Player Matchup

Da Ji
Da Ji
AltoMage9
Da Ji
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 18L
1,526 Elo+
Party 2
Agni
Agni
BLACKZSF
Agni
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 103L
1,496 Elo+
Solo
Hades
Hades
CrazyZenHen
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
WRLD2019
Izanami
Level 60
God Stats
9W - 6L
1,514 SR
Queue Stats
294W - 246L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
broly72406
Zhong Kui
Level 143
God Stats
1W - 2L
1,740 SR
Queue Stats
294W - 259L
1,518 Elo+
Solo
Team Averages
Level 63
1,551 SR
1,510 Elo+

VS

Team Averages
Level 81
1,426 SR
1,488 Elo+
Nu Wa
Nu Wa
DarkHunter168
Nu Wa
Level 118
God Stats
3W - 3L
1,177 SR
Queue Stats
116W - 100L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
Rebedo75
Aphrodite
Level 115
God Stats
5W - 5L
1,562 SR
Queue Stats
338W - 338L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Rimsuq
Sun Wukong
Level 56
God Stats
8W - 12L
1,308 SR
Queue Stats
270W - 299L
1,513 Elo+
Party 1
Medusa
Medusa
drakefanlbz
Medusa
Level 27
God Stats
15W - 15L
1,584 SR
Queue Stats
114W - 127L
1,407 Elo+
Party 1
Lancelot
Lancelot
sykkal
Lancelot
Level 90
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 136L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AltoMage9
Da Ji
8
1 / 3 / 0
4,898
490
3,449
7,203
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
9
0 / 1 / 0
5,023
502
2,483
6,101
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
4,038
404
1,331
5,859
2,121
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Izanami
WRLD2019
Izanami
8
0 / 2 / 1
4,651
465
2,991
6,130
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
broly72406
Zhong Kui
10
0 / 5 / 0
5,356
536
5,810
10,746
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,590
659
5,320
4,142
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Rebedo75
Aphrodite
10
0 / 1 / 4
5,636
564
3,249
7,698
3,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Rimsuq
Sun Wukong
12
4 / 0 / 2
6,988
699
5,166
8,599
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
10
7 / 0 / 0
5,976
598
8,165
5,779
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
sykkal
Lancelot
11
2 / 0 / 2
5,702
570
2,233
8,004
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
15
15
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AltoMage9
Da Ji
1
3
0
0.33
L
Agni
0
1
0
0
L
0
4
1
0.13
W
2
0
7
5.5
W
Aphrodite
Rebedo75
Aphrodite
0
1
4
2
W
Sun Wukong
Rimsuq
Sun Wukong
4
0
2
5
L
Izanami
WRLD2019
Izanami
0
2
1
0.25
L
Zhong Kui
broly72406
Zhong Kui
0
5
0
0
W
Medusa
7
0
0
7
W
Lancelot
sykkal
Lancelot
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
24,133
36,039
Taken
34,222
16,829
Mitigated
15,335
4,276
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AltoMage9
Da Ji
3,449
563
0
0
7,203
2,953
0
1,545
5,658
0
25,953
L
Agni
2,483
105
0
1,360
6,101
1,790
0
2,667
3,434
34,585
0
L
1,331
505
0
171
5,859
2,121
0
1,444
4,415
5,146
0
W
5,320
1,197
0
1,000
4,142
1,476
0
1,804
2,338
45,368
1,581
W
Aphrodite
Rebedo75
Aphrodite
3,249
787
2,000
5,146
7,698
3,608
452
932
6,766
21,375
0
W
Sun Wukong
Rimsuq
Sun Wukong
5,166
1,120
0
1,873
8,599
4,482
196
3,546
5,053
0
42,664
L
Izanami
WRLD2019
Izanami
2,991
2,230
0
53
6,130
2,005
0
1,984
4,146
0
30,971
L
Zhong Kui
broly72406
Zhong Kui
5,810
968
0
2,692
10,746
7,960
0
846
9,900
36,866
8,452
W
Medusa
8,165
2,661
0
809
5,779
2,321
406
768
5,011
0
42,110
W
Lancelot
sykkal
Lancelot
2,233
368
0
5,038
8,004
3,448
0
2,170
5,834
0
38,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,966
Gold Earned
30,892
237
Minions Killed
296
0
Camps Cleared
0
944,144
Distance Traveled
984,037
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,898
490
46
5
0
233,466
0
L
Agni
5,023
502
49
5
0
200,814
0
L
Hades
4,038
404
9
1
0
154,028
0
W
Nu Wa
6,590
659
82
8
0
192,936
5
W
Aphrodite
5,636
564
35
4
0
162,313
0
W
Sun Wukong
6,988
699
74
7
0
193,900
0
L
Izanami
4,651
465
65
7
0
185,526
0
L
Zhong Kui
5,356
536
68
7
0
170,310
1
W
Medusa
5,976
598
43
4
0
186,525
0
W
Lancelot
5,702
570
62
6
0
248,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role