Player Matchup

Jing Wei
Jing Wei
Alvin10716
Jing Wei
Level 69
God Stats
6W - 10L
1,657 SR
Queue Stats
208W - 207L
1,407 Elo+
Solo
Hel
Hel
DaniXzz
Hel
Level 125
God Stats
8W - 12L
1,514 SR
Queue Stats
579W - 599L
1,469 Elo+
Solo
Charybdis
Charybdis
Packheffer
Charybdis
Level 142
God Stats
2W - 0L
1,622 SR
Queue Stats
52W - 51L
1,590 Elo+
Solo
Vulcan
Vulcan
Soulclapper32
Vulcan
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 116L
1,425 Elo+
Solo
Geb
Geb
itwerk4p0ptarts
Geb
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,578 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,494 Elo+

VS

Team Averages
Level 96
1,539 SR
1,462 Elo+
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Sutoraika Ken
Janus
Level 104
God Stats
1W - 3L
1,401 SR
Queue Stats
118W - 117L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
evilpancake1
Sun Wukong
Level 75
God Stats
0W - 1L
1,510 SR
Queue Stats
25W - 28L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
shmokeybandit
Kuzenbo
Level 69
God Stats
1W - 2L
1,783 SR
Queue Stats
32W - 36L
1,440 Elo+
Solo
Yemoja
Yemoja
the1Wh0Kn0ckS-WW
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alvin10716
Jing Wei
11
1 / 0 / 5
6,459
1,292
3,544
3,865
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Hel
11
1 / 0 / 5
6,506
1,301
2,962
4,964
2,799
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
Packheffer
Charybdis
10
3 / 1 / 3
6,186
1,237
5,485
4,954
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 3
5,491
1,098
3,121
3,124
1,186
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 5
6,096
1,219
3,844
6,477
3,587
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 0 / 1
6,067
1,213
1,900
2,950
1,243
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 2 / 2
5,480
1,096
7,639
3,161
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
evilpancake1
Sun Wukong
11
2 / 2 / 1
5,729
1,146
3,929
9,187
7,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
8
1 / 3 / 1
5,386
1,077
1,821
6,303
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,364
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
7
Kills
4
4
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
1
0.5
W
Jing Wei
Alvin10716
Jing Wei
1
0
5
3.5
W
Hel
1
0
5
3.5
W
Charybdis
Packheffer
Charybdis
3
1
3
4.5
W
0
1
3
1.5
L
1
2
2
1
L
Sun Wukong
evilpancake1
Sun Wukong
2
2
1
1.25
W
2
2
5
2.25
L
Kuzenbo
1
3
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
15,289
23,384
Taken
21,601
11,088
Mitigated
16,180
12,735
Healing
6,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,900
560
504
1,446
2,950
1,243
0
2,027
923
9,143
0
W
Jing Wei
Alvin10716
Jing Wei
3,544
3,102
287
210
3,865
1,461
835
2,775
1,090
0
13,579
W
Hel
2,962
352
6,191
3,161
4,964
2,799
488
1,859
2,931
7,287
0
W
Charybdis
Packheffer
Charybdis
5,485
1,985
817
910
4,954
2,055
1,510
2,323
2,547
0
11,473
W
3,121
147
389
106
3,124
1,186
471
2,041
997
8,098
0
L
7,639
225
83
183
3,161
1,286
0
1,375
1,786
13,710
423
L
Sun Wukong
evilpancake1
Sun Wukong
3,929
125
181
3,172
9,187
7,115
0
3,841
5,346
0
10,116
W
3,844
559
211
453
6,477
3,587
421
2,099
4,296
7,223
943
L
Kuzenbo
1,821
529
529
739
6,303
6,536
0
2,263
4,040
5,057
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
24,026
68
Minions Killed
52
0
Camps Cleared
0
574,409
Distance Traveled
432,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,067
1,213
25
5
0
125,520
0
W
Jing Wei
6,459
1,292
27
5
0
118,107
0
W
Hel
6,506
1,301
6
1
0
123,895
0
W
Charybdis
6,186
1,237
19
4
0
116,399
0
W
Vulcan
5,491
1,098
14
3
0
104,217
0
L
Janus
5,480
1,096
16
3
0
98,938
0
L
Sun Wukong
5,729
1,146
8
2
0
106,689
0
W
Geb
6,096
1,219
2
0
0
111,791
0
L
Kuzenbo
5,386
1,077
3
1
0
101,421
0
L
Yemoja
1,364
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role