Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold V
CHEF2077
Susano
Gold V
Level 128
God Stats
30W - 28L
1,497 SR
Queue Stats
212W - 225L
1,301 MMR
Solo
Cthulhu
Cthulhu
Gold III
Steeler7299
Cthulhu
Gold III
Level 114
God Stats
5W - 3L
1,734 SR
Queue Stats
118W - 119L
1,266 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
TheBorckster12
Morgan Le Fay
Gold III
Level 128
God Stats
2W - 1L
1,623 SR
Queue Stats
243W - 247L
1,345 MMR
Solo
Bellona
Bellona
Gold III
WacoJameJame
Bellona
Gold III
Level 87
God Stats
4W - 7L
1,423 SR
Queue Stats
132W - 131L
1,362 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,555 SR
1,355 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,623 SR
1,339 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold V
BlaseBlahZay
Horus
Gold V
Level 159
God Stats
11W - 17L
1,528 SR
Queue Stats
234W - 240L
1,257 MMR
Solo
Jormungandr
Jormungandr
Silver V
JeffersonnNL
Jormungandr
Silver V
Level 129
God Stats
18W - 20L
1,560 SR
Queue Stats
113W - 111L
1,333 MMR
Solo
Neith
Neith
Silver I
Junkm4n
Neith
Silver I
Level 95
God Stats
6W - 4L
1,537 SR
Queue Stats
14W - 19L
1,340 MMR
Solo
Sol
Sol
Gold V
WhiteWolf111
Sol
Gold V
Level 143
God Stats
11W - 5L
1,990 SR
Queue Stats
433W - 454L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 1 / 1
8,903
594
4,760
8,785
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
CHEF2077
Susano
15
6 / 1 / 2
8,646
576
8,210
11,985
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Steeler7299
Cthulhu
13
2 / 2 / 1
7,804
520
6,874
16,926
14,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
TheBorckster12
Morgan Le Fay
14
1 / 1 / 4
8,647
576
5,602
6,742
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WacoJameJame
Bellona
15
5 / 0 / 4
9,873
658
15,053
14,350
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AwilixAgniOsirisMulan

VS

Bans
AthenaJanusThanatosAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 2 / 0
7,691
513
5,716
10,632
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 0
6,572
438
4,373
15,744
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JeffersonnNL
Jormungandr
12
1 / 1 / 3
7,284
486
8,268
14,651
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Junkm4n
Neith
11
0 / 2 / 0
6,875
458
5,727
7,321
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
6,596
440
7,870
11,152
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
5
5
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
1
0.5
L
Bastet
 
Bastet
3
2
0
1.5
L
0
5
0
0
W
Susano
CHEF2077
Susano
6
1
2
7
L
Jormungandr
JeffersonnNL
Jormungandr
1
1
3
2.5
L
Neith
Junkm4n
Neith
0
2
0
0
W
Cthulhu
Steeler7299
Cthulhu
2
2
1
1.25
W
Morgan Le Fay
TheBorckster12
Morgan Le Fay
1
1
4
3
W
Bellona
WacoJameJame
Bellona
5
0
4
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
31,954
58,788
Taken
59,500
38,510
Mitigated
28,925
18,527
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,760
3,257
0
2,835
8,785
3,767
854
3,151
5,634
0
77,831
L
Bastet
 
Bastet
5,716
1,475
0
6,053
10,632
4,337
0
1,266
9,235
0
69,790
L
4,373
2,009
120
4,030
15,744
8,648
0
561
14,395
0
41,086
W
Susano
CHEF2077
Susano
8,210
1,200
0
4,782
11,985
5,131
0
3,088
8,897
0
66,300
L
Jormungandr
JeffersonnNL
Jormungandr
8,268
2,074
0
3,310
14,651
9,505
35
4,459
10,037
46,117
6,660
L
Neith
Junkm4n
Neith
5,727
1,295
0
1,556
7,321
2,666
0
1,499
5,822
0
49,827
W
Cthulhu
Steeler7299
Cthulhu
6,874
853
85
1,922
16,926
14,037
0
5,312
11,614
42,243
1,462
W
Morgan Le Fay
TheBorckster12
Morgan Le Fay
5,602
1,084
0
1,569
6,742
2,761
113
2,826
3,916
67,342
0
W
Bellona
WacoJameJame
Bellona
15,053
5,447
0
7,334
14,350
12,814
0
1,668
12,682
0
75,433
L
7,870
3,794
0
3,395
11,152
3,769
0
4,275
6,779
34,551
5,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,873
Gold Earned
35,018
535
Minions Killed
427
0
Camps Cleared
0
1,509,764
Distance Traveled
1,404,175
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,903
594
140
9
0
266,812
3
L
Bastet
7,691
513
101
7
0
335,563
0
L
Horus
6,572
438
69
5
0
263,345
2
W
Susano
8,646
576
104
7
0
338,357
0
L
Jormungandr
7,284
486
82
5
0
301,508
2
L
Neith
6,875
458
99
7
0
261,952
6
W
Cthulhu
7,804
520
65
4
0
313,472
4
W
Morgan Le Fay
8,647
576
108
7
0
306,730
2
W
Bellona
9,873
658
118
8
0
284,393
0
L
Sol
6,596
440
76
5
0
241,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role