Player Matchup

Hun Batz
Hun Batz
Gooldorak
Hun Batz
Level 74
God Stats
1W - 1L
1,704 SR
Queue Stats
71W - 99L
1,391 Elo+
Party 1
Sol
Sol
LilouWarner
Sol
Level 81
God Stats
7W - 7L
1,630 SR
Queue Stats
111W - 225L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
ScorpDelta
Amaterasu
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 148L
1,391 Elo+
Party 1
Pele
Pele
TheMegaDoom
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 74L
1,336 Elo+
Solo
Aphrodite
Aphrodite
tonytruand 80
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 151L
1,301 Elo+
Party 1
Team Averages
Level 81
1,567 SR
1,360 Elo+

VS

Team Averages
Level 80
1,335 SR
1,380 Elo+
Chronos
Chronos
Anarcat
Chronos
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 115L
1,472 Elo+
Party 2
Hera
Hera
Kid Maggot
Hera
Level 86
God Stats
1W - 1L
1,276 SR
Queue Stats
55W - 58L
1,432 Elo+
Solo
Yemoja
Yemoja
Zyrtexx
Yemoja
Level 90
God Stats
1W - 2L
1,202 SR
Queue Stats
89W - 95L
1,454 Elo+
Party 2
Bacchus
Bacchus
alecobos123
Bacchus
Level 55
God Stats
1W - 1L
1,195 SR
Queue Stats
27W - 60L
1,270 Elo+
Party 3
Jormungandr
Jormungandr
samibarr
Jormungandr
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 101L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gooldorak
Hun Batz
14
1 / 8 / 5
7,923
660
7,684
13,774
7,465
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
6 / 5 / 6
9,882
824
12,680
12,373
6,411
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
ScorpDelta
Amaterasu
17
8 / 7 / 8
10,604
884
13,556
16,658
10,730
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 9
8,826
736
11,453
14,060
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
tonytruand 80
Aphrodite
15
2 / 6 / 5
8,736
728
4,969
12,206
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anarcat
Chronos
18
12 / 4 / 12
11,065
922
18,059
11,265
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 5 / 16
10,961
913
15,331
10,667
4,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Zyrtexx
Yemoja
18
3 / 3 / 16
9,914
826
6,389
11,406
9,793
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bacchus
alecobos123
Bacchus
18
2 / 3 / 25
10,742
895
9,782
19,277
37,282
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
samibarr
Jormungandr
15
6 / 3 / 9
9,779
815
6,910
11,409
11,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
18
Kills
30
31
Deaths
18
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chronos
Anarcat
Chronos
12
4
12
4.5
L
Hun Batz
Gooldorak
Hun Batz
1
8
5
0.44
W
7
5
16
3
L
6
5
6
1.8
L
Amaterasu
ScorpDelta
Amaterasu
8
7
8
1.71
L
1
5
9
1.1
W
Yemoja
Zyrtexx
Yemoja
3
3
16
3.67
W
Bacchus
alecobos123
Bacchus
2
3
25
4.83
W
Jormungandr
samibarr
Jormungandr
6
3
9
3.5
L
Aphrodite
tonytruand 80
Aphrodite
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,342
Damage
56,471
69,071
Taken
64,024
39,020
Mitigated
69,712
16,631
Healing
20,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Anarcat
Chronos
18,059
10,079
808
2,142
11,265
6,035
3,546
2,419
8,846
34,339
0
L
Hun Batz
Gooldorak
Hun Batz
7,684
1,802
170
868
13,774
7,465
0
11,217
2,455
0
17,345
W
15,331
3,741
1,721
964
10,667
4,720
129
2,933
7,734
26,257
119
L
12,680
2,098
676
969
12,373
6,411
647
9,640
2,625
26,222
0
L
Amaterasu
ScorpDelta
Amaterasu
13,556
6,696
311
3,179
16,658
10,730
0
13,564
2,934
0
20,784
L
11,453
1,233
573
2,883
14,060
6,913
394
9,453
4,462
0
30,768
W
Yemoja
Zyrtexx
Yemoja
6,389
1,772
5,112
1,625
11,406
9,793
978
3,919
7,487
16,209
1,229
W
Bacchus
alecobos123
Bacchus
9,782
1,074
504
4,791
19,277
37,282
531
4,906
14,371
18,489
550
W
Jormungandr
samibarr
Jormungandr
6,910
990
579
2,103
11,409
11,882
24
3,472
7,937
10,774
470
L
Aphrodite
tonytruand 80
Aphrodite
4,969
1,177
3,981
3,021
12,206
7,501
78
10,506
1,497
13,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
52,461
111
Minions Killed
111
0
Camps Cleared
0
1,003,685
Distance Traveled
1,081,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,065
922
29
2
0
224,695
0
L
Hun Batz
7,923
660
15
1
0
204,020
0
W
Hera
10,961
913
26
2
0
205,727
0
L
Sol
9,882
824
27
2
0
160,783
0
L
Amaterasu
10,604
884
8
1
0
243,279
0
L
Pele
8,826
736
38
3
0
226,670
0
W
Yemoja
9,914
826
20
2
0
207,437
0
W
Bacchus
10,742
895
24
2
0
239,662
0
W
Jormungandr
9,779
815
12
1
0
204,123
0
L
Aphrodite
8,736
728
23
2
0
168,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role