Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
F1TK
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 1
Charon
Charon
NutLickingNubs
Charon
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,319 Elo+
Party 1
Rama
Rama
THEANGRYTOFU
Rama
Level 37
God Stats
11W - 5L
1,611 SR
Queue Stats
108W - 106L
1,423 Elo+
Solo
Ne Zha
Ne Zha
drongiyo
Ne Zha
Level 126
God Stats
2W - 2L
1,481 SR
Queue Stats
81W - 27L
1,720 Elo+
Solo
Team Averages
Level 64
1,518 SR
1,456 Elo+

VS

Team Averages
Level 109
1,517 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Protuberanets
Kuzenbo
Level 113
God Stats
4W - 3L
1,647 SR
Queue Stats
52W - 58L
1,443 Elo+
Solo
Ix Chel
Ix Chel
Ycred
Ix Chel
Level 122
God Stats
9W - 12L
1,585 SR
Queue Stats
51W - 43L
1,517 Elo+
Solo
Fenrir
Fenrir
brvlzy
Fenrir
Level 82
God Stats
12W - 11L
1,521 SR
Queue Stats
511W - 542L
1,412 Elo+
Party 2
Loki
Loki
tijizup
Loki
Level 101
God Stats
247W - 286L
1,330 SR
Queue Stats
841W - 925L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 3
6,137
1,227
3,873
2,694
1,408
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
F1TK
Yemoja
10
0 / 0 / 4
5,947
1,189
1,791
1,069
564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 1 / 5
6,158
1,232
2,654
4,440
3,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 5
6,210
1,242
3,112
1,966
786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
drongiyo
Ne Zha
11
3 / 0 / 3
6,340
1,268
2,499
2,042
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

409

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 1
5,726
1,145
1,958
4,290
1,487
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
10
0 / 0 / 1
5,470
1,094
2,962
5,268
6,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Ycred
Ix Chel
10
1 / 2 / 0
5,763
1,153
3,655
4,131
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
brvlzy
Fenrir
9
0 / 0 / 0
4,954
991
0
0
0
Loki
tijizup
Loki
9
0 / 1 / 1
5,273
1,055
922
2,414
556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
1
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
L
Ra
 
Ra
0
3
1
0.17
W
Yemoja
F1TK
Yemoja
0
0
4
2
W
0
1
5
2.5
L
Kuzenbo
0
0
1
0.5
W
1
0
5
3.5
L
Ix Chel
Ycred
Ix Chel
1
2
0
0.5
L
Fenrir
brvlzy
Fenrir
0
0
0
0
W
Ne Zha
drongiyo
Ne Zha
3
0
3
4.5
L
Loki
tijizup
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,929
Damage
9,497
12,211
Taken
16,103
7,249
Mitigated
9,711
3,770
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,873
42
0
686
2,694
1,408
0
2,174
475
9,541
330
L
Ra
 
Ra
1,958
222
386
103
4,290
1,487
0
1,330
2,960
21,112
0
W
Yemoja
F1TK
Yemoja
1,791
446
1,587
404
1,069
564
0
688
381
6,652
0
W
2,654
334
0
312
4,440
3,558
0
3,155
1,227
9,656
1,348
L
Kuzenbo
2,962
1,571
0
559
5,268
6,407
0
3,175
2,093
6,685
0
W
3,112
2,450
0
683
1,966
786
0
1,106
860
0
19,374
L
Ix Chel
Ycred
Ix Chel
3,655
471
382
233
4,131
1,261
0
2,319
1,812
10,402
0
L
Fenrir
brvlzy
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
drongiyo
Ne Zha
2,499
356
0
98
2,042
933
0
1,349
693
0
12,769
L
Loki
tijizup
Loki
922
79
0
0
2,414
556
0
1,036
1,378
0
5,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,792
Gold Earned
27,186
107
Minions Killed
80
6
Camps Cleared
3
487,011
Distance Traveled
313,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,137
1,227
17
3
0
92,934
0
L
Ra
5,726
1,145
48
10
1
88,926
0
W
Yemoja
5,947
1,189
10
2
1
98,819
0
W
Charon
6,158
1,232
14
3
1
100,050
0
L
Kuzenbo
5,470
1,094
6
1
1
108,319
0
W
Rama
6,210
1,242
43
9
2
93,012
0
L
Ix Chel
5,763
1,153
23
5
1
77,227
0
L
Fenrir
4,954
991
0
0
0
0
0
W
Ne Zha
6,340
1,268
23
5
2
102,196
0
L
Loki
5,273
1,055
3
1
0
38,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role