938
111
0
1,311
7,288
3,307
0
4,819
2,155
54,745
1,069
W
Nu Wa
8,108
2,542
0
1,000
3,275
876
1,922
804
2,471
48,372
1,799
W
Chernobog
IsKummaStyles
Chernobog
7,118
3,584
0
3,105
7,101
2,599
0
2,385
4,716
0
60,525
W
King Arthur
Kummituss
King Arthur
7,561
1,643
0
2,500
11,404
7,890
0
440
10,964
0
73,729
L
Susano
MrTembo
Susano
4,454
1,371
0
4,524
10,542
3,894
0
1,864
8,494
0
48,195
L
Cthulhu
TOTO_D_LAND
Cthulhu
5,067
364
127
1,093
12,284
8,642
0
4,833
7,361
37,711
0
L
Ishtar
kiki200278
Ishtar
3,415
1,970
0
964
9,453
2,681
0
3,820
5,529
0
22,816
W
Ao Kuang
rslepov
Ao Kuang
5,881
1,966
0
4,663
10,766
3,645
0
2,342
8,424
40,924
13,714
L
Surtr
zSanjiiiz
Surtr
7,060
2,351
0
4,255
12,137
6,955
0
505
11,568
1,201
59,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
29,475
435
Minions Killed
377
0
Camps Cleared
0
1,257,652
Distance Traveled
1,263,919
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,622
552
22
2
0
242,244
0
L
Anubis
6,448
537
113
9
0
227,923
0
W
Nu Wa
8,763
730
99
8
0
241,827
0
W
Chernobog
7,134
595
98
8
0
239,005
0
W
King Arthur
7,653
638
133
11
0
245,831
2
L
Susano
5,586
466
78
7
0
293,341
0
L
Cthulhu
5,374
448
52
4
0
243,614
3
L
Ishtar
5,109
426
42
4
0
258,306
0
W
Ao Kuang
7,306
609
83
7
0
288,745
2
L
Surtr
6,958
580
92
8
0
240,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role