Player Matchup

Chang'e
Chang'e
Dynamicaim
Chang'e
Level 172
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 20L
1,360 Elo+
Solo
Chaac
Chaac
ISasquatchI
Chaac
Level 157
God Stats
16W - 11L
1,711 SR
Queue Stats
29W - 20L
1,706 Elo+
Solo
Anhur
Anhur
L3PU5
Anhur
Level 187
God Stats
4W - 6L
1,419 SR
Queue Stats
63W - 68L
1,584 Elo+
Solo
Team Averages
Level 172
1,543 SR
1,550 Elo+

VS

Team Averages
Level 170
1,721 SR
1,621 Elo+
Hercules
Hercules
ChiIIology
Hercules
Level 140
God Stats
3W - 3L
1,830 SR
Queue Stats
385W - 414L
1,631 Elo+
Solo
Serqet
Serqet
Spawn89
Serqet
Level 215
God Stats
8W - 4L
1,710 SR
Queue Stats
469W - 479L
1,601 Elo+
Solo
Agni
Agni
Sαmmy
Agni
Level 155
God Stats
7W - 6L
1,622 SR
Queue Stats
67W - 56L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dynamicaim
Chang'e
14
3 / 0 / 4
8,076
808
6,986
7,408
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 6
8,047
805
7,948
10,378
9,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
L3PU5
Anhur
13
3 / 1 / 2
7,755
776
8,193
9,232
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChiIIology
Hercules
9
0 / 4 / 0
5,815
582
3,524
12,857
9,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Spawn89
Serqet
9
1 / 2 / 0
6,176
618
5,243
6,167
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Sαmmy
Agni
13
0 / 3 / 1
7,225
723
9,168
6,418
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChiIIology
Hercules
0
4
0
0
W
Chang'e
Dynamicaim
Chang'e
3
0
4
5
W
3
0
6
6
W
Anhur
L3PU5
Anhur
3
1
2
4
L
Serqet
Spawn89
Serqet
1
2
0
0.5
L
Agni
Sαmmy
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
17,935
27,018
Taken
25,442
14,934
Mitigated
15,492
13,907
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChiIIology
Hercules
3,524
1,279
0
3,382
12,857
9,887
0
3,137
9,633
0
8,085
W
Chang'e
Dynamicaim
Chang'e
6,986
367
3,508
5,251
7,408
2,652
161
2,863
3,929
34,393
0
W
7,948
2,462
0
2,988
10,378
9,079
180
2,199
7,777
0
33,770
W
Anhur
L3PU5
Anhur
8,193
3,631
0
2,160
9,232
3,203
328
3,134
5,667
0
28,818
L
Serqet
Spawn89
Serqet
5,243
881
0
70
6,167
3,205
0
1,787
4,360
0
12,344
L
Agni
Sαmmy
Agni
9,168
633
0
902
6,418
2,400
0
2,118
4,280
39,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
19,216
165
Minions Killed
102
0
Camps Cleared
0
598,142
Distance Traveled
516,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,815
582
12
1
0
163,491
0
W
Chang'e
8,076
808
67
7
0
204,056
0
W
Chaac
8,047
805
39
4
0
211,559
0
W
Anhur
7,755
776
59
6
0
182,527
0
L
Serqet
6,176
618
16
2
0
166,507
0
L
Agni
7,225
723
74
7
0
186,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role