Player Matchup

Skadi
Skadi
Blockytime
Skadi
Level 128
God Stats
3W - 2L
1,513 SR
Queue Stats
59W - 52L
1,521 Elo+
Party 2
Arachne
Arachne
Kadadji1
Arachne
Level 59
God Stats
4W - 2L
1,722 SR
Queue Stats
410W - 399L
1,545 Elo+
Solo
Thor
Thor
Tamaki FP
Thor
Level 69
God Stats
6W - 1L
1,795 SR
Queue Stats
40W - 27L
1,571 Elo+
Party 2
Ares
Ares
Tclone
Ares
Level 83
God Stats
3W - 2L
1,434 SR
Queue Stats
26W - 15L
1,584 Elo+
Party 2
Janus
Janus
key-fierce290
Janus
Level 58
God Stats
7W - 9L
1,527 SR
Queue Stats
86W - 96L
1,482 Elo+
Solo
Team Averages
Level 79
1,598 SR
1,540 Elo+

VS

Team Averages
Level 121
1,548 SR
1,514 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Akatsuk1Mc
Poseidon
Level 133
God Stats
2W - 2L
1,696 SR
Queue Stats
35W - 38L
1,491 Elo+
Solo
Izanami
Izanami
BLACKZSF
Izanami
Level 40
God Stats
1W - 5L
1,433 SR
Queue Stats
75W - 102L
1,482 Elo+
Solo
Da Ji
Da Ji
oooooboy
Da Ji
Level 135
God Stats
11W - 13L
1,517 SR
Queue Stats
392W - 374L
1,558 Elo+
Party 1
King Arthur
King Arthur
thecvmboss
King Arthur
Level 141
God Stats
91W - 63L
1,593 SR
Queue Stats
979W - 932L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
3 / 1 / 4
7,958
568
13,309
10,176
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Kadadji1
Arachne
12
4 / 1 / 2
7,711
551
6,084
14,307
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
12
0 / 6 / 1
6,620
473
3,119
12,798
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Tclone
Ares
10
2 / 5 / 2
6,722
480
6,346
12,803
10,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 1 / 1
7,687
549
4,571
5,508
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 5
7,226
516
4,870
12,786
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Akatsuk1Mc
Poseidon
15
3 / 1 / 3
8,251
589
6,343
6,715
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BLACKZSF
Izanami
10
0 / 4 / 4
5,824
416
3,717
8,876
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
oooooboy
Da Ji
11
2 / 2 / 3
6,281
449
7,702
10,473
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
thecvmboss
King Arthur
14
7 / 2 / 1
8,700
621
13,431
14,344
14,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
14
14
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
5
4.5
L
Poseidon
Akatsuk1Mc
Poseidon
3
1
3
4.5
L
Izanami
BLACKZSF
Izanami
0
4
4
0.5
W
Skadi
3
1
4
5
W
Arachne
Kadadji1
Arachne
4
1
2
5
W
Thor
0
6
1
0.08
W
Ares
Tclone
Ares
2
5
2
0.6
W
1
1
1
1.5
L
Da Ji
oooooboy
Da Ji
2
2
3
1.75
L
King Arthur
thecvmboss
King Arthur
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
36,063
55,592
Taken
53,194
30,372
Mitigated
35,732
10,542
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,870
2,130
0
2,670
12,786
11,426
0
3,405
9,307
21,597
887
L
Poseidon
Akatsuk1Mc
Poseidon
6,343
1,299
0
3,130
6,715
2,391
232
2,168
4,259
75,160
912
L
Izanami
BLACKZSF
Izanami
3,717
2,498
0
782
8,876
3,623
0
3,156
5,680
0
39,012
W
Skadi
13,309
4,696
0
2,075
10,176
4,115
20
3,413
6,763
0
80,394
W
Arachne
Kadadji1
Arachne
6,084
3,555
0
4,643
14,307
6,170
0
1,400
12,907
0
40,693
W
Thor
3,119
798
0
1,795
12,798
7,070
0
0
12,798
0
45,604
W
Ares
Tclone
Ares
6,346
472
0
1,220
12,803
10,594
0
3,837
8,966
13,590
0
W
4,571
208
0
809
5,508
2,423
0
2,349
3,159
62,337
0
L
Da Ji
oooooboy
Da Ji
7,702
2,171
0
4,297
10,473
4,238
0
1,043
9,308
0
44,554
L
King Arthur
thecvmboss
King Arthur
13,431
2,030
0
2,543
14,344
14,054
109
920
12,829
0
73,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
36,282
372
Minions Killed
411
0
Camps Cleared
0
1,334,981
Distance Traveled
1,334,910
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,226
516
18
1
0
289,248
0
L
Poseidon
8,251
589
130
9
0
276,982
3
L
Izanami
5,824
416
76
5
0
225,099
0
W
Skadi
7,958
568
112
8
0
245,404
0
W
Arachne
7,711
551
53
4
0
316,018
0
W
Thor
6,620
473
69
5
0
219,736
0
W
Ares
6,722
480
13
1
0
277,405
6
W
Janus
7,687
549
125
9
0
276,418
0
L
Da Ji
6,281
449
76
5
0
294,515
0
L
King Arthur
8,700
621
111
8
0
249,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role