Player Matchup

Horus
Horus
Pandawarrior44
Horus
Level 149
God Stats
25W - 10L
1,660 SR
Queue Stats
151W - 85L
1,693 Elo+
Solo
Susano
Susano
RaizEProper
Susano
Level 119
God Stats
4W - 3L
1,360 SR
Queue Stats
133W - 145L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
T3LERiot
Ix Chel
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 309L
1,475 Elo+
Party 1
Mulan
Mulan
Virtuly
Mulan
Level 182
God Stats
6W - 7L
1,603 SR
Queue Stats
86W - 72L
1,623 Elo+
Solo
Olorun
Olorun
ryeob02
Olorun
Level 114
God Stats
49W - 46L
1,635 SR
Queue Stats
89W - 106L
1,491 Elo+
Solo
Team Averages
Level 145
1,552 SR
1,565 Elo+

VS

Team Averages
Level 144
1,452 SR
1,615 Elo+
Cliodhna
Cliodhna
AmishGoatMilker
Cliodhna
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 21L
1,735 Elo+
Party 2
Achilles
Achilles
Colmae
Achilles
Level 185
God Stats
6W - 10L
1,151 SR
Queue Stats
205W - 190L
1,589 Elo+
Solo
Ymir
Ymir
Cosmicskull1636
Ymir
Level 129
God Stats
5W - 8L
1,415 SR
Queue Stats
196W - 201L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Countessira
Nu Wa
Level 186
God Stats
26W - 7L
1,768 SR
Queue Stats
218W - 199L
1,624 Elo+
Party 2
Artemis
Artemis
Prohibit
Artemis
Level 209
God Stats
9W - 8L
1,427 SR
Queue Stats
663W - 562L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,089
609
4,814
7,898
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
11
1 / 0 / 3
5,622
562
3,074
7,964
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
T3LERiot
Ix Chel
13
4 / 0 / 2
6,894
689
8,203
7,384
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Virtuly
Mulan
13
3 / 0 / 3
7,435
744
8,200
9,931
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ryeob02
Olorun
11
0 / 0 / 2
6,085
609
4,660
6,470
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
0 / 2 / 0
4,874
487
4,381
9,534
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
Colmae
Achilles
9
0 / 3 / 0
5,108
511
4,226
12,228
12,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 1 / 0
4,104
410
1,809
8,074
5,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,260
526
4,365
7,319
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Prohibit
Artemis
11
0 / 0 / 0
5,346
535
5,350
6,338
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
2
0
0
L
Achilles
Colmae
Achilles
0
3
0
0
L
0
1
0
0
L
0
3
0
0
W
1
0
2
2
L
Artemis
Prohibit
Artemis
0
0
0
0
W
Susano
1
0
3
2.5
W
Ix Chel
T3LERiot
Ix Chel
4
0
2
5
W
Mulan
Virtuly
Mulan
3
0
3
4.5
W
Olorun
ryeob02
Olorun
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,951
Damage
20,131
39,647
Taken
43,493
20,477
Mitigated
25,190
21,938
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,381
0
0
3,944
9,534
3,285
0
2,268
7,008
0
37,182
L
Achilles
Colmae
Achilles
4,226
762
0
4,420
12,228
12,036
0
890
11,252
0
31,812
L
1,809
404
89
1,444
8,074
5,408
0
3,242
4,778
12,040
0
L
4,365
1,048
0
1,997
7,319
2,398
0
3,822
3,217
35,673
0
W
4,814
2,181
726
3,260
7,898
5,463
0
2,348
5,444
0
18,995
L
Artemis
Prohibit
Artemis
5,350
1,999
0
3,374
6,338
2,063
0
1,773
4,565
0
47,546
W
Susano
3,074
806
0
4,196
7,964
2,888
0
1,548
6,249
0
33,336
W
Ix Chel
T3LERiot
Ix Chel
8,203
759
838
3,373
7,384
2,920
0
1,500
5,689
68,500
0
W
Mulan
Virtuly
Mulan
8,200
1,435
0
5,118
9,931
6,762
0
175
9,722
0
57,614
W
Olorun
ryeob02
Olorun
4,660
1,922
300
4,127
6,470
2,444
645
89
6,369
53,097
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
24,692
397
Minions Killed
305
0
Camps Cleared
0
1,109,535
Distance Traveled
1,002,711
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,874
487
67
7
0
247,418
0
L
Achilles
5,108
511
60
6
0
205,748
0
L
Ymir
4,104
410
21
2
0
172,981
0
L
Nu Wa
5,260
526
73
7
0
194,948
1
W
Horus
6,089
609
19
2
0
231,019
0
L
Artemis
5,346
535
84
8
0
181,616
2
W
Susano
5,622
562
72
7
0
262,267
0
W
Ix Chel
6,894
689
115
12
0
229,267
1
W
Mulan
7,435
744
87
9
0
191,791
0
W
Olorun
6,085
609
104
10
0
195,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role